Thread: Vanguard lockup
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Old 04-23-2007, 02:37 AM   #1 (permalink)
Elfiwolfe
Junior Member
 
 Additional Info
Last Online: 09-23-2007 02:40 AM
Join Date: Apr 2007
Posts: 25

Level: 3

HP: 0 / 68
MP: 8 / 300
EXP: 73%
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Vanguard lockup

Issue:Client Hangs
Character Name:Elfiwolf
Characters Level:30
Location (Chunk):Ca'ial Brael
Date:4/22/2007
Approximate Time:2320 PST

I'm having problems with vanguard locking up and becoming unresponsive.
When I log back in the game I am in a different posistion as if I was still running for a little while.

at the end of the log is "ReadFile Failed : Insufficient system resources exist to complete the requested service."

System is a P4 3.4gig, 2gig 400Mhz sdram, ATI radion 9800 mobile with 256m memory.

Code:
[04/22/07 21:33:15] INFO: ====================================================
[04/22/07 21:33:15] INFO: Log opened.
[04/22/07 21:33:15] INFO: Init: Name subsystem initialized
[04/22/07 21:33:15] INFO: Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
[04/22/07 21:33:15] INFO: Init: Compiled: Apr 20 2007 16:46:30
[04/22/07 21:33:15] INFO: Init: Threadsafe Core: No
[04/22/07 21:33:15] INFO: Init: Base directory: e:\Program Files\Sony\Vanguard\binTest\
[04/22/07 21:33:15] INFO: Init: Character set: Unicode
[04/22/07 21:33:15] INFO: DevLoad: Bound to IpDrv.dll
[04/22/07 21:33:15] INFO: DevLoad: Bound to Engine.dll
[04/22/07 21:33:15] INFO: DevLoad: Bound to Core.dll
[04/22/07 21:33:15] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll
[04/22/07 21:33:16] INFO: DevLoad: Bound to Window.dll
[04/22/07 21:33:16] INFO: Init: Object subsystem initialized
[04/22/07 21:33:16] INFO: Init: Computer: ELFIMOBLE
[04/22/07 21:33:16] INFO: Init: User: ElfiWolfe
[04/22/07 21:33:16] INFO: Init: CPU Page size=4096, Processors=2
[04/22/07 21:33:16] INFO: Init: CPU Detected: GenuineIntel
[04/22/07 21:33:16] INFO: Init: CPU Features: MMX SSE SSE2 SSE3
[04/22/07 21:33:16] INFO: Init: CPU Speed=3396.122980 MHz
[04/22/07 21:33:16] INFO: Init: Memory total: Phys=2096340K Pagef=3515524K Virt=2097024K
[04/22/07 21:33:16] INFO: Init: Working set: 32000 / 159000
[04/22/07 21:33:16] INFO: Init: Process Info: Peak Memory Used: 18640 Working Set: 18640 PageFile: 20876
[04/22/07 21:33:16] INFO: Init: Added all subdirectories and cached all files in 0.016000 seconds
[04/22/07 21:33:16] INFO: Init: Loaded archive ..\AssetsTest\Archives\binaryprefabs.sgo containing 18225 files
[04/22/07 21:33:16] INFO: Init: Loaded archive ..\AssetsTest\Archives\binshaders.sgo containing 64 files
[04/22/07 21:33:16] INFO: Init: Loaded archive ..\AssetsTest\Archives\textdata.sgo containing 5 files
[04/22/07 21:33:17] INFO: Init: Unreal engine initialized
[04/22/07 21:33:17] INFO: Init: Client initialized
[04/22/07 21:33:18] INFO: Init: Direct3D adapters detected:
[04/22/07 21:33:18] INFO: Init: ATI MOBILITY RADEON 9800 (Omega 3.8.291) (ati2dvag.dll)
[04/22/07 21:33:18] INFO: Init: D3D Device: Video memory on board: 256
[04/22/07 21:33:18] INFO: Init: D3D Driver: AGP support detected
[04/22/07 21:33:18] INFO: Init: D3D Driver: PixelShaderVersion=2.0
[04/22/07 21:33:18] INFO: Init: D3D Driver: VertexShaderVersion=2.0
[04/22/07 21:33:18] INFO: Init: D3D Driver: MaxTextureBlendStages=8
[04/22/07 21:33:18] INFO: Init: D3D Driver: MaxSimultaneousTextures=8
[04/22/07 21:33:18] INFO: Init: D3D Driver: MaxActiveLights=8
[04/22/07 21:33:18] INFO: Init: D3D Driver: MaxPrimitiveCount=1048575
[04/22/07 21:33:18] INFO: Init: D3D Driver: MaxVertexIndex=16777215
[04/22/07 21:33:18] INFO: Init: D3D Driver: MaxStreams=16
[04/22/07 21:33:18] INFO: Init: D3D Driver: MaxStreamStride=508
[04/22/07 21:33:18] INFO: Init: D3D Driver: MaxVertexShaderConst=256
