Thread: Sound cards
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Old 04-22-2007, 10:17 PM   #18 (permalink)
Odball-1
Senior Member
 
 Additional Info
Last Online: 03-27-2008 11:46 PM
Join Date: Mar 2007
Posts: 110

Level: 9

HP: 7 / 212
MP: 36 / 1083
EXP: 50%
Re: Sound cards

As promised, G sound, and I crash after leveling to 40, and a discovery on a item. The item I discovered about 2 hours earlier that evening.



Code:
[04/22/07 15:32:15] INFO: ====================================================
[04/22/07 15:32:15] INFO: Log opened.
[04/22/07 15:32:15] INFO: Init: Name subsystem initialized
[04/22/07 15:32:15] INFO: Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
[04/22/07 15:32:15] INFO: Init: Compiled: Apr 20 2007 16:46:30
[04/22/07 15:32:15] INFO: Init: Threadsafe Core: No
[04/22/07 15:32:15] INFO: Init: Base directory: C:\Vanguard\binTest\
[04/22/07 15:32:15] INFO: Init: Character set: Unicode
[04/22/07 15:32:50] INFO: DevLoad: Bound to IpDrv.dll
[04/22/07 15:32:50] INFO: DevLoad: Bound to Engine.dll
[04/22/07 15:32:50] INFO: DevLoad: Bound to Core.dll
[04/22/07 15:32:50] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll
[04/22/07 15:32:50] INFO: DevLoad: Bound to Window.dll
[04/22/07 15:32:50] INFO: Init: Object subsystem initialized
[04/22/07 15:32:50] INFO: Init: Computer: BLACKBIRD
[04/22/07 15:32:50] INFO: Init: User: Cary
[04/22/07 15:32:50] INFO: Init: CPU Page size=4096, Processors=2
[04/22/07 15:32:50] INFO: Init: CPU Detected: AuthenticAMD
[04/22/07 15:32:50] INFO: Init: CPU Features: MMX SSE SSE2 SSE3
[04/22/07 15:32:51] INFO: Init: CPU Speed=2413.513720 MHz
[04/22/07 15:32:51] INFO: Init: Memory total: Phys=2095596K Pagef=4034224K Virt=2097024K
[04/22/07 15:32:51] INFO: Init: Working set: 32000 / 159000
[04/22/07 15:32:51] INFO: Init: Process Info: Peak Memory Used: 20252 Working Set: 20252 PageFile: 21276
[04/22/07 15:32:51] INFO: Init: Added all subdirectories and cached all files in 0.023000 seconds
[04/22/07 15:32:51] INFO: Init: Loaded archive ..\AssetsTest\Archives\binaryprefabs.sgo containing 18225 files
[04/22/07 15:32:51] INFO: Init: Loaded archive ..\AssetsTest\Archives\binshaders.sgo containing 64 files
[04/22/07 15:32:51] INFO: Init: Loaded archive ..\AssetsTest\Archives\textdata.sgo containing 5 files
[04/22/07 15:32:52] INFO: Init: Unreal engine initialized
[04/22/07 15:32:52] INFO: Init: Client initialized
[04/22/07 15:32:52] INFO: Init: Direct3D adapters detected:
[04/22/07 15:32:52] INFO: Init: NVIDIA GeForce 7600 GS (nv4_disp.dll)
[04/22/07 15:32:52] INFO: Init: D3D Device: Video memory on board: 499
[04/22/07 15:32:52] INFO: Init: D3D Driver: AGP support detected
[04/22/07 15:32:52] INFO: Init: D3D Driver: PixelShaderVersion=3.0
[04/22/07 15:32:52] INFO: Init: D3D Driver: VertexShaderVersion=3.0
[04/22/07 15:32:52] INFO: Init: D3D Driver: MaxTextureBlendStages=8
[04/22/07 15:32:52] INFO: Init: D3D Driver: MaxSimultaneousTextures=8
[04/22/07 15:32:52] INFO: Init: D3D Driver: MaxActiveLights=8
[04/22/07 15:32:52] INFO: Init: D3D Driver: MaxPrimitiveCount=1048575
[04/22/07 15:32:52] INFO: Init: D3D Driver: MaxVertexIndex=1048575
[04/22/07 15:32:52] INFO: Init: D3D Driver: MaxStreams=16
[04/22/07 15:32:52] INFO: Init: D3D Driver: MaxStreamStride=255
[04/22/07 15:32:52] INFO: Init: D3D Driver: MaxVertexShaderConst=256
[04/22/07 15:32:52] INFO: Init: D3D Driver: Lighting buffer format: D3DFMT_A16B16G16R16F
[04/22/07 15:32:52] INFO: Init: D3D Driver: Lighting buffer supports Framebuffer Blending
[04/22/07 15:32:52] INFO: Init: D3D Driver: Device supports HW Shadow Maps
[04/22/07 15:32:52] INFO: Init: D3D Driver: Device supports FP Filtering
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports Shader Detail Level: 5
[04/22/07 15:32:52] INFO: Init: D3D Driver: Device supports Shader Model 3
[04/22/07 15:32:52] INFO: Init: D3D Driver: Using w- pixel fog
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports trilinear
[04/22/07 15:32:52] INFO: Init: D3D Driver: using cubemaps [with mipmaps]
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports BLENDDIFFUSEALPHA
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports LOD biasing
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports Z biasing
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
[04/22/07 15:32:52] INFO: Init: D3D Device: szDriver=nv4_disp.dll
[04/22/07 15:32:52] INFO: Init: D3D Device: szDescription=NVIDIA GeForce 7600 GS
[04/22/07 15:32:52] INFO: Init: D3D Device: wProduct=6
[04/22/07 15:32:52] INFO: Init: D3D Device: wVersion=14
[04/22/07 15:32:52] INFO: Init: D3D Device: wSubVersion=10
[04/22/07 15:32:52] INFO: Init: D3D Device: wBuild=9371
[04/22/07 15:32:52] INFO: Init: D3D Device: dwVendorId=4318
[04/22/07 15:32:52] INFO: Init: D3D Device: dwDeviceId=914
[04/22/07 15:32:52] INFO: Init: D3D Device: dwSubSysId=0
[04/22/07 15:32:52] INFO: Init: D3D Device: dwRevision=161
[04/22/07 15:32:52] INFO: Init: D3D Detected: NVIDIA video card.
[04/22/07 15:32:52] INFO: Init: GPUs detected: 1.
[04/22/07 15:32:52] INFO: Init: (Karma): Initializing Karma for game.
[04/22/07 15:32:52] INFO: Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0
[04/22/07 15:32:52] INFO: Log: Trying to connect to LoginServer at vanguardlogin1.soe.sony.com port 9000 ...
[04/22/07 15:32:52] INFO: Init: WinSock: I am black-bird (192.168.254.20)
[04/22/07 15:32:52] NETWORK: DevNet: Resolved vanguardlogin1.soe.sony.com (64.37.177.249)
[04/22/07 15:32:53] INFO: Log: Level is Level Entry.myLevel
[04/22/07 15:32:53] INFO: Log: Bringing Level Entry.myLevel up for play...
[04/22/07 15:32:53] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[04/22/07 15:32:53] INFO: Log: Level is Level loading_screen.myLevel
[04/22/07 15:32:53] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[04/22/07 15:32:53] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/22/07 15:32:53] INFO: Init: ALAudio: subsystem initialized.
[04/22/07 15:33:04] WARN: Warning: Missing EMFXMesh EMFXMesh BACK_ITEMS.Generic_World.M_BACK_411 imported from file ..\AssetsTest\Characters\Meshes\BACK_ITEMS.uem referenced by ..\AssetsTest\Characters\Meshes\CHEST_ITEMS.uem
[04/22/07 15:33:05] INFO: Init: Input system initialized for WindowsViewport
[04/22/07 15:33:05] INFO: Log: Opened viewport
[04/22/07 15:33:05] INFO: Log: Attempting to set resolution: 1280x1024 (Fullscreen)
[04/22/07 15:33:05] INFO: Init: Best-match display mode: 1280x1024x32@60
[04/22/07 15:33:05] INFO: Log: Using 32-bit back-buffer format (22)
[04/22/07 15:33:05] INFO: Log: Using 32-bit depth-buffer format (75)
[04/22/07 15:33:05] INFO: Log: FSAA support: 8x.  Floating-point FSAA: 2x.
[04/22/07 15:33:05] INFO: Log: Creating device
[04/22/07 15:33:05] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[04/22/07 15:33:05] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[04/22/07 15:33:05] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[04/22/07 15:33:06] INFO: Init: Game engine initialized
[04/22/07 15:33:06] INFO: Log: Startup time: 14.864000 seconds
[04/22/07 15:33:06] INFO: Init: Start SGOUI Init Start
[04/22/07 15:33:07] INFO: Log: VGUIXmlWinManager construction time = 0.889999 sec
[04/22/07 15:33:07] INFO: Init: Start SGOUI Init End
[04/22/07 15:33:07] INFO: Log: Trying to connect to LoginServer at 64.37.176.112
 port 10101 ...
[04/22/07 15:33:07] NETWORK: DevNet: Client received from 64.37.176.112:10101: CHALLENGE VER=3186 CHALLENGE=-798159930 STATS=1
[04/22/07 15:33:07] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[04/22/07 15:33:07] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[04/22/07 15:33:10] INFO: Log: Trying to connect to WorldServer at sdkvgo-test-01.vanguardsoh.net port 10100 ...
[04/22/07 15:33:10] NETWORK: DevNet: Resolved sdkvgo-test-01.vanguardsoh.net (64.37.176.112)
[04/22/07 15:33:10] NETWORK: DevNet: Client received from 64.37.176.112:10100: CHALLENGE VER=3186 CHALLENGE=1232889686 STATS=1
[04/22/07 15:33:11] INFO: Log: Trying to connect to ChatServer at SDKVGO-TEST-01.vanguardsoh.net port 10102 ...
[04/22/07 15:33:11] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[04/22/07 15:33:11] INFO: Log: Trying to connect to SocialServer at SDKVGO-TEST-01.vanguardsoh.net port 10104 ...
[04/22/07 15:33:11] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[04/22/07 15:33:11] INFO: Log: Sent login to ChatServer.
[04/22/07 15:33:11] NETWORK: DevNet: Client received from 64.37.176.112:10104: CHALLENGE VER=3186 CHALLENGE=1967513534 STATS=1
[04/22/07 15:33:11] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[04/22/07 15:33:11] WARN: Warning: Missing EMFXMesh EMFXMesh UEM_GuardianWarehouse_M_tool.Guardian_Warehouse_M_char_tool_0_C_0 imported from file ..\AssetsTest\Characters\Meshes\UEM_GuardianWarehouse_M_tool.uem referenced by ..\AssetsTest\Characters\Meshes\SWORD_ITEMS.uem
[04/22/07 15:33:11] INFO: Log: Sent login to SocialServer.
[04/22/07 15:33:16] INFO: Log: Connecting to SDKVGO-TEST-08.vanguardsoh.net:10114 (chunk_n12_n9)
[04/22/07 15:33:16] INFO: Log: Browse: SDKVGO-TEST-08.vanguardsoh.net:10114/Entry.vgr
[04/22/07 15:33:16] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:33:16] NETWORK: DevNet: Resolved SDKVGO-TEST-08.vanguardsoh.net (64.37.176.119)
[04/22/07 15:33:16] NETWORK: DevNet: Client received from 64.37.176.119:10114: CHALLENGE VER=3186 CHALLENGE=-2075004865 STATS=0
[04/22/07 15:33:17] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n12_n9 LONE=0 IP=0.0.0.0 PORT=10114
[04/22/07 15:33:17] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx
[04/22/07 15:33:17] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:17] INFO: Log: Bringing Level chunk_n12_n9.myLevel up for play...
