Quote:
|
Originally Posted by Kendoshan
Over the years I've heard this argument hashed out over and over again, and as a paladin lover from way back I never fully understood the passion behind some of the people.
As a paladin of course you should be capable of tanking, but I never wanted to surprass warriors in this realm (atleast not on most things, some occasions it is nice, undead and the like)
I played EQ from way back when paladins had lower mitigation, lower damage, spells cost more mana to cast and our mana pools where half of a clerics. Even dureing those days I loved my class.
I've always envisiond a paladin as a supporting class with the ability to step up to the plate when the shit hits the fan and save everyone around me, and that's how I played in everquest even with the different changes they made.
If I continue to play a paladin in vanguard I dont want to be shoved into a tanking role above and beyond everyone else. I would much rather play a holy protector, saving everyone from random situations including the main tank.
I'm not saying paladins shouldnt be able to tank, just in most situations we should be the ones that step in and save the tank rather then the full time tank.
Guess this is getting long, hopefully that came out the way it sounds in my head. hehe
|
This post bothers me. No, actually, this post REALLY bothers me. (A little background, I played around 400 days as a paladin in EQ, starting about a month after launch until midway through GoD. I spent the last coupld of years as a hard core raider.)
First, the poster opens with a straw man argument worth of George Bush--just who is asking for paladins to be better tanks than warriors (or VSOH's other protective fighter classes). I am just hoping that, like the devs' stated goals, they will all be relatively equal as tanks. The dev's have stated that the main job of a paladin will be a protective fighter--why should they be less suited to that role than other classes tasked with the same job? While not explicitly stated, a paladin in EQ1 was primarily a tank also. The class was a failure in most eras since the devs there insisted on keeping their tanking abilities far below warriors (and yes, I largely blame Brad, whom I hope has learned his lesson).
Second, I had my fill of "I want to be the man who saves the day" malarkey back in EQ1, especially in the Kunark era. Back then, with comparable gear, we had considerably less mitigation, AC, HPs and did roughly half the DPS of warriors. Our spells were limited and our mana pool tiny. (And, although irrelevant here--I hope--we had a experience pnealty that also applied to our group members.) Paladins were the butt of every EQ joke, most famously when one leading guild (pretty sure it was AL or FoH) listed its requirment for paladin apps as level 61 (no, that is not a typo and yes, the level limit back then was 60). Nonetheless, there were people like the above poster spouting nonsense about us being the class that saves the day when the poo poo hit the fan. We couldn't tank well, we had few and poor spells that we could not cast often, and did the DPS of a fly, but gee whiz, were we the kings of crisis. It was nonsense then and likely will be nonsense in VSOH.