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Well the monster has a delay in its attack too. So one would think that with a faster weapon I could queue more things since my attacks "Go off" at a faster rate.
From what I understand with a faster weapon I could: Opener, bridge, bridge, defensive, bridge, finsher, defensive. In the time the monster hits me only twice with attacks forcing me to use a defensive mode.
I don't know...but this seems like an interesting system and I hope they implement it properly. Could be a revolutionary change.
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