[04/22/07 15:33:17] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[04/22/07 15:33:17] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:17] INFO: Log: Bringing Level Chunk_n13_n10.myLevel up for play...
[04/22/07 15:33:17] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:17] INFO: Log: Bringing Level Chunk_n12_n10.myLevel up for play...
[04/22/07 15:33:17] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:17] INFO: Log: Bringing Level Chunk_n11_n10.myLevel up for play...
[04/22/07 15:33:17] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:17] INFO: Log: Bringing Level Chunk_n13_n9.myLevel up for play...
[04/22/07 15:33:17] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:17] INFO: Log: Bringing Level Chunk_n11_n9.myLevel up for play...
[04/22/07 15:33:17] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:17] INFO: Log: Bringing Level Chunk_n13_n8.myLevel up for play...
[04/22/07 15:33:18] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:18] INFO: Log: Bringing Level Chunk_n12_n8.myLevel up for play...
[04/22/07 15:33:18] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[04/22/07 15:33:18] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:18] INFO: Log: Bringing Level Chunk_n11_n8.myLevel up for play...
[04/22/07 15:33:18] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/22/07 15:33:22] INFO: Log: Sending join.
[04/22/07 15:33:22] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:33:31] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-13,-9)
[04/22/07 15:33:31] INFO: Log: * * * Moving to chunk -13, -9.  PLocXYZ = -102443.257813, 7432.582520, 1594.522705   TRAVLocXYZ = 102356.742188, 7432.582520, 1594.522705
[04/22/07 15:33:31] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:31] INFO: Log: Bringing Level Chunk_n14_n10.myLevel up for play...
[04/22/07 15:33:31] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:31] INFO: Log: Bringing Level Chunk_n14_n9.myLevel up for play...
[04/22/07 15:33:31] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:31] INFO: Log: Bringing Level Chunk_n14_n8.myLevel up for play...
[04/22/07 15:33:31] INFO: Log: VgPlanet::MoveViewActorToChunk(-13,-9) completed in 0.245000 seconds. (V = )
[04/22/07 15:33:31] INFO: Log: Connecting to SDKVGO-TEST-07.vanguardsoh.net:10114 (chunk_n13_n9)
[04/22/07 15:33:31] INFO: Log: Browse: SDKVGO-TEST-07.vanguardsoh.net:10114/Entry.vgr
[04/22/07 15:33:31] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:33:31] NETWORK: DevNet: Resolved SDKVGO-TEST-07.vanguardsoh.net (64.37.176.118)
[04/22/07 15:33:31] NETWORK: DevNet: Client received from 64.37.176.118:10114: CHALLENGE VER=3186 CHALLENGE=1264928871 STATS=0
[04/22/07 15:33:31] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n13_n9 LONE=0 IP=0.0.0.0 PORT=10114
[04/22/07 15:33:31] INFO: Log: Sending join.
[04/22/07 15:33:32] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:33:32] WARN: Warning: Missing Texture Texture UTX_boar_M_char.Color.Boar01_TNT imported from file ..\Assets\Textures\UTX_boar_M_char.utx referenced by ..\Assets\Textures\UTX_catLion_M_char.utx
[04/22/07 15:33:32] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -102424.000000, 7434.000000, 1687.981201   TRAVLocXYZ = 102356.742188, 7432.582520, 1594.522705  (V = )
[04/22/07 15:33:34] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-12,-9)
[04/22/07 15:33:34] INFO: Log: * * * Moving to chunk -12, -9.  PLocXYZ = 102443.046875, 8210.434570, 1589.541260   TRAVLocXYZ = -102356.953125, 8210.434570, 1589.541260
[04/22/07 15:33:34] INFO: Log: VgPlanet::MoveViewActorToChunk(-12,-9) completed in 0.000000 seconds. (V = )
[04/22/07 15:33:34] INFO: Log: Connecting to SDKVGO-TEST-08.vanguardsoh.net:10114 (chunk_n12_n9)
[04/22/07 15:33:34] INFO: Log: Browse: SDKVGO-TEST-08.vanguardsoh.net:10114/Entry.vgr
[04/22/07 15:33:34] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:33:34] NETWORK: DevNet: Resolved SDKVGO-TEST-08.vanguardsoh.net (64.37.176.119)
[04/22/07 15:33:34] NETWORK: DevNet: Client received from 64.37.176.119:10114: CHALLENGE VER=3186 CHALLENGE=-1082354007 STATS=0
[04/22/07 15:33:34] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n12_n9 LONE=0 IP=0.0.0.0 PORT=10114
[04/22/07 15:33:34] INFO: Log: Sending join.
[04/22/07 15:33:35] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:33:35] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -102424.000000, 7434.000000, 1687.973022   TRAVLocXYZ = -102356.953125, 8210.434570, 1589.541260  (V = )
[04/22/07 15:33:38] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-13,-9)
[04/22/07 15:33:38] INFO: Log: * * * Moving to chunk -13, -9.  PLocXYZ = -102443.046875, 6675.525879, 1613.697144   TRAVLocXYZ = 102356.953125, 6675.525879, 1613.697144
[04/22/07 15:33:38] INFO: Log: VgPlanet::MoveViewActorToChunk(-13,-9) completed in 0.000000 seconds. (V = )
[04/22/07 15:33:38] INFO: Log: Connecting to SDKVGO-TEST-07.vanguardsoh.net:10114 (chunk_n13_n9)
[04/22/07 15:33:38] INFO: Log: Browse: SDKVGO-TEST-07.vanguardsoh.net:10114/Entry.vgr
[04/22/07 15:33:38] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:33:38] NETWORK: DevNet: Resolved SDKVGO-TEST-07.vanguardsoh.net (64.37.176.118)
[04/22/07 15:33:38] NETWORK: DevNet: Client received from 64.37.176.118:10114: CHALLENGE VER=3186 CHALLENGE=-1914580093 STATS=0
[04/22/07 15:33:39] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n13_n9 LONE=0 IP=0.0.0.0 PORT=10114
[04/22/07 15:33:39] INFO: Log: Sending join.
[04/22/07 15:33:39] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:33:39] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -102424.000000, 7434.000000, 1687.993286   TRAVLocXYZ = 102356.953125, 6675.525879, 1613.697144  (V = )
[04/22/07 15:37:12] INFO: Log: Connecting to SDKVGO-TEST-02.vanguardsoh.net:10139 (Chunk_n18_n11)
[04/22/07 15:37:12] INFO: Log: Browse: SDKVGO-TEST-02.vanguardsoh.net:10139/Entry.vgr
[04/22/07 15:37:12] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:37:12] NETWORK: DevNet: Resolved SDKVGO-TEST-02.vanguardsoh.net (64.37.176.113)
[04/22/07 15:37:13] NETWORK: DevNet: Client received from 64.37.176.113:10139: CHALLENGE VER=3186 CHALLENGE=1968161146 STATS=0
[04/22/07 15:37:13] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n11 LONE=0 IP=0.0.0.0 PORT=10139
[04/22/07 15:37:13] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:13] INFO: Log: Bringing Level Chunk_n18_n11.myLevel up for play...
[04/22/07 15:37:13] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:13] INFO: Log: Bringing Level Chunk_n19_n12.myLevel up for play...
[04/22/07 15:37:14] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:14] INFO: Log: Bringing Level Chunk_n18_n12.myLevel up for play...
[04/22/07 15:37:14] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:14] INFO: Log: Bringing Level Chunk_n17_n12.myLevel up for play...
[04/22/07 15:37:14] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:14] INFO: Log: Bringing Level Chunk_n19_n11.myLevel up for play...
[04/22/07 15:37:15] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:15] INFO: Log: Bringing Level Chunk_n17_n11.myLevel up for play...
[04/22/07 15:37:15] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:15] INFO: Log: Bringing Level Chunk_n19_n10.myLevel up for play...
[04/22/07 15:37:15] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:15] INFO: Log: Bringing Level Chunk_n18_n10.myLevel up for play...
[04/22/07 15:37:15] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:15] INFO: Log: Bringing Level Chunk_n17_n10.myLevel up for play...
[04/22/07 15:37:15] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/22/07 15:37:15] INFO: Log: Sending join.
[04/22/07 15:37:15] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:39:36] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-17,-11)
[04/22/07 15:39:36] INFO: Log: * * * Moving to chunk -17, -11.  PLocXYZ = 102444.726563, 25918.111328, 5366.090820   TRAVLocXYZ = -102355.273438, 25918.111328, 5366.090820
[04/22/07 15:39:36] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:39:36] INFO: Log: Bringing Level Chunk_n16_n12.myLevel up for play...
[04/22/07 15:39:37] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:39:37] INFO: Log: Bringing Level Chunk_n16_n11.myLevel up for play...
[04/22/07 15:39:37] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:39:37] INFO: Log: Bringing Level Chunk_n16_n10.myLevel up for play...
[04/22/07 15:39:37] INFO: Log: VgPlanet::MoveViewActorToChunk(-17,-11) completed in 1.365000 seconds. (V = )
[04/22/07 15:39:38] INFO: Log: Connecting to SDKVGO-TEST-13.vanguardsoh.net:10114 (chunk_n17_n11)
[04/22/07 15:39:38] INFO: Log: Browse: SDKVGO-TEST-13.vanguardsoh.net:10114/Entry.vgr
[04/22/07 15:39:38] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:39:39] NETWORK: DevNet: Resolved SDKVGO-TEST-13.vanguardsoh.net (64.37.176.124)
[04/22/07 15:39:39] NETWORK: DevNet: Client received from 64.37.176.124:10114: CHALLENGE VER=3186 CHALLENGE=-1991867598 STATS=0
[04/22/07 15:39:39] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n17_n11 LONE=0 IP=0.0.0.0 PORT=10114
[04/22/07 15:39:39] INFO: Log: Sending join.
[04/22/07 15:39:39] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:39:40] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 84294.000000, 5956.000000, 12534.549805   TRAVLocXYZ = -102355.273438, 25918.111328, 5366.090820  (V = )
[04/22/07 15:41:38] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[04/22/07 15:52:39] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-11)
[04/22/07 15:52:39] INFO: Log: * * * Moving to chunk -18, -11.  PLocXYZ = -102440.484375, 7769.945801, 6791.800293   TRAVLocXYZ = 102359.515625, 7769.945801, 6791.800293
[04/22/07 15:52:39] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-11) completed in 0.000000 seconds. (V = )
[04/22/07 15:52:40] INFO: Log: Connecting to SDKVGO-TEST-02.vanguardsoh.net:10139 (Chunk_n18_n11)
[04/22/07 15:52:40] INFO: Log: Browse: SDKVGO-TEST-02.vanguardsoh.net:10139/Entry.vgr
[04/22/07 15:52:40] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:52:40] NETWORK: DevNet: Resolved SDKVGO-TEST-02.vanguardsoh.net (64.37.176.113)
[04/22/07 15:52:40] NETWORK: DevNet: Client received from 64.37.176.113:10139: CHALLENGE VER=3186 CHALLENGE=495345812 STATS=0
[04/22/07 15:52:40] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n11 LONE=0 IP=0.0.0.0 PORT=10139
[04/22/07 15:52:40] INFO: Log: Sending join.
