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Old 04-23-2007, 07:28 AM   #3 (permalink)
Ysharros
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Last Online: Yesterday 07:17 PM
Join Date: Sep 2005
Location: Texas
Posts: 1,009

Level: 28

HP: 126 / 677
MP: 336 / 5901
EXP: 10%
Re: Work Order rewards

I agree. But I'm on the fence, sorta.

I'm not sure if there really has been a significant change in the rewards lately (I certainly don't have enough data to tell - every time I start to feel really persecuted, I get something nice), but if you're not as good to begin with due to not having the gear you can't get good enough results to *get* the gear for good results - and so on round.

On Test I'm consistently crafting about 3-5 levels below myself, so to speak - that is, my attributes and skills were in the 150-200 range when I was around level 22, modified to ~190-200 by what gear I could get (I was wearing the store bought level 20 stuff from levels 11-23). In comparison, my smith on live has attributes and stats in the 230s (modified, obviously) at that same level. I adjust my expectations accordingly now.

However, my disappointment stems not so much from not having phat gear as from busting my backside to get work ordersto A for yellow packs and opening them to find 2 utilities and 3 bits of vendor trash.

Eh, I dunno. I'm not sure what I'd suggest to change this, if anything, and I'm not sufficiently caffeinated yet. Even I (a compulsive box-opener) can understand that you can't give away really cool stuff every time, or you devalue said cool stuff. I don't quite understand, however, how my live crafter can do 8 WOs in a row and get 4 tools and 3 clothes (2 green 1 blue), in her 20s, while my crafter on test, also in her 20s, will slog through days to see anything other than trash. Luck of the draw, perhaps.
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