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Do items need to have durability?
I was thinking about this while making some saddlebags.
I think we need some sort of durability for items like it used to be in DAoC and other MMOs.
In a way that certain items can decay and be destroyed overtime permanently.
Why?
Let us use bags and other non-Soulbound items out there as an example for this topic.
Now let us travel in time to 5 years from now theoreticly.
At around that time, there will be enough bags and other non-soulbound items in circulation for EVERY player and possibly 10 or more alts in circulation.
Because there will be so many made already, the market will be over-saturated and there will be no more reason to make them.
Because of this, thats 1 more item not going to be crafted EVER.
Now lets think about if you have reached the level cap.
You have finally bought ALL your crafted gear.
That character will no longer NEED to buy anything else for the life of that character because his items lives forever!
Am I the only one seeing a problem with this and the current system in Vanguard?
It just looks like it may cause a problem in the long term is all.
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