[04/22/07 15:52:40] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:52:41] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -102242.000000, 8300.000000, 6929.963379   TRAVLocXYZ = 102359.515625, 7769.945801, 6791.800293  (V = )
[04/22/07 15:53:24] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-17,-11)
[04/22/07 15:53:24] INFO: Log: * * * Moving to chunk -17, -11.  PLocXYZ = 102441.562500, -43613.828125, 3957.153320   TRAVLocXYZ = -102358.437500, -43613.828125, 3957.153320
[04/22/07 15:53:24] INFO: Log: VgPlanet::MoveViewActorToChunk(-17,-11) completed in 0.000000 seconds. (V = )
[04/22/07 15:53:24] INFO: Log: Connecting to SDKVGO-TEST-13.vanguardsoh.net:10114 (chunk_n17_n11)
[04/22/07 15:53:24] INFO: Log: Browse: SDKVGO-TEST-13.vanguardsoh.net:10114/Entry.vgr
[04/22/07 15:53:24] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:53:24] NETWORK: DevNet: Resolved SDKVGO-TEST-13.vanguardsoh.net (64.37.176.124)
[04/22/07 15:53:25] NETWORK: DevNet: Client received from 64.37.176.124:10114: CHALLENGE VER=3186 CHALLENGE=623079838 STATS=0
[04/22/07 15:53:25] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n17_n11 LONE=0 IP=0.0.0.0 PORT=10114
[04/22/07 15:53:25] INFO: Log: Sending join.
[04/22/07 15:53:25] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:53:25] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -102242.000000, 8300.000000, 6929.952148   TRAVLocXYZ = -102358.437500, -43613.828125, 3957.153320  (V = )
[04/22/07 15:55:21] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-17,-10)
[04/22/07 15:55:21] INFO: Log: * * * Moving to chunk -17, -10.  PLocXYZ = -37599.394531, -102478.953125, 4030.702881   TRAVLocXYZ = -37599.394531, 102321.046875, 4030.702881
[04/22/07 15:55:21] INFO: Log: Level is Level Chunk_n17_n11.myLevel
[04/22/07 15:55:21] INFO: Log: Bringing Level Chunk_n18_n9.myLevel up for play...
[04/22/07 15:55:21] INFO: Log: Level is Level Chunk_n17_n11.myLevel
[04/22/07 15:55:21] INFO: Log: Bringing Level Chunk_n17_n9.myLevel up for play...
[04/22/07 15:55:22] INFO: Log: Level is Level Chunk_n17_n11.myLevel
[04/22/07 15:55:22] INFO: Log: Bringing Level Chunk_n16_n9.myLevel up for play...
[04/22/07 15:55:22] INFO: Log: VgPlanet::MoveViewActorToChunk(-17,-10) completed in 0.849000 seconds. (V = )
[04/22/07 15:55:22] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10127 (Chunk_n17_n10)
[04/22/07 15:55:22] INFO: Log: Browse: SDKVGO-TEST-10.vanguardsoh.net:10127/Entry.vgr
[04/22/07 15:55:22] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:55:24] NETWORK: DevNet: Resolved SDKVGO-TEST-10.vanguardsoh.net (64.37.176.121)
[04/22/07 15:55:24] NETWORK: DevNet: Client received from 64.37.176.121:10127: CHALLENGE VER=3186 CHALLENGE=271499048 STATS=0
[04/22/07 15:55:24] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n17_n10 LONE=0 IP=0.0.0.0 PORT=10127
[04/22/07 15:55:24] INFO: Log: Sending join.
[04/22/07 15:55:24] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:55:25] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -91321.000000, -83760.000000, 3991.951904   TRAVLocXYZ = -37599.394531, 102321.046875, 4030.702881  (V = )
[04/22/07 15:57:32] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[04/22/07 15:57:32] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): HANDLE_CREATED (4), Status: 
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): RESOLVING_NAME (30), Status: playersqueue.station.sony.com
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): NAME_RESOLVED (14), Status: 199.108.0.135
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): CONNECTING_TO_SERVER (14), Status: 199.108.0.135
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): CONNECTED_TO_SERVER (14), Status: 199.108.0.135
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): SENDING_REQUEST (0), Status: (null)
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): REQUEST_SENT (4), Status: É
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): SENDING_REQUEST (0), Status: (null)
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): REQUEST_SENT (4), Status: Á3
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): RECEIVING_RESPONSE (0), Status: (null)
[04/22/07 15:57:44] INFO: Log: Callback received msg: Upload ID (0): RESPONSE_RECEIVED (4), Status: 
[04/22/07 15:57:44] INFO: Log: HttpQueryInfo: HTTP/1.1 200 OK
Date: Sun, 22 Apr 2007 19:57:32 GMT
Set-Cookie: JSESSIONID=6749220F76B188E5285EAEF638A77C0F.sdk-vgspt9-4209; Path=/
messageID: ID:sdk-vgspt9.station.sony.com-42069-1173288758890-4:455827:1:1:1
Content-Length: 0
Content-Type: text/plain; charset=UTF-8


[04/22/07 15:57:44] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[04/22/07 15:57:44] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[04/22/07 16:00:33] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-10)
[04/22/07 16:00:33] INFO: Log: * * * Moving to chunk -18, -10.  PLocXYZ = -101911.898438, 20627.605469, -17.780998   TRAVLocXYZ = 101900.000000, 20627.605469, 482.218994
[04/22/07 16:00:33] INFO: Log: Level is Level Chunk_n17_n10.myLevel
[04/22/07 16:00:33] INFO: Log: Bringing Level Chunk_n19_n9.myLevel up for play...
[04/22/07 16:00:33] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-10) completed in 0.261000 seconds. (V = )
[04/22/07 16:00:33] INFO: Log: Connecting to SDKVGO-TEST-20.vanguardsoh.net:10117 (Chunk_n18_n10)
[04/22/07 16:00:33] INFO: Log: Browse: SDKVGO-TEST-20.vanguardsoh.net:10117/Entry.vgr
[04/22/07 16:00:33] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 16:00:33] NETWORK: DevNet: Resolved SDKVGO-TEST-20.vanguardsoh.net (64.37.176.131)
[04/22/07 16:00:33] NETWORK: DevNet: Client received from 64.37.176.131:10117: CHALLENGE VER=3186 CHALLENGE=-1893263980 STATS=0
[04/22/07 16:00:33] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n10 LONE=0 IP=0.0.0.0 PORT=10117
[04/22/07 16:00:33] INFO: Log: Sending join.
[04/22/07 16:00:34] NETWORK: DevNet: Client received: JOINED 
[04/22/07 16:00:34] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -95276.000000, 23205.000000, 81.973000   TRAVLocXYZ = 101900.000000, 20627.605469, 482.218994  (V = )
[04/22/07 16:04:25] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[04/22/07 16:04:25] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[04/22/07 16:09:28] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10127 (Chunk_n17_n10)
[04/22/07 16:09:28] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10127 (Chunk_n17_n10)
[04/22/07 16:09:28] INFO: Log: Browse: SDKVGO-TEST-10.vanguardsoh.net:10127/Entry.vgr
[04/22/07 16:09:28] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 16:09:28] NETWORK: DevNet: Resolved SDKVGO-TEST-10.vanguardsoh.net (64.37.176.121)
[04/22/07 16:09:28] NETWORK: DevNet: Client received from 64.37.176.121:10127: CHALLENGE VER=3186 CHALLENGE=414427080 STATS=0
[04/22/07 16:09:28] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n17_n10 LONE=0 IP=0.0.0.0 PORT=10127
[04/22/07 16:09:28] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/22/07 16:09:28] INFO: Log: Sending join.
[04/22/07 16:09:29] NETWORK: DevNet: Client received: JOINED 
[04/22/07 16:09:38] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[04/22/07 16:09:38] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[04/22/07 16:20:24] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[04/22/07 16:20:24] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[04/22/07 16:47:03] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-10)
[04/22/07 16:47:03] INFO: Log: * * * Moving to chunk -18, -10.  PLocXYZ = -102454.359375, 37966.519531, 796.489929   TRAVLocXYZ = 102345.640625, 37966.519531, 796.489929
[04/22/07 16:47:03] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-10) completed in 0.000000 seconds. (V = )
[04/22/07 16:47:03] INFO: Log: Connecting to SDKVGO-TEST-20.vanguardsoh.net:10117 (Chunk_n18_n10)
[04/22/07 16:47:03] INFO: Log: Browse: SDKVGO-TEST-20.vanguardsoh.net:10117/Entry.vgr
[04/22/07 16:47:03] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 16:47:03] NETWORK: DevNet: Resolved SDKVGO-TEST-20.vanguardsoh.net (64.37.176.131)
[04/22/07 16:47:03] NETWORK: DevNet: Client received from 64.37.176.131:10117: CHALLENGE VER=3186 CHALLENGE=1585006098 STATS=0
[04/22/07 16:47:03] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n10 LONE=0 IP=0.0.0.0 PORT=10117
[04/22/07 16:47:03] INFO: Log: Sending join.
[04/22/07 16:47:03] NETWORK: DevNet: Client received: JOINED 
[04/22/07 16:47:04] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -77759.000000, 45969.000000, 437.951996   TRAVLocXYZ = 102345.640625, 37966.519531, 796.489929  (V = )
[04/22/07 16:48:16] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-11)
[04/22/07 16:48:16] INFO: Log: * * * Moving to chunk -18, -11.  PLocXYZ = 52849.406250, 102458.289063, 5523.394531   TRAVLocXYZ = 52849.406250, -102341.710938, 5523.394531
[04/22/07 16:48:16] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-11) completed in 0.000000 seconds. (V = )
[04/22/07 16:48:16] INFO: Log: Connecting to SDKVGO-TEST-02.vanguardsoh.net:10139 (Chunk_n18_n11)
[04/22/07 16:48:16] INFO: Log: Browse: SDKVGO-TEST-02.vanguardsoh.net:10139/Entry.vgr
[04/22/07 16:48:16] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 16:48:16] NETWORK: DevNet: Resolved SDKVGO-TEST-02.vanguardsoh.net (64.37.176.113)
[04/22/07 16:48:16] NETWORK: DevNet: Client received from 64.37.176.113:10139: CHALLENGE VER=3186 CHALLENGE=-818558178 STATS=0
[04/22/07 16:48:16] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n11 LONE=0 IP=0.0.0.0 PORT=10139
[04/22/07 16:48:16] INFO: Log: Sending join.
[04/22/07 16:48:16] NETWORK: DevNet: Client received: JOINED 
[04/22/07 16:48:17] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 62375.000000, 89086.000000, 4871.981445   TRAVLocXYZ = 52849.406250, -102341.710938, 5523.394531  (V = )
[04/22/07 16:50:18] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-12)
[04/22/07 16:50:18] INFO: Log: * * * Moving to chunk -18, -12.  PLocXYZ = 20639.113281, 102454.468750, 4778.791992   TRAVLocXYZ = 20639.113281, -102345.531250, 4778.791992
[04/22/07 16:50:18] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 16:50:18] INFO: Log: Bringing Level Chunk_n19_n13.myLevel up for play...
[04/22/07 16:50:19] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 16:50:19] INFO: Log: Bringing Level Chunk_n18_n13.myLevel up for play...
[04/22/07 16:50:19] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 16:50:19] INFO: Log: Bringing Level Chunk_n17_n13.myLevel up for play...
[04/22/07 16:50:19] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-12) completed in 1.076000 seconds. (V = )
[04/22/07 16:50:19] INFO: Log: Connecting to SDKVGO-TEST-11.vanguardsoh.net:10129 (Chunk_n18_n12)
[04/22/07 16:50:19] INFO: Log: Browse: SDKVGO-TEST-11.vanguardsoh.net:10129/Entry.vgr
[04/22/07 16:50:19] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 16:50:19] NETWORK: DevNet: Resolved SDKVGO-TEST-11.vanguardsoh.net (64.37.176.122)
[04/22/07 16:50:20] NETWORK: DevNet: Client received from 64.37.176.122:10129: CHALLENGE VER=3186 CHALLENGE=1654817462 STATS=0
[04/22/07 16:50:20] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n12 LONE=0 IP=0.0.0.0 PORT=10129
[04/22/07 16:50:20] INFO: Log: Sending join.
