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You can't make an avoidance take equate to a heavy tank.
If you make them dodge well enough to tank a raid boss, they will be way overpowered in groups. If they can dodge high damage hits (Quadding 1500) then it will overpower them. And vise versa, if they're tailored to groups, they'll get rocked against bosses?
I just think the various tanks will fulfill their roles in different ways. Dread Knights by lowering the amount of damage taken with spells, and thereby making the mob's attacks weaker on party members. Warriors with heavy armor and defensive specials and aggro containment. Paladins will be the heavy armor and possible the Gifts of Virtue will stable them out. I think Inquisitors may be able to better predict various attacks and therefore defend against them that way? This is purely speculation just based on what little details they've released.
I think Vanguard has an 8 person group as well?
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