[04/22/07 21:33:18] INFO: Init: D3D Driver: Lighting buffer format: D3DFMT_A16B16G16R16F
[04/22/07 21:33:18] INFO: Init: D3D Driver: Supports Shader Detail Level: 5
[04/22/07 21:33:18] INFO: Init: D3D Driver: Using Hacked HW Instancing
[04/22/07 21:33:18] INFO: Init: D3D Driver: Using w- pixel fog
[04/22/07 21:33:18] INFO: Init: D3D Driver: Supports trilinear
[04/22/07 21:33:18] INFO: Init: D3D Driver: using cubemaps [with mipmaps]
[04/22/07 21:33:18] INFO: Init: D3D Driver: Supports BLENDDIFFUSEALPHA
[04/22/07 21:33:18] INFO: Init: D3D Driver: Supports LOD biasing
[04/22/07 21:33:18] INFO: Init: D3D Driver: Supports Z biasing
[04/22/07 21:33:18] INFO: Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
[04/22/07 21:33:18] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
[04/22/07 21:33:18] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
[04/22/07 21:33:18] INFO: Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
[04/22/07 21:33:18] INFO: Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
[04/22/07 21:33:18] INFO: Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
[04/22/07 21:33:18] INFO: Init: D3D Device: szDriver=ati2dvag.dll
[04/22/07 21:33:18] INFO: Init: D3D Device: szDescription=ATI MOBILITY RADEON 9800 (Omega 3.8.291)
[04/22/07 21:33:18] INFO: Init: D3D Device: wProduct=6
[04/22/07 21:33:18] INFO: Init: D3D Device: wVersion=14
[04/22/07 21:33:18] INFO: Init: D3D Device: wSubVersion=10
[04/22/07 21:33:18] INFO: Init: D3D Device: wBuild=6635
[04/22/07 21:33:18] INFO: Init: D3D Device: dwVendorId=4098
[04/22/07 21:33:18] INFO: Init: D3D Device: dwDeviceId=19022
[04/22/07 21:33:18] INFO: Init: D3D Device: dwSubSysId=1359351848
[04/22/07 21:33:18] INFO: Init: D3D Device: dwRevision=0
[04/22/07 21:33:18] INFO: Init: D3D Detected: ATI video card.
[04/22/07 21:33:18] INFO: Init: GPUs detected: 1.
[04/22/07 21:33:18] INFO: Init: (Karma): Initializing Karma for game.
[04/22/07 21:33:18] INFO: Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0
[04/22/07 21:33:18] INFO: Log: Trying to connect to LoginServer at vanguardlogin1.soe.sony.com port 9000 ...
[04/22/07 21:33:18] INFO: Init: WinSock: I am ElfiMoble (10.0.0.4)
[04/22/07 21:33:18] NETWORK: DevNet: Resolved vanguardlogin1.soe.sony.com (64.37.177.249)
[04/22/07 21:33:18] INFO: Log: Level is Level Entry.myLevel
[04/22/07 21:33:18] INFO: Log: Bringing Level Entry.myLevel up for play...
[04/22/07 21:33:18] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[04/22/07 21:33:18] INFO: Log: Level is Level loading_screen.myLevel
[04/22/07 21:33:18] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[04/22/07 21:33:18] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/22/07 21:33:19] INFO: Init: ALAudio: subsystem initialized.
[04/22/07 21:33:31] WARN: Warning: Missing EMFXMesh EMFXMesh BACK_ITEMS.Generic_World.M_BACK_411 imported from file ..\AssetsTest\Characters\Meshes\BACK_ITEMS.uem referenced by ..\AssetsTest\Characters\Meshes\CHEST_ITEMS.uem
[04/22/07 21:33:31] INFO: Init: Input system initialized for WindowsViewport
[04/22/07 21:33:31] INFO: Log: Opened viewport
[04/22/07 21:33:31] INFO: Log: Attempting to set resolution: 1280x800 (Fullscreen)
[04/22/07 21:33:31] INFO: Init: Best-match display mode: 1280x800x32@60
[04/22/07 21:33:31] INFO: Log: Using 32-bit back-buffer format (22)
[04/22/07 21:33:31] INFO: Log: Using 32-bit depth-buffer format (75)
[04/22/07 21:33:31] INFO: Log: FSAA support: 6x.  Floating-point FSAA: 2x.
[04/22/07 21:33:31] INFO: Log: Creating device
[04/22/07 21:33:31] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[04/22/07 21:33:31] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[04/22/07 21:33:31] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[04/22/07 21:33:35] INFO: Init: Game engine initialized
