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Well the biggest problem I have in the dungeons. at about level 11 I went to the hive and I didn’t like that when I saw chunks crash there where level 18+ waiting to run into the dungeon and kill the named/s to get the loot, while 3 groups where waiting outside for member to arrive and such.
also happened at kvsarvi gulch in that we had cleared all the way up to a named scorpion and while we were dealing with a few little mobs, another group was heeling us ( behind us the whole way) decided that while we were busy on our current target they deserved the named scorpion mob.
Ironically the game was kewl up until I was required to interact more with other players. Most of the people are elitists that camp low level named mobs to sell to the players they "stole" from for one hell of a price.
I am a blacksmith and the weapons i'm making are good but not really of any use. at a 17 DK I have no use for level 11 crafter items, and I cant be a 17 crafter 11 dk because then I cannot get to the ores I need.
I have come across no quest that says what level it is, found myself on several occasions taking a quest at 15 killing level 8-11 mobs.
As a 17dk I can tank pretty well (sword/shield all the time), the aggro gain is a problem or it could have been the people I was with. In my armor of darkness (+30% aggro) I couldn’t get back/take aggro from a level 20 monk PERIOD. provoke, word athen, malice, torture, if he hit it, I just moved on to the next pull cuz my role was done.
Trains...yeah. if you make one be prepared to run.....long. I swear to god I’ve seen some crazy things come outta kvsarai gulch and IF you make it out you still have to run along way. even after you leave the gulch you 'll have to out run any rams/beetles you pick up just trying to get out (if you get out, most trains stop at 5 cuz mobs can hit)
I was really on board with this game until recently. for something to brag about being a 3rd gen MMO, they are going back to 1st gen basics and smearing the hell out of them.
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