Quote:
Originally Posted by Greymain
Its not the complications that turned me off crafting but that they are always negative. If complications were both positive ie chance to improve stats or gain extra CP's and negative reducing stats due to reduced CP's it would be more exciting especially if there was a remote possiblity of divine intervention to produce a truely umber object.
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On the blacksmithing I have seen a complication called "obsessive smelting" that causes all of your actions to increase the quality of the product. It however makes all actions cost a little more points but this complication did more help than harm. So there are at least a couple of positive complications, but I do agree that it would be nice if there were more of them.