[04/22/07 21:33:35] INFO: Log: Startup time: 18.648000 seconds
[04/22/07 21:33:35] INFO: Init: Start SGOUI Init Start
[04/22/07 21:33:37] INFO: Log: VGUIXmlWinManager construction time = 1.394999 sec
[04/22/07 21:33:37] INFO: Init: Start SGOUI Init End
[04/22/07 21:33:37] INFO: Log: Trying to connect to LoginServer at 64.37.176.112
 port 10101 ...
[04/22/07 21:33:37] NETWORK: DevNet: Client received from 64.37.176.112:10101: CHALLENGE VER=3186 CHALLENGE=548927800 STATS=1
[04/22/07 21:33:37] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[04/22/07 21:33:37] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[04/22/07 21:33:40] INFO: Log: Trying to connect to WorldServer at sdkvgo-test-01.vanguardsoh.net port 10100 ...
[04/22/07 21:33:40] NETWORK: DevNet: Resolved sdkvgo-test-01.vanguardsoh.net (64.37.176.112)
[04/22/07 21:33:40] NETWORK: DevNet: Client received from 64.37.176.112:10100: CHALLENGE VER=3186 CHALLENGE=-2067612418 STATS=1
[04/22/07 21:33:40] INFO: Log: Trying to connect to ChatServer at SDKVGO-TEST-01.vanguardsoh.net port 10102 ...
[04/22/07 21:33:40] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[04/22/07 21:33:40] INFO: Log: Trying to connect to SocialServer at SDKVGO-TEST-01.vanguardsoh.net port 10104 ...
[04/22/07 21:33:40] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[04/22/07 21:33:41] INFO: Log: Sent login to ChatServer.
[04/22/07 21:33:41] NETWORK: DevNet: Client received from 64.37.176.112:10104: CHALLENGE VER=3186 CHALLENGE=-1520118934 STATS=1
[04/22/07 21:33:41] WARN: Warning: Failed to load 'EMFXMesh None.vulmane_F_clth_cape_0_C_0': Failed to find object 'EMFXMesh None.vulmane_F_clth_cape_0_C_0'
[04/22/07 21:33:41] INFO: Log: Failed to load 'EMFXMesh None.vulmane_F_clth_cape_0_C_0': Failed to find object 'EMFXMesh None.vulmane_F_clth_cape_0_C_0'
[04/22/07 21:33:41] WARN: Warning: Failed to load 'EMFXMesh None.vulmane_F_clth_capeClasps_1_C_0': Failed to find object 'EMFXMesh None.vulmane_F_clth_capeClasps_1_C_0'
[04/22/07 21:33:41] INFO: Log: Failed to load 'EMFXMesh None.vulmane_F_clth_capeClasps_1_C_0': Failed to find object 'EMFXMesh None.vulmane_F_clth_capeClasps_1_C_0'
[04/22/07 21:33:41] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[04/22/07 21:33:41] INFO: Log: Sent login to SocialServer.
[04/22/07 21:33:45] WARN: Warning: Failed to load 'EMFXMesh None.vulmane_F_clth_cape_0_C_0': Failed to find object 'EMFXMesh None.vulmane_F_clth_cape_0_C_0'
[04/22/07 21:33:45] INFO: Log: Failed to load 'EMFXMesh None.vulmane_F_clth_cape_0_C_0': Failed to find object 'EMFXMesh None.vulmane_F_clth_cape_0_C_0'
[04/22/07 21:33:45] WARN: Warning: Failed to load 'EMFXMesh None.vulmane_F_clth_capeClasps_1_C_0': Failed to find object 'EMFXMesh None.vulmane_F_clth_capeClasps_1_C_0'
[04/22/07 21:33:45] INFO: Log: Failed to load 'EMFXMesh None.vulmane_F_clth_capeClasps_1_C_0': Failed to find object 'EMFXMesh None.vulmane_F_clth_capeClasps_1_C_0'
[04/22/07 21:33:45] WARN: Warning: Failed to load 'EMFXMesh None.vulmane_F_clth_cape_0_C_0': Failed to find object 'EMFXMesh None.vulmane_F_clth_cape_0_C_0'
[04/22/07 21:33:45] INFO: Log: Failed to load 'EMFXMesh None.vulmane_F_clth_cape_0_C_0': Failed to find object 'EMFXMesh None.vulmane_F_clth_cape_0_C_0'
[04/22/07 21:33:45] WARN: Warning: Failed to load 'EMFXMesh None.vulmane_F_clth_capeClasps_1_C_0': Failed to find object 'EMFXMesh None.vulmane_F_clth_capeClasps_1_C_0'
[04/22/07 21:33:45] INFO: Log: Failed to load 'EMFXMesh None.vulmane_F_clth_capeClasps_1_C_0': Failed to find object 'EMFXMesh None.vulmane_F_clth_capeClasps_1_C_0'
[04/22/07 21:33:47] INFO: Log: Connecting to SDKVGO-TEST-12.vanguardsoh.net:10115 (chunk_n18_4)
[04/22/07 21:33:47] INFO: Log: Browse: SDKVGO-TEST-12.vanguardsoh.net:10115/Entry.vgr