[04/22/07 16:50:20] NETWORK: DevNet: Client received: JOINED 
[04/22/07 16:50:20] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 20736.947266, 100197.492188, 29588.869141   TRAVLocXYZ = 20639.113281, -102345.531250, 4778.791992  (V = )
[04/22/07 16:51:16] INFO: Log: Collecting garbage
[04/22/07 16:51:17] INFO: Log: Purging garbage
[04/22/07 16:51:19] INFO: Log: Garbage: objects: 112405->55812; refs: 717518
[04/22/07 16:55:47] WARN: Warning: Missing EMFXMesh EMFXMesh UEM_GuardianWarehouse_M_tool.Guardian_Warehouse_M_char_tool_0_C_0 imported from file ..\AssetsTest\Characters\Meshes\UEM_GuardianWarehouse_M_tool.uem referenced by ..\AssetsTest\Characters\Meshes\SWORD_ITEMS.uem
[04/22/07 16:55:47] WARN: Warning: Missing Action Action WEAPON_ACTIONS.EBON_BLADE_DARK_GLOW_RW_2_70036 imported from file ..\AssetsTest\Actions\WEAPON_ACTIONS.acn referenced by ..\Assets\Abilities\WEAPON_PROC_ABILITIES.aby
[04/22/07 16:55:47] WARN: Warning: Missing Action Action WEAPON_ACTIONS.EBON_BLADE_DARK_GLOW_RW_1_70007 imported from file ..\AssetsTest\Actions\WEAPON_ACTIONS.acn referenced by ..\Assets\Abilities\WEAPON_PROC_ABILITIES.aby
[04/22/07 16:56:00] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 16:56:00] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 16:56:07] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 16:56:07] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 16:58:04] WARN: Warning: Missing EMFXMesh EMFXMesh BACK_ITEMS.Generic_World.M_BACK_411 imported from file ..\AssetsTest\Characters\Meshes\BACK_ITEMS.uem referenced by ..\AssetsTest\Characters\Meshes\CHEST_ITEMS.uem
[04/22/07 16:58:13] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 16:58:13] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 16:58:20] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 16:58:20] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:00:41] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:00:41] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:00:45] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:00:45] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:03:04] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:03:04] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:03:54] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:03:54] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:04:15] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:04:15] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:04:42] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:04:42] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:05:56] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:05:56] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:06:32] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:06:32] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:06:48] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:06:48] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:07:23] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:07:23] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:07:40] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:07:40] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:08:33] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:08:33] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:08:42] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:08:42] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:09:13] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:09:13] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:09:37] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:09:37] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:09:43] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:09:43] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:10:21] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:10:21] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:11:43] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:11:43] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:16:08] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:16:08] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:20:08] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:20:08] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:20:27] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:20:27] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:20:29] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:20:29] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:22:42] INFO: Log: Connecting to SDKVGO-TEST-02.vanguardsoh.net:10139 (Chunk_n18_n11)
[04/22/07 17:22:42] INFO: Log: Connecting to SDKVGO-TEST-02.vanguardsoh.net:10139 (Chunk_n18_n11)
[04/22/07 17:22:42] INFO: Log: Browse: SDKVGO-TEST-02.vanguardsoh.net:10139/Entry.vgr
[04/22/07 17:22:42] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 17:22:42] NETWORK: DevNet: Resolved SDKVGO-TEST-02.vanguardsoh.net (64.37.176.113)
[04/22/07 17:22:43] NETWORK: DevNet: Client received from 64.37.176.113:10139: CHALLENGE VER=3186 CHALLENGE=-1574792328 STATS=0
[04/22/07 17:22:43] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n11 LONE=0 IP=0.0.0.0 PORT=10139
[04/22/07 17:22:43] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 17:22:43] INFO: Log: Bringing Level Chunk_n19_n10.myLevel up for play...
[04/22/07 17:22:43] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 17:22:43] INFO: Log: Bringing Level Chunk_n18_n10.myLevel up for play...
[04/22/07 17:22:43] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 17:22:43] INFO: Log: Bringing Level Chunk_n17_n10.myLevel up for play...
[04/22/07 17:22:43] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/22/07 17:22:43] INFO: Log: Sending join.
[04/22/07 17:22:43] NETWORK: DevNet: Client received: JOINED 
[04/22/07 17:22:49] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[04/22/07 17:22:49] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[04/22/07 17:48:04] WARN: Warning: Failed to load 'UEA_giant_M_crft': Can't find file 'UEA_giant_M_crft'
[04/22/07 17:48:04] WARN: Warning: Failed loading package: Can't find file 'UEA_giant_M_crft'
[04/22/07 18:02:32] WARN: Warning: Failed to load 'Sound UISounds.LeatherOn ': Failed to find object 'Sound UISounds.LeatherOn '
[04/22/07 18:12:44] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 18:12:44] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 18:12:56] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 18:12:56] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 18:12:57] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 18:12:57] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 18:53:13] INFO: Log: Callback received msg: Upload ID (1): HANDLE_CREATED (4), Status: 
[04/22/07 18:53:13] INFO: Log: Callback received msg: Upload ID (1): CONNECTING_TO_SERVER (14), Status: 199.108.0.135
[04/22/07 18:53:13] INFO: Log: Callback received msg: Upload ID (1): CONNECTED_TO_SERVER (14), Status: 199.108.0.135
[04/22/07 18:53:13] INFO: Log: Callback received msg: Upload ID (1): SENDING_REQUEST (0), Status: (null)
[04/22/07 18:53:13] INFO: Log: Callback received msg: Upload ID (1): REQUEST_SENT (4), Status: É
[04/22/07 18:53:13] INFO: Log: Callback received msg: Upload ID (1): SENDING_REQUEST (0), Status: (null)
[04/22/07 18:53:13] INFO: Log: Callback received msg: Upload ID (1): REQUEST_SENT (4), Status: ä$
[04/22/07 18:53:13] INFO: Log: Callback received msg: Upload ID (1): RECEIVING_RESPONSE (0), Status: (null)
[04/22/07 18:53:19] INFO: Log: Callback received msg: Upload ID (1): RESPONSE_RECEIVED (4), Status: 
[04/22/07 18:53:19] INFO: Log: HttpQueryInfo: HTTP/1.1 200 OK
Date: Sun, 22 Apr 2007 22:53:05 GMT
Set-Cookie: JSESSIONID=88BCD0E657D5FA26E986E9C4146D7D73.sdk-vgspt9-4209; Path=/
messageID: ID:sdk-vgspt9.station.sony.com-42069-1173288758890-4:457310:1:1:1
Content-Length: 0
Content-Type: text/plain; charset=UTF-8


[04/22/07 18:53:19] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[04/22/07 18:53:19] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[04/22/07 19:12:25] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-10)
[04/22/07 19:12:25] INFO: Log: * * * Moving to chunk -18, -10.  PLocXYZ = 42323.890625, -102444.906250, 1730.423950   TRAVLocXYZ = 42323.890625, 102355.093750, 1730.423950
[04/22/07 19:12:26] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 19:12:26] INFO: Log: Bringing Level Chunk_n19_n9.myLevel up for play...
[04/22/07 19:12:26] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 19:12:26] INFO: Log: Bringing Level Chunk_n18_n9.myLevel up for play...
[04/22/07 19:12:26] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 19:12:26] INFO: Log: Bringing Level Chunk_n17_n9.myLevel up for play...
[04/22/07 19:12:26] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-10) completed in 0.186000 seconds. (V = )
[04/22/07 19:12:26] INFO: Log: Connecting to SDKVGO-TEST-20.vanguardsoh.net:10117 (Chunk_n18_n10)
[04/22/07 19:12:26] INFO: Log: Browse: SDKVGO-TEST-20.vanguardsoh.net:10117/Entry.vgr
[04/22/07 19:12:26] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 19:12:26] NETWORK: DevNet: Resolved SDKVGO-TEST-20.vanguardsoh.net (64.37.176.131)
[04/22/07 19:12:26] NETWORK: DevNet: Client received from 64.37.176.131:10117: CHALLENGE VER=3186 CHALLENGE=424142374 STATS=0
[04/22/07 19:12:26] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n10 LONE=0 IP=0.0.0.0 PORT=10117
[04/22/07 19:12:26] INFO: Log: Sending join.
[04/22/07 19:12:26] NETWORK: DevNet: Client received: JOINED 
[04/22/07 19:12:27] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 57242.000000, -71764.000000, 914.963257   TRAVLocXYZ = 42323.890625, 102355.093750, 1730.423950  (V = )
[04/22/07 19:14:50] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-17,-10)
[04/22/07 19:14:50] INFO: Log: * * * Moving to chunk -17, -10.  PLocXYZ = 102451.515625, 44265.750000, 1386.771973   TRAVLocXYZ = -102348.484375, 44265.750000, 1386.771973
[04/22/07 19:14:50] INFO: Log: Level is Level Chunk_n18_n10.myLevel
[04/22/07 19:14:50] INFO: Log: Bringing Level Chunk_n16_n11.myLevel up for play...
[04/22/07 19:14:50] INFO: Log: Level is Level Chunk_n18_n10.myLevel
[04/22/07 19:14:50] INFO: Log: Bringing Level Chunk_n16_n10.myLevel up for play...
[04/22/07 19:14:50] INFO: Log: Level is Level Chunk_n18_n10.myLevel
[04/22/07 19:14:50] INFO: Log: Bringing Level Chunk_n16_n9.myLevel up for play...
[04/22/07 19:14:50] INFO: Log: VgPlanet::MoveViewActorToChunk(-17,-10) completed in 0.220000 seconds. (V = )
[04/22/07 19:14:50] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10127 (Chunk_n17_n10)
[04/22/07 19:14:50] INFO: Log: Browse: SDKVGO-TEST-10.vanguardsoh.net:10127/Entry.vgr
[04/22/07 19:14:50] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 19:14:50] NETWORK: DevNet: Resolved SDKVGO-TEST-10.vanguardsoh.net (64.37.176.121)
[04/22/07 19:14:50] NETWORK: DevNet: Client received from 64.37.176.121:10127: CHALLENGE VER=3186 CHALLENGE=685109622 STATS=0
[04/22/07 19:14:51] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n17_n10 LONE=0 IP=0.0.0.0 PORT=10127
[04/22/07 19:14:51] INFO: Log: Sending join.
[04/22/07 19:14:51] NETWORK: DevNet: Client received: JOINED 
[04/22/07 19:14:51] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 84331.992188, 44399.996094, 37999.089844   TRAVLocXYZ = -102348.484375, 44265.750000, 1386.771973  (V = )
[04/22/07 19:23:18] INFO: Log: Collecting garbage
[04/22/07 19:23:19] INFO: Log: Purging garbage
[04/22/07 19:23:23] INFO: Log: Garbage: objects: 100028->60836; refs: 768985
[04/22/07 19:25:38] WARN: Warning: Missing EMFXMesh EMFXMesh BACK_ITEMS.Generic_World.M_BACK_411 imported from file ..\AssetsTest\Characters\Meshes\BACK_ITEMS.uem referenced by ..\AssetsTest\Characters\Meshes\CHEST_ITEMS.uem
[04/22/07 19:26:50] WARN: Warning: Missing EMFXMesh EMFXMesh UEM_GuardianWarehouse_M_tool.Guardian_Warehouse_M_char_tool_0_C_0 imported from file ..\AssetsTest\Characters\Meshes\UEM_GuardianWarehouse_M_tool.uem referenced by ..\AssetsTest\Characters\Meshes\SWORD_ITEMS.uem
[04/22/07 19:40:50] WARN: Warning: Missing Action Action WEAPON_ACTIONS.EBON_BLADE_DARK_GLOW_RW_2_70036 imported from file ..\AssetsTest\Actions\WEAPON_ACTIONS.acn referenced by ..\Assets\Abilities\WEAPON_PROC_ABILITIES.aby
[04/22/07 19:40:50] WARN: Warning: Missing Action Action WEAPON_ACTIONS.EBON_BLADE_DARK_GLOW_RW_1_70007 imported from file ..\AssetsTest\Actions\WEAPON_ACTIONS.acn referenced by ..\Assets\Abilities\WEAPON_PROC_ABILITIES.aby
[04/22/07 19:56:41] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-10)
[04/22/07 19:56:41] INFO: Log: * * * Moving to chunk -18, -10.  PLocXYZ = -102451.273438, 34911.589844, 704.511353   TRAVLocXYZ = 102348.726563, 34911.589844, 704.511353
[04/22/07 19:56:41] INFO: Log: Level is Level Chunk_n17_n10.myLevel
[04/22/07 19:56:41] INFO: Log: Bringing Level Chunk_n19_n11.myLevel up for play...
