Thread: Potential Issue
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Old 01-08-2007, 11:58 AM   #7 (permalink)
Tazzrin Jaegernaut
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Last Online: 03-08-2006 01:44 AM
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All defensive fighter classes have rescues. Paladins just have better ones.

This tactic of saving the MT with rescues so he can get a few heals before he dies would work only if the MT rescues right after he is healed. Otherwise, there will most likely be agro chaos.

For example,

Lets say our MT is a warrior and a paladin of the same lvl is in the group. The warrior gets dangerously low on hp and the vigilant paladin who has been anxiously waiting to execute his rescue finally busts a move. The pally uses his rescue and it gives the healer(s) in the group enough time to heal the warrior back up to full health. Now that the warrior is full of hp, he executes his own rescue on the pally and has agro again.


I would suggest that you make it known to your group (if you find yourself not the MT) that you intend to rescue him if his hp's become too low. Otherwise he may become agitated that his agro keeps fluctuating.

I've dubbed this tactic "Rescue Bouncing."
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