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[quote="Kalas"]You can't make an avoidance take equate to a heavy tank.
If you make them dodge well enough to tank a raid boss, they will be way overpowered in groups. If they can dodge high damage hits (Quadding 1500) then it will overpower them. And vise versa, if they're tailored to groups, they'll get rocked against bosses?
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Once again, avoidance is way too extreme. It either works way too well, or doesn't work well enough. If an avoidance tank had a bit of AC on the other hand...maybe if the monk had like some kind of weird ability that made his skin harder or something... but then, it only complicates the entire 'gear' aspect of the game.
I'm glad Vanguard is making crafters require gear, that was always the cheap and easy way to make alot of cash. I hope people don't inflate the economy as much as they did in EQII.
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