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Yes this is definitely an interesting possibility with alot of options.
STR/CON - able to take the blows
INT - able to perceive and stop incoming blows
DEX/AGI - can hit and dodge a lot of the incoming attacks.
AGI/INT - perception of and dodging inc blows
STR/DEX - hard hitter that hits alot
Almost seems though that trying to make a mid range char with stats in everything may not be a efficient as picking a road.
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