[04/22/07 21:33:47] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 21:33:47] NETWORK: DevNet: Resolved SDKVGO-TEST-12.vanguardsoh.net (64.37.176.123)
[04/22/07 21:33:47] NETWORK: DevNet: Client received from 64.37.176.123:10115: CHALLENGE VER=3186 CHALLENGE=1570377002 STATS=0
[04/22/07 21:33:47] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n18_4 LONE=0 IP=0.0.0.0 PORT=10115
[04/22/07 21:33:47] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx
[04/22/07 21:33:47] INFO: Log: Level is Level chunk_n18_4.myLevel
[04/22/07 21:33:47] INFO: Log: Bringing Level chunk_n18_4.myLevel up for play...
[04/22/07 21:33:47] INFO: Log: Level is Level chunk_n18_4.myLevel
[04/22/07 21:33:47] INFO: Log: Bringing Level Chunk_n19_3.myLevel up for play...
[04/22/07 21:33:48] INFO: Log: Level is Level chunk_n18_4.myLevel
[04/22/07 21:33:48] INFO: Log: Bringing Level Chunk_n18_3.myLevel up for play...
[04/22/07 21:33:48] INFO: Log: Level is Level chunk_n18_4.myLevel
[04/22/07 21:33:48] INFO: Log: Bringing Level Chunk_n17_3.myLevel up for play...
[04/22/07 21:33:48] INFO: Log: Level is Level chunk_n18_4.myLevel
[04/22/07 21:33:48] INFO: Log: Bringing Level Chunk_n19_4.myLevel up for play...
[04/22/07 21:33:48] INFO: Log: Level is Level chunk_n18_4.myLevel
[04/22/07 21:33:48] INFO: Log: Bringing Level Chunk_n17_4.myLevel up for play...
[04/22/07 21:33:48] INFO: Log: Level is Level chunk_n18_4.myLevel
[04/22/07 21:33:48] INFO: Log: Bringing Level Chunk_n19_5.myLevel up for play...
[04/22/07 21:33:48] INFO: Log: Level is Level chunk_n18_4.myLevel
[04/22/07 21:33:48] INFO: Log: Bringing Level Chunk_n18_5.myLevel up for play...
[04/22/07 21:33:48] INFO: Log: Level is Level chunk_n18_4.myLevel
[04/22/07 21:33:48] INFO: Log: Bringing Level Chunk_n17_5.myLevel up for play...
[04/22/07 21:33:48] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/22/07 21:33:54] INFO: Log: Sending join.
[04/22/07 21:33:55] NETWORK: DevNet: Client received: JOINED 
[04/22/07 21:33:55] WARN: Warning: Missing EMFXMesh EMFXMesh UEM_GuardianWarehouse_M_tool.Guardian_Warehouse_M_char_tool_0_C_0 imported from file ..\AssetsTest\Characters\Meshes\UEM_GuardianWarehouse_M_tool.uem referenced by ..\AssetsTest\Characters\Meshes\SWORD_ITEMS.uem
[04/22/07 22:21:56] WARN: Warning: Failed to load 'EMFXMesh MOUNT_ITEMS.MOUNT_300': Failed to find object 'EMFXMesh MOUNT_ITEMS.MOUNT_300'
[04/22/07 22:55:23] INFO: Log: Callback received msg: Upload ID (0): HANDLE_CREATED (4), Status: 
[04/22/07 22:55:23] INFO: Log: Callback received msg: Upload ID (0): RESOLVING_NAME (30), Status: playersqueue.station.sony.com
[04/22/07 22:55:24] INFO: Log: Callback received msg: Upload ID (0): NAME_RESOLVED (14), Status: 199.108.0.135
[04/22/07 22:55:24] INFO: Log: Callback received msg: Upload ID (0): CONNECTING_TO_SERVER (14), Status: 199.108.0.135
[04/22/07 22:55:24] INFO: Log: Callback received msg: Upload ID (0): CONNECTED_TO_SERVER (14), Status: 199.108.0.135
[04/22/07 22:55:24] INFO: Log: Callback received msg: Upload ID (0): SENDING_REQUEST (0), Status: (null)
[04/22/07 22:55:24] INFO: Log: Callback received msg: Upload ID (0): REQUEST_SENT (4), Status: É
[04/22/07 22:55:24] INFO: Log: Callback received msg: Upload ID (0): SENDING_REQUEST (0), Status: (null)
[04/22/07 22:55:24] INFO: Log: Callback received msg: Upload ID (0): REQUEST_SENT (4), Status: åâ
[04/22/07 22:55:24] INFO: Log: Callback received msg: Upload ID (0): RECEIVING_RESPONSE (0), Status: (null)
[04/22/07 22:55:25] INFO: Log: Callback received msg: Upload ID (0): RESPONSE_RECEIVED (4), Status: 
[04/22/07 22:55:25] INFO: Log: HttpQueryInfo: HTTP/1.1 500 Internal Server Error
Date: Mon, 23 Apr 2007 05:55:47 GMT
Set-Cookie: JSESSIONID=719596666FD70799DDE47AF74153FC7C.sdk-vgspt10-4209; Path=/
Content-Type: text/html;charset=utf-8
Content-Length: 957