[04/22/07 19:56:41] INFO: Log: Level is Level Chunk_n17_n10.myLevel
[04/22/07 19:56:41] INFO: Log: Bringing Level Chunk_n19_n10.myLevel up for play...
[04/22/07 19:56:41] INFO: Log: Level is Level Chunk_n17_n10.myLevel
[04/22/07 19:56:41] INFO: Log: Bringing Level Chunk_n19_n9.myLevel up for play...
[04/22/07 19:56:41] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-10) completed in 0.329000 seconds. (V = )
[04/22/07 19:56:41] INFO: Log: Connecting to SDKVGO-TEST-20.vanguardsoh.net:10117 (Chunk_n18_n10)
[04/22/07 19:56:41] INFO: Log: Browse: SDKVGO-TEST-20.vanguardsoh.net:10117/Entry.vgr
[04/22/07 19:56:41] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 19:56:41] NETWORK: DevNet: Resolved SDKVGO-TEST-20.vanguardsoh.net (64.37.176.131)
[04/22/07 19:56:41] NETWORK: DevNet: Client received from 64.37.176.131:10117: CHALLENGE VER=3186 CHALLENGE=1855641946 STATS=0
[04/22/07 19:56:41] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n10 LONE=0 IP=0.0.0.0 PORT=10117
[04/22/07 19:56:42] INFO: Log: Sending join.
[04/22/07 19:56:42] NETWORK: DevNet: Client received: JOINED 
[04/22/07 19:56:42] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -83077.000000, 45257.000000, 508.924988   TRAVLocXYZ = 102348.726563, 34911.589844, 704.511353  (V = )
[04/22/07 19:59:18] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10127 (Chunk_n17_n10)
[04/22/07 19:59:18] INFO: Log: Browse: SDKVGO-TEST-10.vanguardsoh.net:10127/Entry.vgr
[04/22/07 19:59:18] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 19:59:18] NETWORK: DevNet: Resolved SDKVGO-TEST-10.vanguardsoh.net (64.37.176.121)
[04/22/07 19:59:19] NETWORK: DevNet: Client received from 64.37.176.121:10127: CHALLENGE VER=3186 CHALLENGE=-2126800876 STATS=0
[04/22/07 19:59:19] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n17_n10 LONE=0 IP=0.0.0.0 PORT=10127
[04/22/07 19:59:19] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/22/07 19:59:19] INFO: Log: Sending join.
[04/22/07 19:59:19] NETWORK: DevNet: Client received: JOINED 
[04/22/07 20:03:25] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-10)
[04/22/07 20:03:25] INFO: Log: * * * Moving to chunk -18, -10.  PLocXYZ = -102441.039063, 50137.375000, 1497.500000   TRAVLocXYZ = 102358.960938, 50137.375000, 1497.500000
[04/22/07 20:03:25] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-10) completed in 0.000000 seconds. (V = )
[04/22/07 20:03:25] INFO: Log: Connecting to SDKVGO-TEST-20.vanguardsoh.net:10117 (Chunk_n18_n10)
[04/22/07 20:03:25] INFO: Log: Browse: SDKVGO-TEST-20.vanguardsoh.net:10117/Entry.vgr
[04/22/07 20:03:25] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 20:03:25] NETWORK: DevNet: Resolved SDKVGO-TEST-20.vanguardsoh.net (64.37.176.131)
[04/22/07 20:03:25] NETWORK: DevNet: Client received from 64.37.176.131:10117: CHALLENGE VER=3186 CHALLENGE=-291904288 STATS=0
[04/22/07 20:03:25] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n10 LONE=0 IP=0.0.0.0 PORT=10117
[04/22/07 20:03:25] INFO: Log: Sending join.
[04/22/07 20:03:25] NETWORK: DevNet: Client received: JOINED 
[04/22/07 20:03:26] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -97604.000000, 49935.000000, 1453.988037   TRAVLocXYZ = 102358.960938, 50137.375000, 1497.500000  (V = )
[04/22/07 20:05:26] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-17,-10)
[04/22/07 20:05:26] INFO: Log: * * * Moving to chunk -17, -10.  PLocXYZ = 102451.273438, 38595.601563, 814.809326   TRAVLocXYZ = -102348.726563, 38595.601563, 814.809326
[04/22/07 20:05:26] INFO: Log: VgPlanet::MoveViewActorToChunk(-17,-10) completed in 0.000000 seconds. (V = )
[04/22/07 20:05:26] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10127 (Chunk_n17_n10)
[04/22/07 20:05:26] INFO: Log: Browse: SDKVGO-TEST-10.vanguardsoh.net:10127/Entry.vgr
[04/22/07 20:05:26] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 20:05:26] NETWORK: DevNet: Resolved SDKVGO-TEST-10.vanguardsoh.net (64.37.176.121)
[04/22/07 20:05:26] NETWORK: DevNet: Client received from 64.37.176.121:10127: CHALLENGE VER=3186 CHALLENGE=1350174036 STATS=0
[04/22/07 20:05:26] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n17_n10 LONE=0 IP=0.0.0.0 PORT=10127
[04/22/07 20:05:27] INFO: Log: Sending join.
[04/22/07 20:05:27] NETWORK: DevNet: Client received: JOINED 
[04/22/07 20:05:27] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 101484.000000, 38653.000000, 55824.750000   TRAVLocXYZ = -102348.726563, 38595.601563, 814.809326  (V = )
[04/22/07 20:36:46] WARN: Warning: Failed to load 'Sound UISounds.LeatherOn ': Failed to find object 'Sound UISounds.LeatherOn '
[04/22/07 20:36:47] WARN: Warning: Failed to load 'Sound UISounds.LeatherOn ': Failed to find object 'Sound UISounds.LeatherOn '
[04/22/07 20:45:34] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-10)
[04/22/07 20:45:34] INFO: Log: * * * Moving to chunk -18, -10.  PLocXYZ = -102441.335938, -47470.726563, 127.909546   TRAVLocXYZ = 102358.664063, -47470.726563, 127.909546
[04/22/07 20:45:34] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-10) completed in 0.000000 seconds. (V = )
[04/22/07 20:45:34] INFO: Log: Connecting to SDKVGO-TEST-20.vanguardsoh.net:10117 (Chunk_n18_n10)
[04/22/07 20:45:34] INFO: Log: Browse: SDKVGO-TEST-20.vanguardsoh.net:10117/Entry.vgr
[04/22/07 20:45:34] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 20:45:34] NETWORK: DevNet: Resolved SDKVGO-TEST-20.vanguardsoh.net (64.37.176.131)
[04/22/07 20:45:34] NETWORK: DevNet: Client received from 64.37.176.131:10117: CHALLENGE VER=3186 CHALLENGE=-1741865682 STATS=0
[04/22/07 20:45:34] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n10 LONE=0 IP=0.0.0.0 PORT=10117
[04/22/07 20:45:34] INFO: Log: Sending join.
[04/22/07 20:45:34] NETWORK: DevNet: Client received: JOINED 
[04/22/07 20:45:35] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -94855.000000, -47032.000000, 278.981262   TRAVLocXYZ = 102358.664063, -47470.726563, 127.909546  (V = )
[04/22/07 20:45:35] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-17,-10)
[04/22/07 20:45:35] INFO: Log: * * * Moving to chunk -17, -10.  PLocXYZ = 102358.664063, -47470.726563, -9.252737   TRAVLocXYZ = -101900.000000, -47470.726563, 490.747253
[04/22/07 20:45:35] INFO: Log: VgPlanet::MoveViewActorToChunk(-17,-10) completed in 0.000000 seconds. (V = )
[04/22/07 20:45:35] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10127 (Chunk_n17_n10)
[04/22/07 20:45:35] INFO: Log: Browse: SDKVGO-TEST-10.vanguardsoh.net:10127/Entry.vgr
[04/22/07 20:45:35] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 20:45:35] NETWORK: DevNet: Resolved SDKVGO-TEST-10.vanguardsoh.net (64.37.176.121)
[04/22/07 20:45:36] NETWORK: DevNet: Client received from 64.37.176.121:10127: CHALLENGE VER=3186 CHALLENGE=1553327022 STATS=0
[04/22/07 20:45:36] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n17_n10 LONE=0 IP=0.0.0.0 PORT=10127
[04/22/07 20:45:36] INFO: Log: Sending join.
[04/22/07 20:45:36] NETWORK: DevNet: Client received: JOINED 
[04/22/07 20:45:37] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -94855.000000, -47032.000000, 278.924988   TRAVLocXYZ = -101900.000000, -47470.726563, 490.747253  (V = )
[04/22/07 20:45:40] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-10)
[04/22/07 20:45:40] INFO: Log: * * * Moving to chunk -18, -10.  PLocXYZ = -101901.601563, -47470.816406, -304.649200   TRAVLocXYZ = 101900.000000, -47470.816406, 195.350800
[04/22/07 20:45:40] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-10) completed in 0.000000 seconds. (V = )
[04/22/07 20:45:40] INFO: Log: Connecting to SDKVGO-TEST-20.vanguardsoh.net:10117 (Chunk_n18_n10)
[04/22/07 20:45:40] INFO: Log: Browse: SDKVGO-TEST-20.vanguardsoh.net:10117/Entry.vgr
[04/22/07 20:45:40] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 20:45:40] NETWORK: DevNet: Resolved SDKVGO-TEST-20.vanguardsoh.net (64.37.176.131)
[04/22/07 20:45:40] NETWORK: DevNet: Client received from 64.37.176.131:10117: CHALLENGE VER=3186 CHALLENGE=-1709297118 STATS=0
[04/22/07 20:45:41] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n10 LONE=0 IP=0.0.0.0 PORT=10117
[04/22/07 20:45:41] INFO: Log: Sending join.
[04/22/07 20:45:41] NETWORK: DevNet: Client received: JOINED 
[04/22/07 20:45:41] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -94855.000000, -47032.000000, 278.972992   TRAVLocXYZ = 101900.000000, -47470.816406, 195.350800  (V = )
[04/22/07 20:48:37] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10127 (Chunk_n17_n10)
[04/22/07 20:48:37] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10127 (Chunk_n17_n10)
[04/22/07 20:48:37] INFO: Log: Browse: SDKVGO-TEST-10.vanguardsoh.net:10127/Entry.vgr
[04/22/07 20:48:37] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 20:48:37] NETWORK: DevNet: Resolved SDKVGO-TEST-10.vanguardsoh.net (64.37.176.121)
[04/22/07 20:48:37] NETWORK: DevNet: Client received from 64.37.176.121:10127: CHALLENGE VER=3186 CHALLENGE=-693876202 STATS=0
[04/22/07 20:48:38] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n17_n10 LONE=0 IP=0.0.0.0 PORT=10127
[04/22/07 20:48:38] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/22/07 20:48:38] INFO: Log: Sending join.
