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I am curious how they will handle the Stun and Daze effects on Boss Mobs.
I would think against Boss Mobs that it will be either greatly reduced or does not work but be real nasty against large fights of multipul mobs.
Whirlwind attack I think will end up being very situational. That attack can piss off alot of the CC class's very easily.
On the other hand, I can see groups made up on purpose of 3+ wars letting lose all at once on mass mobs just like the old AoE Wizard groups.
Heh could be a very mean group.
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