Quote:
Combat is reactionary. You can react in many ways. To list a few:
Detect errors in your opponent's melee attack, and defend against it. This will allow you to counter attack.
If your defensive target is in trouble, you can choose to rescue him or intercept the attack.
Other members of your party can create openings for you to exploit. you can do the same for your allies. The attacks that are made in response to an opening will be more effective than standard attacks.
Work sympathetically with your party members to create powerful spells.
Percieve and counter incoming NPC spells. Choose your method of countering.
Create an attack chain that is made of openers (basic attacks), Bridges (more powerful attacks) and finishes (Extra powerful attacks) - Talisker
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That sure sounds a lot better than the combat mechanics I slept through all those years playing a tank in EQ.
I can't wait until we get a peek at some of the ability lists!