[04/22/07 20:48:38] NETWORK: DevNet: Client received: JOINED 
[04/22/07 21:14:47] INFO: Log: Callback received msg: Upload ID (2): HANDLE_CREATED (4), Status: 
[04/22/07 21:14:47] INFO: Log: Callback received msg: Upload ID (2): CONNECTING_TO_SERVER (14), Status: 199.108.0.135
[04/22/07 21:14:47] INFO: Log: Callback received msg: Upload ID (2): CONNECTED_TO_SERVER (14), Status: 199.108.0.135
[04/22/07 21:14:47] INFO: Log: Callback received msg: Upload ID (2): SENDING_REQUEST (0), Status: (null)
[04/22/07 21:14:47] INFO: Log: Callback received msg: Upload ID (2): REQUEST_SENT (4), Status: É
[04/22/07 21:14:47] INFO: Log: Callback received msg: Upload ID (2): SENDING_REQUEST (0), Status: (null)
[04/22/07 21:14:47] INFO: Log: Callback received msg: Upload ID (2): REQUEST_SENT (4), Status: ¼‡
[04/22/07 21:14:47] INFO: Log: Callback received msg: Upload ID (2): RECEIVING_RESPONSE (0), Status: (null)
[04/22/07 21:14:53] INFO: Log: Callback received msg: Upload ID (2): RESPONSE_RECEIVED (4), Status: 
[04/22/07 21:14:53] INFO: Log: HttpQueryInfo: HTTP/1.1 200 OK
Date: Mon, 23 Apr 2007 01:14:37 GMT
Set-Cookie: JSESSIONID=B7DC3F4CFC1BB910C47187D26BCDA85C.sdk-vgspt10-4209; Path=/
messageID: ID:sdk-vgspt10.station.sony.com-51232-1173287309034-4:461070:1:1:1
Content-Length: 0
Content-Type: text/plain; charset=UTF-8


[04/22/07 21:14:53] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[04/22/07 21:14:53] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[04/22/07 21:15:34] INFO: Log: Browse: Entry.vgr?closed
[04/22/07 21:15:35] INFO: Log: Collecting garbage
[04/22/07 21:15:36] INFO: Log: Purging garbage
[04/22/07 21:15:36] INFO: Log: Garbage: objects: 85616->65648; refs: 842974
[04/22/07 21:15:36] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/22/07 21:15:39] WARN: Warning: NotifyClosingConnection: Lost connection to WorldServer.


As you clearly see I get the boot directly after a cookie is uploaded. I Use Trend Micro PC-cillin Internet Security 2007 Custom firewall level, and no router, just the built in router on my dsl modem, with port forwarding turned on, and ports 1k - 7k sent to this machine's static IP.

This is what I get after I go back into teh hung window from the game still trying to load the character select from the crash, it's stuck with my hud up, and I can see the text others are sending, but nothing I do seems to do anything, so I /exit out, and here is hte vgclient after the game is unloaded.

Code:
[04/22/07 15:32:15] INFO: ====================================================
[04/22/07 15:32:15] INFO: Log opened.
[04/22/07 15:32:15] INFO: Init: Name subsystem initialized
[04/22/07 15:32:15] INFO: Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
[04/22/07 15:32:15] INFO: Init: Compiled: Apr 20 2007 16:46:30
[04/22/07 15:32:15] INFO: Init: Threadsafe Core: No
[04/22/07 15:32:15] INFO: Init: Base directory: C:\Vanguard\binTest\
[04/22/07 15:32:15] INFO: Init: Character set: Unicode
[04/22/07 15:32:50] INFO: DevLoad: Bound to IpDrv.dll
[04/22/07 15:32:50] INFO: DevLoad: Bound to Engine.dll
[04/22/07 15:32:50] INFO: DevLoad: Bound to Core.dll
[04/22/07 15:32:50] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll
[04/22/07 15:32:50] INFO: DevLoad: Bound to Window.dll
[04/22/07 15:32:50] INFO: Init: Object subsystem initialized
[04/22/07 15:32:50] INFO: Init: Computer: BLACKBIRD
[04/22/07 15:32:50] INFO: Init: User: Cary
[04/22/07 15:32:50] INFO: Init: CPU Page size=4096, Processors=2
[04/22/07 15:32:50] INFO: Init: CPU Detected: AuthenticAMD
[04/22/07 15:32:50] INFO: Init: CPU Features: MMX SSE SSE2 SSE3
[04/22/07 15:32:51] INFO: Init: CPU Speed=2413.513720 MHz
[04/22/07 15:32:51] INFO: Init: Memory total: Phys=2095596K Pagef=4034224K Virt=2097024K
[04/22/07 15:32:51] INFO: Init: Working set: 32000 / 159000
[04/22/07 15:32:51] INFO: Init: Process Info: Peak Memory Used: 20252 Working Set: 20252 PageFile: 21276
[04/22/07 15:32:51] INFO: Init: Added all subdirectories and cached all files in 0.023000 seconds
[04/22/07 15:32:51] INFO: Init: Loaded archive ..\AssetsTest\Archives\binaryprefabs.sgo containing 18225 files
[04/22/07 15:32:51] INFO: Init: Loaded archive ..\AssetsTest\Archives\binshaders.sgo containing 64 files
[04/22/07 15:32:51] INFO: Init: Loaded archive ..\AssetsTest\Archives\textdata.sgo containing 5 files
[04/22/07 15:32:52] INFO: Init: Unreal engine initialized
[04/22/07 15:32:52] INFO: Init: Client initialized
[04/22/07 15:32:52] INFO: Init: Direct3D adapters detected:
[04/22/07 15:32:52] INFO: Init: NVIDIA GeForce 7600 GS (nv4_disp.dll)
[04/22/07 15:32:52] INFO: Init: D3D Device: Video memory on board: 499
[04/22/07 15:32:52] INFO: Init: D3D Driver: AGP support detected
[04/22/07 15:32:52] INFO: Init: D3D Driver: PixelShaderVersion=3.0
[04/22/07 15:32:52] INFO: Init: D3D Driver: VertexShaderVersion=3.0
[04/22/07 15:32:52] INFO: Init: D3D Driver: MaxTextureBlendStages=8
[04/22/07 15:32:52] INFO: Init: D3D Driver: MaxSimultaneousTextures=8
[04/22/07 15:32:52] INFO: Init: D3D Driver: MaxActiveLights=8
[04/22/07 15:32:52] INFO: Init: D3D Driver: MaxPrimitiveCount=1048575
[04/22/07 15:32:52] INFO: Init: D3D Driver: MaxVertexIndex=1048575
[04/22/07 15:32:52] INFO: Init: D3D Driver: MaxStreams=16
[04/22/07 15:32:52] INFO: Init: D3D Driver: MaxStreamStride=255
[04/22/07 15:32:52] INFO: Init: D3D Driver: MaxVertexShaderConst=256
[04/22/07 15:32:52] INFO: Init: D3D Driver: Lighting buffer format: D3DFMT_A16B16G16R16F
[04/22/07 15:32:52] INFO: Init: D3D Driver: Lighting buffer supports Framebuffer Blending
[04/22/07 15:32:52] INFO: Init: D3D Driver: Device supports HW Shadow Maps
[04/22/07 15:32:52] INFO: Init: D3D Driver: Device supports FP Filtering
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports Shader Detail Level: 5
[04/22/07 15:32:52] INFO: Init: D3D Driver: Device supports Shader Model 3
[04/22/07 15:32:52] INFO: Init: D3D Driver: Using w- pixel fog
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports trilinear
[04/22/07 15:32:52] INFO: Init: D3D Driver: using cubemaps [with mipmaps]
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports BLENDDIFFUSEALPHA
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports LOD biasing
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports Z biasing
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
[04/22/07 15:32:52] INFO: Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
[04/22/07 15:32:52] INFO: Init: D3D Device: szDriver=nv4_disp.dll
[04/22/07 15:32:52] INFO: Init: D3D Device: szDescription=NVIDIA GeForce 7600 GS
[04/22/07 15:32:52] INFO: Init: D3D Device: wProduct=6
[04/22/07 15:32:52] INFO: Init: D3D Device: wVersion=14
[04/22/07 15:32:52] INFO: Init: D3D Device: wSubVersion=10
[04/22/07 15:32:52] INFO: Init: D3D Device: wBuild=9371
[04/22/07 15:32:52] INFO: Init: D3D Device: dwVendorId=4318
[04/22/07 15:32:52] INFO: Init: D3D Device: dwDeviceId=914
[04/22/07 15:32:52] INFO: Init: D3D Device: dwSubSysId=0
[04/22/07 15:32:52] INFO: Init: D3D Device: dwRevision=161
[04/22/07 15:32:52] INFO: Init: D3D Detected: NVIDIA video card.
[04/22/07 15:32:52] INFO: Init: GPUs detected: 1.
[04/22/07 15:32:52] INFO: Init: (Karma): Initializing Karma for game.
[04/22/07 15:32:52] INFO: Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0
[04/22/07 15:32:52] INFO: Log: Trying to connect to LoginServer at vanguardlogin1.soe.sony.com port 9000 ...
[04/22/07 15:32:52] INFO: Init: WinSock: I am black-bird (192.168.254.20)
[04/22/07 15:32:52] NETWORK: DevNet: Resolved vanguardlogin1.soe.sony.com (64.37.177.249)
[04/22/07 15:32:53] INFO: Log: Level is Level Entry.myLevel
[04/22/07 15:32:53] INFO: Log: Bringing Level Entry.myLevel up for play...
[04/22/07 15:32:53] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[04/22/07 15:32:53] INFO: Log: Level is Level loading_screen.myLevel
[04/22/07 15:32:53] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[04/22/07 15:32:53] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/22/07 15:32:53] INFO: Init: ALAudio: subsystem initialized.
[04/22/07 15:33:04] WARN: Warning: Missing EMFXMesh EMFXMesh BACK_ITEMS.Generic_World.M_BACK_411 imported from file ..\AssetsTest\Characters\Meshes\BACK_ITEMS.uem referenced by ..\AssetsTest\Characters\Meshes\CHEST_ITEMS.uem
[04/22/07 15:33:05] INFO: Init: Input system initialized for WindowsViewport
[04/22/07 15:33:05] INFO: Log: Opened viewport
[04/22/07 15:33:05] INFO: Log: Attempting to set resolution: 1280x1024 (Fullscreen)
[04/22/07 15:33:05] INFO: Init: Best-match display mode: 1280x1024x32@60
[04/22/07 15:33:05] INFO: Log: Using 32-bit back-buffer format (22)
[04/22/07 15:33:05] INFO: Log: Using 32-bit depth-buffer format (75)
[04/22/07 15:33:05] INFO: Log: FSAA support: 8x.  Floating-point FSAA: 2x.
[04/22/07 15:33:05] INFO: Log: Creating device
[04/22/07 15:33:05] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[04/22/07 15:33:05] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[04/22/07 15:33:05] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[04/22/07 15:33:06] INFO: Init: Game engine initialized
[04/22/07 15:33:06] INFO: Log: Startup time: 14.864000 seconds
[04/22/07 15:33:06] INFO: Init: Start SGOUI Init Start
[04/22/07 15:33:07] INFO: Log: VGUIXmlWinManager construction time = 0.889999 sec
[04/22/07 15:33:07] INFO: Init: Start SGOUI Init End
[04/22/07 15:33:07] INFO: Log: Trying to connect to LoginServer at 64.37.176.112
 port 10101 ...
