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Designing Good Raid Content
World of Warcraft unleashed Blackwing's Lair.
The release reminded me of GoD in that there are a ton of bugs on release of this new content.
My question is: What does it take to release content that doesn't come completely bugged? I think I want to interview Sigil and ask these questions.
I feel sorry for WoW players, and that is saying a lot.
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