|
Yea, I wanted to put something up to help people out in the beta and to give folks a rough idea of what our skill sets will look like. It might help them make a decision on whether they like the class or not. I think it could also be archived later on so players can see what our abilities used to be during Beta for those people that want to compare what is, with what was.
Plus I was board while the servers where down. :P
PS - I do think it is funny that they told us for months that Dread Knights are NOT Shadow Knights... could have fooled me with most of those abilities. :twisted:
Word of Doom = Harm Touch
Cull = Life Taps
Torture = Blood of Hate (or other random DoT)
Frighten = Fear
Harrow = Life Tap Proc or Life Leech Discipline (roughly)
Devour Strength = Siphon Strength
Symbol of Suffering = Banshee Aura
Abyssal Chains = Darkness Line
Torture = Spear Line
Black Wind = Word of Pain (roughly, only better)
Incite = Voice Line
Despoil = Cancel Magic (OK, that is a stretch, but hey)
Dark Bastion = Shroud of Pain
Also, some of the other stuff can be likened to EQ2 Shadow Knights, then toss in a little EQ1 Paladin stuff, and a smidgen of original design... presto, Dread Knight!
__________________
Xerokill DreadFist - Lesser Giant Dread Knight (Hanseatica) - Thunderaxe
|