[04/22/07 15:33:07] NETWORK: DevNet: Client received from 64.37.176.112:10101: CHALLENGE VER=3186 CHALLENGE=-798159930 STATS=1
[04/22/07 15:33:07] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[04/22/07 15:33:07] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[04/22/07 15:33:10] INFO: Log: Trying to connect to WorldServer at sdkvgo-test-01.vanguardsoh.net port 10100 ...
[04/22/07 15:33:10] NETWORK: DevNet: Resolved sdkvgo-test-01.vanguardsoh.net (64.37.176.112)
[04/22/07 15:33:10] NETWORK: DevNet: Client received from 64.37.176.112:10100: CHALLENGE VER=3186 CHALLENGE=1232889686 STATS=1
[04/22/07 15:33:11] INFO: Log: Trying to connect to ChatServer at SDKVGO-TEST-01.vanguardsoh.net port 10102 ...
[04/22/07 15:33:11] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[04/22/07 15:33:11] INFO: Log: Trying to connect to SocialServer at SDKVGO-TEST-01.vanguardsoh.net port 10104 ...
[04/22/07 15:33:11] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[04/22/07 15:33:11] INFO: Log: Sent login to ChatServer.
[04/22/07 15:33:11] NETWORK: DevNet: Client received from 64.37.176.112:10104: CHALLENGE VER=3186 CHALLENGE=1967513534 STATS=1
[04/22/07 15:33:11] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[04/22/07 15:33:11] WARN: Warning: Missing EMFXMesh EMFXMesh UEM_GuardianWarehouse_M_tool.Guardian_Warehouse_M_char_tool_0_C_0 imported from file ..\AssetsTest\Characters\Meshes\UEM_GuardianWarehouse_M_tool.uem referenced by ..\AssetsTest\Characters\Meshes\SWORD_ITEMS.uem
[04/22/07 15:33:11] INFO: Log: Sent login to SocialServer.
[04/22/07 15:33:16] INFO: Log: Connecting to SDKVGO-TEST-08.vanguardsoh.net:10114 (chunk_n12_n9)
[04/22/07 15:33:16] INFO: Log: Browse: SDKVGO-TEST-08.vanguardsoh.net:10114/Entry.vgr
[04/22/07 15:33:16] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:33:16] NETWORK: DevNet: Resolved SDKVGO-TEST-08.vanguardsoh.net (64.37.176.119)
[04/22/07 15:33:16] NETWORK: DevNet: Client received from 64.37.176.119:10114: CHALLENGE VER=3186 CHALLENGE=-2075004865 STATS=0
[04/22/07 15:33:17] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n12_n9 LONE=0 IP=0.0.0.0 PORT=10114
[04/22/07 15:33:17] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx
[04/22/07 15:33:17] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:17] INFO: Log: Bringing Level chunk_n12_n9.myLevel up for play...
[04/22/07 15:33:17] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[04/22/07 15:33:17] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:17] INFO: Log: Bringing Level Chunk_n13_n10.myLevel up for play...
[04/22/07 15:33:17] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:17] INFO: Log: Bringing Level Chunk_n12_n10.myLevel up for play...
[04/22/07 15:33:17] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:17] INFO: Log: Bringing Level Chunk_n11_n10.myLevel up for play...
[04/22/07 15:33:17] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:17] INFO: Log: Bringing Level Chunk_n13_n9.myLevel up for play...
[04/22/07 15:33:17] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:17] INFO: Log: Bringing Level Chunk_n11_n9.myLevel up for play...
[04/22/07 15:33:17] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:17] INFO: Log: Bringing Level Chunk_n13_n8.myLevel up for play...
[04/22/07 15:33:18] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:18] INFO: Log: Bringing Level Chunk_n12_n8.myLevel up for play...
[04/22/07 15:33:18] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[04/22/07 15:33:18] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:18] INFO: Log: Bringing Level Chunk_n11_n8.myLevel up for play...
[04/22/07 15:33:18] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/22/07 15:33:22] INFO: Log: Sending join.
[04/22/07 15:33:22] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:33:31] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-13,-9)
[04/22/07 15:33:31] INFO: Log: * * * Moving to chunk -13, -9.  PLocXYZ = -102443.257813, 7432.582520, 1594.522705   TRAVLocXYZ = 102356.742188, 7432.582520, 1594.522705
[04/22/07 15:33:31] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:31] INFO: Log: Bringing Level Chunk_n14_n10.myLevel up for play...
[04/22/07 15:33:31] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:31] INFO: Log: Bringing Level Chunk_n14_n9.myLevel up for play...
[04/22/07 15:33:31] INFO: Log: Level is Level chunk_n12_n9.myLevel
[04/22/07 15:33:31] INFO: Log: Bringing Level Chunk_n14_n8.myLevel up for play...
[04/22/07 15:33:31] INFO: Log: VgPlanet::MoveViewActorToChunk(-13,-9) completed in 0.245000 seconds. (V = )
[04/22/07 15:33:31] INFO: Log: Connecting to SDKVGO-TEST-07.vanguardsoh.net:10114 (chunk_n13_n9)
[04/22/07 15:33:31] INFO: Log: Browse: SDKVGO-TEST-07.vanguardsoh.net:10114/Entry.vgr
[04/22/07 15:33:31] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:33:31] NETWORK: DevNet: Resolved SDKVGO-TEST-07.vanguardsoh.net (64.37.176.118)
[04/22/07 15:33:31] NETWORK: DevNet: Client received from 64.37.176.118:10114: CHALLENGE VER=3186 CHALLENGE=1264928871 STATS=0
[04/22/07 15:33:31] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n13_n9 LONE=0 IP=0.0.0.0 PORT=10114
[04/22/07 15:33:31] INFO: Log: Sending join.
[04/22/07 15:33:32] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:33:32] WARN: Warning: Missing Texture Texture UTX_boar_M_char.Color.Boar01_TNT imported from file ..\Assets\Textures\UTX_boar_M_char.utx referenced by ..\Assets\Textures\UTX_catLion_M_char.utx
[04/22/07 15:33:32] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -102424.000000, 7434.000000, 1687.981201   TRAVLocXYZ = 102356.742188, 7432.582520, 1594.522705  (V = )
[04/22/07 15:33:34] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-12,-9)
[04/22/07 15:33:34] INFO: Log: * * * Moving to chunk -12, -9.  PLocXYZ = 102443.046875, 8210.434570, 1589.541260   TRAVLocXYZ = -102356.953125, 8210.434570, 1589.541260
[04/22/07 15:33:34] INFO: Log: VgPlanet::MoveViewActorToChunk(-12,-9) completed in 0.000000 seconds. (V = )
[04/22/07 15:33:34] INFO: Log: Connecting to SDKVGO-TEST-08.vanguardsoh.net:10114 (chunk_n12_n9)
[04/22/07 15:33:34] INFO: Log: Browse: SDKVGO-TEST-08.vanguardsoh.net:10114/Entry.vgr
[04/22/07 15:33:34] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:33:34] NETWORK: DevNet: Resolved SDKVGO-TEST-08.vanguardsoh.net (64.37.176.119)
[04/22/07 15:33:34] NETWORK: DevNet: Client received from 64.37.176.119:10114: CHALLENGE VER=3186 CHALLENGE=-1082354007 STATS=0
[04/22/07 15:33:34] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n12_n9 LONE=0 IP=0.0.0.0 PORT=10114
[04/22/07 15:33:34] INFO: Log: Sending join.
[04/22/07 15:33:35] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:33:35] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -102424.000000, 7434.000000, 1687.973022   TRAVLocXYZ = -102356.953125, 8210.434570, 1589.541260  (V = )
[04/22/07 15:33:38] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-13,-9)
[04/22/07 15:33:38] INFO: Log: * * * Moving to chunk -13, -9.  PLocXYZ = -102443.046875, 6675.525879, 1613.697144   TRAVLocXYZ = 102356.953125, 6675.525879, 1613.697144
[04/22/07 15:33:38] INFO: Log: VgPlanet::MoveViewActorToChunk(-13,-9) completed in 0.000000 seconds. (V = )
[04/22/07 15:33:38] INFO: Log: Connecting to SDKVGO-TEST-07.vanguardsoh.net:10114 (chunk_n13_n9)
[04/22/07 15:33:38] INFO: Log: Browse: SDKVGO-TEST-07.vanguardsoh.net:10114/Entry.vgr
[04/22/07 15:33:38] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:33:38] NETWORK: DevNet: Resolved SDKVGO-TEST-07.vanguardsoh.net (64.37.176.118)
[04/22/07 15:33:38] NETWORK: DevNet: Client received from 64.37.176.118:10114: CHALLENGE VER=3186 CHALLENGE=-1914580093 STATS=0
[04/22/07 15:33:39] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n13_n9 LONE=0 IP=0.0.0.0 PORT=10114
[04/22/07 15:33:39] INFO: Log: Sending join.
[04/22/07 15:33:39] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:33:39] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -102424.000000, 7434.000000, 1687.993286   TRAVLocXYZ = 102356.953125, 6675.525879, 1613.697144  (V = )
[04/22/07 15:37:12] INFO: Log: Connecting to SDKVGO-TEST-02.vanguardsoh.net:10139 (Chunk_n18_n11)
[04/22/07 15:37:12] INFO: Log: Browse: SDKVGO-TEST-02.vanguardsoh.net:10139/Entry.vgr
[04/22/07 15:37:12] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:37:12] NETWORK: DevNet: Resolved SDKVGO-TEST-02.vanguardsoh.net (64.37.176.113)
[04/22/07 15:37:13] NETWORK: DevNet: Client received from 64.37.176.113:10139: CHALLENGE VER=3186 CHALLENGE=1968161146 STATS=0
[04/22/07 15:37:13] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n11 LONE=0 IP=0.0.0.0 PORT=10139
[04/22/07 15:37:13] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:13] INFO: Log: Bringing Level Chunk_n18_n11.myLevel up for play...
[04/22/07 15:37:13] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:13] INFO: Log: Bringing Level Chunk_n19_n12.myLevel up for play...
[04/22/07 15:37:14] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:14] INFO: Log: Bringing Level Chunk_n18_n12.myLevel up for play...
[04/22/07 15:37:14] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:14] INFO: Log: Bringing Level Chunk_n17_n12.myLevel up for play...
[04/22/07 15:37:14] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:14] INFO: Log: Bringing Level Chunk_n19_n11.myLevel up for play...
[04/22/07 15:37:15] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:15] INFO: Log: Bringing Level Chunk_n17_n11.myLevel up for play...
[04/22/07 15:37:15] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:15] INFO: Log: Bringing Level Chunk_n19_n10.myLevel up for play...
[04/22/07 15:37:15] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:15] INFO: Log: Bringing Level Chunk_n18_n10.myLevel up for play...
[04/22/07 15:37:15] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:37:15] INFO: Log: Bringing Level Chunk_n17_n10.myLevel up for play...
[04/22/07 15:37:15] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/22/07 15:37:15] INFO: Log: Sending join.
[04/22/07 15:37:15] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:39:36] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-17,-11)
[04/22/07 15:39:36] INFO: Log: * * * Moving to chunk -17, -11.  PLocXYZ = 102444.726563, 25918.111328, 5366.090820   TRAVLocXYZ = -102355.273438, 25918.111328, 5366.090820
[04/22/07 15:39:36] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:39:36] INFO: Log: Bringing Level Chunk_n16_n12.myLevel up for play...
[04/22/07 15:39:37] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:39:37] INFO: Log: Bringing Level Chunk_n16_n11.myLevel up for play...
[04/22/07 15:39:37] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 15:39:37] INFO: Log: Bringing Level Chunk_n16_n10.myLevel up for play...