[04/22/07 22:55:25] INFO: Log: Callback received msg: Upload ID (0): CLOSING_CONNECTION (0), Status: (null)
[04/22/07 22:55:25] INFO: Log: Callback received msg: Upload ID (0): CONNECTION_CLOSED (0), Status: (null)
[04/22/07 22:55:25] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[04/22/07 22:55:25] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[04/22/07 23:09:23] INFO: Log: Callback received msg: Upload ID (1): HANDLE_CREATED (4), Status: 
[04/22/07 23:09:23] INFO: Log: Callback received msg: Upload ID (1): CONNECTING_TO_SERVER (14), Status: 199.108.0.135
[04/22/07 23:09:23] INFO: Log: Callback received msg: Upload ID (1): CONNECTED_TO_SERVER (14), Status: 199.108.0.135
[04/22/07 23:09:23] INFO: Log: Callback received msg: Upload ID (1): SENDING_REQUEST (0), Status: (null)
[04/22/07 23:09:23] INFO: Log: Callback received msg: Upload ID (1): REQUEST_SENT (4), Status: É
[04/22/07 23:09:23] INFO: Log: Callback received msg: Upload ID (1): SENDING_REQUEST (0), Status: (null)
[04/22/07 23:09:23] INFO: Log: Callback received msg: Upload ID (1): REQUEST_SENT (4), Status: (Ü
[04/22/07 23:09:23] INFO: Log: Callback received msg: Upload ID (1): RECEIVING_RESPONSE (0), Status: (null)
[04/22/07 23:09:25] INFO: Log: Callback received msg: Upload ID (1): RESPONSE_RECEIVED (4), Status: 
[04/22/07 23:09:25] INFO: Log: HttpQueryInfo: HTTP/1.1 200 OK
Date: Mon, 23 Apr 2007 06:09:46 GMT
Set-Cookie: JSESSIONID=77EDB17314F75AA60CF2A31B09CA5C79.sdk-vgspt9-4209; Path=/
messageID: ID:sdk-vgspt9.station.sony.com-42069-1173288758890-4:460223:1:1:1
Content-Length: 0
Content-Type: text/plain; charset=UTF-8


[04/22/07 23:09:25] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[04/22/07 23:09:25] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[04/22/07 23:20:45] INFO: Log: ReadFile Failed : Insufficient system resources exist to complete the requested service.
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