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Old 12-08-2005, 09:51 AM   #14 (permalink)
Romm
Junior Member
 
 Additional Info
Last Online: 01-23-2006 12:49 PM
Join Date: Dec 2005
Posts: 16

Level: 2

HP: 0 / 43
MP: 5 / 394
EXP: 74%
Pffft thx fer the healer compliment tdd, but you know i was supposed to be a bard LOL. If I remember right, i was probably the bard that pulled reparm from his castle to the bird spot for ye in your post on "What was your greatest tanking moment?" ahhh the fond memories of beatboxx...

anyway, i'm probably beating a dead horse here, but work's slow atm and i'm bored :P.

from what you guys are saying, it seems you agree in that:
1) avoidance tanks are broken cause they drop too fast, and
2) in general, people don't take the time to understand tank damage - if they see an avoidance tank take a 1000 hp hit and a mitigation tank take 900 in the same situation, they automatically assume the mitigation tank is better - even if the avoidance tank takes 20% less hits to compensate.

my example before (using the 1500 quad numbers) was kind of drastic just to make things simple. but suppose i take a warrior as avoidance tank (more likely to use a parrying 2-hander?), and paladin as mitigation tank (more likely to use a shield?).

I'm not saying the warr has zero mitigation, and i'm not saying the pally won't be able to dodge a mire bog. suppose the difference is 10% (pally mit is 10% more than warr's, and vice versa with dodge). it wouldn't be enough to say
Quote:
you will need, in 99.9% of groups, to mate avoidance tank to ward healer.
but it does add another interesting difference - everyone likes individuality, right?

does it mean a reactive healer can't heal an avoidance tank? no, but it does dictate that you match ward healer with the avoidance tank for an optimum group, as well as making the non-ward healer switch his strategy around.

p.s. sorry for hijacking yer thread daragoth :P
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