|
Re: A Year Later:
I read through your original article, and the first thing that sprung to mind was, "how naive was Aredhel", and then I thought about it....I was felt exactly the same back then.
Everything I heard about Vanguard from Sigil sounded awesome, it never occured to me that it would have turned out like this.
Don;t get me wrong, I still play the game, I have a level 50 warrior, a booming harvesting business, and am well on my way to a high level weaponsmith, but the game frankly didn't come close to meeting my expectations, did I set my sights way too high? damn straight I did, I was sucked in by Brad's confidence, I felt even if they missed the mark it would still be an awesome game.
Sadly it isn't an awesome game, but I firmly believe it still could be, hence I still invest a lot of time in it and so do my friends.
Hopefully it's die hard fanbase who have sucked up all the punishment and dissapointment can keep it limping along until SOE can fix it up.
My wishlist is...
Fix the crashing - I run my monster system in XP32bit utilising only half my ram because CTD's in Vista are twice as bad as in XP32.
Performance - Whilst my system performs very well at maximum settings we need more players, I want the game to do well and for that people with lower end systems have to be able to enjoy the game too.
Encounters - My fixed group has plowed it's way through content since pre-release, frankly every advanced encounter or questline became bugged for weeks until we outgrew them, sucks but there it is, nothing worse than grinding and questing only to find the questline has become bugged and a server restart ins't ont he cards for weeks.
Content - I know therea re more pressing issues but honestly, whilst we love the game to bits and want to support it shortly we will all have level 50 crafters to add to our level 50 adventuring, I doubt diplomacy will appeal to us and we've next to exhausted all working content in the game, so they can;t afford to leave it too late.
Anyway, I got sidetracked, I'm a very fast typer and I get carried away easily, great article, hope you didn't take the "naive" comment to heart, we all like to dream and I'm as guilty as you were, back in the days before SWG was released and they mentioned housing I immediately dreamed up underground complexes with hangars for spacecraft, with VG I envisioned flying on my own Dragon, sailing my ship through sea monster infested oceans and battling pirates (hopefully this can all be a reality someday).
|