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Weapon dmg/delay combo has taken a whole new meaning. No longer will we be looking at the best dps on our preferred weapons, but delay by itself is important. This might actually add a new dimension to individuality even within one class. As things seem right now, I'll probably have different weapons with different delays in my backpack/saddlebags to be as versatile as possible, my choices will be determined by the mobs I'm fighting. When the devs compared combat to chess they certainly weren't kidding!
All in all, really interesting stuff.
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