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I can't wait to test this combat system out. The sheer mechanics of it are mind boggling, its beautiful. Finally agro management will actually mean something on both ends of the spectrum.
Rather than relying on taunt or weapon procs to keep agro, a tank will have to look at whats available to him/her at the time to keep the mobs off their groups.
Same thing for dps. learning how to effectively lose or slow their agro will be essential..
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