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Re: Clerics need help
Kalston,
I do want to address one thing. I too, play many classes - 12 at this time, most on test, most are between levels 16 and 20, not all are listed in my bio because I don't know which ones I intend to keep for more than testing purposes
To address one concern, I find no merit in crying over what any of the other classes can do, I play the character and then ask how it fits in what I *perceive* as the balance of the game. I will admit, my perception could be wildly off, but if my cleric can tank better than a warrior, deal better damage than a light fighter and still be an effective healer, I find balance issues with that class.
I am not saying "heavy warriors can do this and I can't" nor am I saying "Light fighters can do this why can't I?" What I *am* saying is "Because of the abilities you have giving my cleric, I no longer have a need for any of these other classes. They are moot, obsolete and worthless to me. Therein lies a balance problem"
I have made this point by providing concrete examples of a character who is using quest reward armor and weapons. She is only using what dropped/is available" to anyone. That is how far our of balance this class is. I'm not even twinked.
To put a fine point on it, you can sum the whole of my post up as follows
"Hi guys, I play a cleric. NERF ME! I am FAR too powerful"
In so doing, I am doing the same thing the class leads and others are doing. I am providing the devs with the feedback of the tests I have performed and what I would like to see happen with the class. The power of my cleric - my main toon - NEEDS to be scaled back.
One class should not make whole subsets of classes worthless
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Beta > Real life cause there are no devs to fix the bugs in real life
I beat the internet! The last guy was really hard!
My wiki page - why would anyone want to know more about me?
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