Oloh posted the following on the Fires of Heaven forums in response to a question from Creediki.
Quote:
Originally Posted by Creediki -- If you are using a quicker weapon, does that mean you have more opportunities to get in special attacks? Do they scale with weapon delay or...
Yep. I know damage stuff scales for sure, so that should avoid some of the problems that exist in other mmogs about high damage weapons or low delay weapons being too desirable.
Not sure about effects, taunts and other stuff because it doesn't show up like damage does. I would have to run tests to see exactly how it works. I have been purposefully not parsing this time through because I want to just get a "feel" for progression. Other testers have been parsing more than I do to make sure things are lining up...it's just not a role that I have taken, so I really cant say for sure.
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I wonder if the stamina/energy cost for the skills also scales? If not, there may be an advantage to using slower weapons. (I.e. a skill that does an extra 10 damage with a 1 second delay weapon, and does 40 damage with a 4 second delay weapon is balanced as far as DPS goes... but if it costs 10 stamina to activate the skill each time... the player with the faster weapon has to spend 4x as much stamina to get the same damage.)