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Old 04-04-2006, 06:53 PM   #1 (permalink)
godzilr1
Junior Member
 
 Additional Info
Last Online: 01-10-2007 12:39 PM
Join Date: Mar 2006
Location: Nevada
Posts: 20

Level: 3

HP: 0 / 55
MP: 6 / 454
EXP: 20%
Some New DK info from TenTonHammer

"We moved on to chat about the Dread Knight. These two words are capable of sparking speculation in historic proportions. Happy to have a chance to dispel some of the growing misconceptions, Darrin said, “Think of Batman, or of Punisher, they are similar to the Dread Knight. They do what it takes to get the job done and then go back to everyday life. They aren’t evil per se, they just do what it takes.”
The Dread Knight is one of the Defensive Fighters that will appear in Vanguard: Saga of Heroes. It has the distinction of being the most arcane of all the tank type classes. This class will draw upon the dark magic of Telon to make themselves menacing in battle. Darrin touched on one of the ways that they will be able to do this. He spoke about their aura in battle. “They will have an interesting aura of fear in battle. It will build up a debuff effect. The Dread Knight’s primary target will be affected the most. The fear effect will build up quickly, while on all the foes within the area of effect though the build up will be slower. This effect is progressive, meaning that once the primary target is dead and you switch to the next one, the build up will add on from where it had already built to. Now though, it will rise even faster.”
It’s clear that though the Dread Knight may be fearsome in battle, they aren’t a shady figure cloaked in the darkness of evil. They are merely a fierce defensive fighter that will do anything to make sure that a given task is accomplished. They live by the ideal that the end justifies the means. What will be your take on this class? Will you lurk in the shadows enveloped in darkness? Will you take on the more pragmatic view, doing what needs to be done? I look forward to watching how the community as a whole will interpret this in their game play and role play.
With this look at the philosophy behind the creation of these two unique classes in Vanguard: Saga of Heroes, I think that we can really see how much thought and work is going into all areas of the game creation. I look forward to learning more as the information starts to come out more and more are we move closer to launch. I am grateful to Darrin for being patient as we struggled to coordinate a time for this interview and to his ride for waiting just a bit longer to leave the event!"

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Interesting but i still hope the give the class the ablility to evil in a sense.
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