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Old 05-03-2007, 06:06 PM   #1 (permalink)
Kenze
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Last Online: 09-05-2007 05:46 PM
Join Date: May 2007
Posts: 14

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Shader Cache not saving

Cached shaders not saving on exit from Game

[05/03/07 16:56:04] FATAL: Critical: UD3DRenderDevice::SaveCompiledProgrammableShadersT oFile
[05/03/07 16:56:04] FATAL: Critical: UD3DRenderDevice::SaveCompiledShadersToFile
[05/03/07 16:56:04] FATAL: Critical: SaveShaders
[05/03/07 16:56:04] FATAL: Critical: UViewport:estroy
[05/03/07 16:56:04] FATAL: Critical: (WindowsViewport Package.WindowsClient.WindowsViewport)
[05/03/07 16:56:04] FATAL: Critical: UWindowsViewport:estroy
[05/03/07 16:56:04] FATAL: Critical: UObject::ConditionalDestroy
[05/03/07 16:56:04] FATAL: Critical: (WindowsViewport Package.WindowsClient.WindowsViewport)
[05/03/07 16:56:04] FATAL: Critical: UWindowsClient:estroy
[05/03/07 16:56:04] FATAL: Critical: UObject::ConditionalDestroy
[05/03/07 16:56:04] FATAL: Critical: (WindowsClient Package.WindowsClient)
[05/03/07 16:56:04] FATAL: Critical: DispatchDestroy
[05/03/07 16:56:04] FATAL: Critical: (8626: WindowsClient Package.WindowsClient Class WinDrv.WindowsClient)
[05/03/07 16:56:04] FATAL: Critical: DispatchDestroys
[05/03/07 16:56:04] FATAL: Critical: UObject::PurgeGarbage
[05/03/07 16:56:04] FATAL: Critical: UObject::StaticExit
[05/03/07 16:56:04] FATAL: Critical: appPreExit
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