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Ok here's the run-down as I see it.
Slow weapon, let's assume from the almighty Oloh's example: 4 second delay weapon. So you have 4 seconds per round to make your decisions. Adversely, this also means you only get to land an attack or ability every 4 seconds. So far I haven't been using any riddles, this is all straightforward.
BigGino wrote: Obviously slower weapons have an advantage because you have more time to react, but will faster weapons have an advantage as well?
Well, think about it...4 seconds seems like a ton of time to make your decisions, but really it isn't. With so many decisons to make, and so much to pay attention to, this is really a paltry amount of time. Oloh is breaking it down into its most simple form, it will often be quite a bit more chaotic (Oh, how I love chaos!) and quick. So then yes, there is a comparitive advantage with a slow weapon in the sense that you have a longer time frame to make your decisions. But it is not an absolute advantage, because now think about a faster weapon...
If your weapon is fast, say...2 second delay, what does that mean for you in the same situation? Well, you've cut your time in half. Prepare to tear your hair out, as decisions fly past at an alarming rate. But this also means that you will be able to chain in, bridge and finish in approximately 6 seconds instead of 12. So the comparitive advantage goes to the faster weapon in regards to skill, and attack chains.
The onus is on each player to decide what they can handle for speed. If you find you can make all decisions with plenty of time to spare with a 4 second delay weapon...then switch to a faster weapon. If you find 2-3 second delay is much too fast, and you can't get in all your attacks and defenses efficiently, then go with a slower, beefier weapon. I see a slower weapon being easier to play with than a faster one, but for those who can handle the speed of a fast weapon, I believe the advantages are obvious.
-Eclipse
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Without honor - what are you but a pile of metal?
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