[04/22/07 15:39:37] INFO: Log: VgPlanet::MoveViewActorToChunk(-17,-11) completed in 1.365000 seconds. (V = )
[04/22/07 15:39:38] INFO: Log: Connecting to SDKVGO-TEST-13.vanguardsoh.net:10114 (chunk_n17_n11)
[04/22/07 15:39:38] INFO: Log: Browse: SDKVGO-TEST-13.vanguardsoh.net:10114/Entry.vgr
[04/22/07 15:39:38] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:39:39] NETWORK: DevNet: Resolved SDKVGO-TEST-13.vanguardsoh.net (64.37.176.124)
[04/22/07 15:39:39] NETWORK: DevNet: Client received from 64.37.176.124:10114: CHALLENGE VER=3186 CHALLENGE=-1991867598 STATS=0
[04/22/07 15:39:39] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n17_n11 LONE=0 IP=0.0.0.0 PORT=10114
[04/22/07 15:39:39] INFO: Log: Sending join.
[04/22/07 15:39:39] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:39:40] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 84294.000000, 5956.000000, 12534.549805   TRAVLocXYZ = -102355.273438, 25918.111328, 5366.090820  (V = )
[04/22/07 15:41:38] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[04/22/07 15:52:39] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-11)
[04/22/07 15:52:39] INFO: Log: * * * Moving to chunk -18, -11.  PLocXYZ = -102440.484375, 7769.945801, 6791.800293   TRAVLocXYZ = 102359.515625, 7769.945801, 6791.800293
[04/22/07 15:52:39] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-11) completed in 0.000000 seconds. (V = )
[04/22/07 15:52:40] INFO: Log: Connecting to SDKVGO-TEST-02.vanguardsoh.net:10139 (Chunk_n18_n11)
[04/22/07 15:52:40] INFO: Log: Browse: SDKVGO-TEST-02.vanguardsoh.net:10139/Entry.vgr
[04/22/07 15:52:40] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:52:40] NETWORK: DevNet: Resolved SDKVGO-TEST-02.vanguardsoh.net (64.37.176.113)
[04/22/07 15:52:40] NETWORK: DevNet: Client received from 64.37.176.113:10139: CHALLENGE VER=3186 CHALLENGE=495345812 STATS=0
[04/22/07 15:52:40] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n11 LONE=0 IP=0.0.0.0 PORT=10139
[04/22/07 15:52:40] INFO: Log: Sending join.
[04/22/07 15:52:40] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:52:41] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -102242.000000, 8300.000000, 6929.963379   TRAVLocXYZ = 102359.515625, 7769.945801, 6791.800293  (V = )
[04/22/07 15:53:24] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-17,-11)
[04/22/07 15:53:24] INFO: Log: * * * Moving to chunk -17, -11.  PLocXYZ = 102441.562500, -43613.828125, 3957.153320   TRAVLocXYZ = -102358.437500, -43613.828125, 3957.153320
[04/22/07 15:53:24] INFO: Log: VgPlanet::MoveViewActorToChunk(-17,-11) completed in 0.000000 seconds. (V = )
[04/22/07 15:53:24] INFO: Log: Connecting to SDKVGO-TEST-13.vanguardsoh.net:10114 (chunk_n17_n11)
[04/22/07 15:53:24] INFO: Log: Browse: SDKVGO-TEST-13.vanguardsoh.net:10114/Entry.vgr
[04/22/07 15:53:24] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:53:24] NETWORK: DevNet: Resolved SDKVGO-TEST-13.vanguardsoh.net (64.37.176.124)
[04/22/07 15:53:25] NETWORK: DevNet: Client received from 64.37.176.124:10114: CHALLENGE VER=3186 CHALLENGE=623079838 STATS=0
[04/22/07 15:53:25] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n17_n11 LONE=0 IP=0.0.0.0 PORT=10114
[04/22/07 15:53:25] INFO: Log: Sending join.
[04/22/07 15:53:25] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:53:25] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -102242.000000, 8300.000000, 6929.952148   TRAVLocXYZ = -102358.437500, -43613.828125, 3957.153320  (V = )
[04/22/07 15:55:21] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-17,-10)
[04/22/07 15:55:21] INFO: Log: * * * Moving to chunk -17, -10.  PLocXYZ = -37599.394531, -102478.953125, 4030.702881   TRAVLocXYZ = -37599.394531, 102321.046875, 4030.702881
[04/22/07 15:55:21] INFO: Log: Level is Level Chunk_n17_n11.myLevel
[04/22/07 15:55:21] INFO: Log: Bringing Level Chunk_n18_n9.myLevel up for play...
[04/22/07 15:55:21] INFO: Log: Level is Level Chunk_n17_n11.myLevel
[04/22/07 15:55:21] INFO: Log: Bringing Level Chunk_n17_n9.myLevel up for play...
[04/22/07 15:55:22] INFO: Log: Level is Level Chunk_n17_n11.myLevel
[04/22/07 15:55:22] INFO: Log: Bringing Level Chunk_n16_n9.myLevel up for play...
[04/22/07 15:55:22] INFO: Log: VgPlanet::MoveViewActorToChunk(-17,-10) completed in 0.849000 seconds. (V = )
[04/22/07 15:55:22] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10127 (Chunk_n17_n10)
[04/22/07 15:55:22] INFO: Log: Browse: SDKVGO-TEST-10.vanguardsoh.net:10127/Entry.vgr
[04/22/07 15:55:22] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 15:55:24] NETWORK: DevNet: Resolved SDKVGO-TEST-10.vanguardsoh.net (64.37.176.121)
[04/22/07 15:55:24] NETWORK: DevNet: Client received from 64.37.176.121:10127: CHALLENGE VER=3186 CHALLENGE=271499048 STATS=0
[04/22/07 15:55:24] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n17_n10 LONE=0 IP=0.0.0.0 PORT=10127
[04/22/07 15:55:24] INFO: Log: Sending join.
[04/22/07 15:55:24] NETWORK: DevNet: Client received: JOINED 
[04/22/07 15:55:25] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -91321.000000, -83760.000000, 3991.951904   TRAVLocXYZ = -37599.394531, 102321.046875, 4030.702881  (V = )
[04/22/07 15:57:32] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[04/22/07 15:57:32] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): HANDLE_CREATED (4), Status: 
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): RESOLVING_NAME (30), Status: playersqueue.station.sony.com
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): NAME_RESOLVED (14), Status: 199.108.0.135
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): CONNECTING_TO_SERVER (14), Status: 199.108.0.135
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): CONNECTED_TO_SERVER (14), Status: 199.108.0.135
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): SENDING_REQUEST (0), Status: (null)
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): REQUEST_SENT (4), Status: É
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): SENDING_REQUEST (0), Status: (null)
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): REQUEST_SENT (4), Status: Á3
[04/22/07 15:57:38] INFO: Log: Callback received msg: Upload ID (0): RECEIVING_RESPONSE (0), Status: (null)
[04/22/07 15:57:44] INFO: Log: Callback received msg: Upload ID (0): RESPONSE_RECEIVED (4), Status: 
[04/22/07 15:57:44] INFO: Log: HttpQueryInfo: HTTP/1.1 200 OK
Date: Sun, 22 Apr 2007 19:57:32 GMT
Set-Cookie: JSESSIONID=6749220F76B188E5285EAEF638A77C0F.sdk-vgspt9-4209; Path=/
messageID: ID:sdk-vgspt9.station.sony.com-42069-1173288758890-4:455827:1:1:1
Content-Length: 0
Content-Type: text/plain; charset=UTF-8


[04/22/07 15:57:44] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[04/22/07 15:57:44] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[04/22/07 16:00:33] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-10)
[04/22/07 16:00:33] INFO: Log: * * * Moving to chunk -18, -10.  PLocXYZ = -101911.898438, 20627.605469, -17.780998   TRAVLocXYZ = 101900.000000, 20627.605469, 482.218994
[04/22/07 16:00:33] INFO: Log: Level is Level Chunk_n17_n10.myLevel
[04/22/07 16:00:33] INFO: Log: Bringing Level Chunk_n19_n9.myLevel up for play...
[04/22/07 16:00:33] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-10) completed in 0.261000 seconds. (V = )
[04/22/07 16:00:33] INFO: Log: Connecting to SDKVGO-TEST-20.vanguardsoh.net:10117 (Chunk_n18_n10)
[04/22/07 16:00:33] INFO: Log: Browse: SDKVGO-TEST-20.vanguardsoh.net:10117/Entry.vgr
[04/22/07 16:00:33] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 16:00:33] NETWORK: DevNet: Resolved SDKVGO-TEST-20.vanguardsoh.net (64.37.176.131)
[04/22/07 16:00:33] NETWORK: DevNet: Client received from 64.37.176.131:10117: CHALLENGE VER=3186 CHALLENGE=-1893263980 STATS=0
[04/22/07 16:00:33] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n10 LONE=0 IP=0.0.0.0 PORT=10117
[04/22/07 16:00:33] INFO: Log: Sending join.
[04/22/07 16:00:34] NETWORK: DevNet: Client received: JOINED 
[04/22/07 16:00:34] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -95276.000000, 23205.000000, 81.973000   TRAVLocXYZ = 101900.000000, 20627.605469, 482.218994  (V = )
[04/22/07 16:04:25] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[04/22/07 16:04:25] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[04/22/07 16:09:28] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10127 (Chunk_n17_n10)
[04/22/07 16:09:28] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10127 (Chunk_n17_n10)
[04/22/07 16:09:28] INFO: Log: Browse: SDKVGO-TEST-10.vanguardsoh.net:10127/Entry.vgr
[04/22/07 16:09:28] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 16:09:28] NETWORK: DevNet: Resolved SDKVGO-TEST-10.vanguardsoh.net (64.37.176.121)
[04/22/07 16:09:28] NETWORK: DevNet: Client received from 64.37.176.121:10127: CHALLENGE VER=3186 CHALLENGE=414427080 STATS=0
[04/22/07 16:09:28] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n17_n10 LONE=0 IP=0.0.0.0 PORT=10127
[04/22/07 16:09:28] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/22/07 16:09:28] INFO: Log: Sending join.
[04/22/07 16:09:29] NETWORK: DevNet: Client received: JOINED 
[04/22/07 16:09:38] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[04/22/07 16:09:38] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[04/22/07 16:20:24] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[04/22/07 16:20:24] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[04/22/07 16:47:03] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-10)
[04/22/07 16:47:03] INFO: Log: * * * Moving to chunk -18, -10.  PLocXYZ = -102454.359375, 37966.519531, 796.489929   TRAVLocXYZ = 102345.640625, 37966.519531, 796.489929
[04/22/07 16:47:03] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-10) completed in 0.000000 seconds. (V = )
[04/22/07 16:47:03] INFO: Log: Connecting to SDKVGO-TEST-20.vanguardsoh.net:10117 (Chunk_n18_n10)
[04/22/07 16:47:03] INFO: Log: Browse: SDKVGO-TEST-20.vanguardsoh.net:10117/Entry.vgr
[04/22/07 16:47:03] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 16:47:03] NETWORK: DevNet: Resolved SDKVGO-TEST-20.vanguardsoh.net (64.37.176.131)
[04/22/07 16:47:03] NETWORK: DevNet: Client received from 64.37.176.131:10117: CHALLENGE VER=3186 CHALLENGE=1585006098 STATS=0
[04/22/07 16:47:03] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n10 LONE=0 IP=0.0.0.0 PORT=10117
[04/22/07 16:47:03] INFO: Log: Sending join.
[04/22/07 16:47:03] NETWORK: DevNet: Client received: JOINED 
[04/22/07 16:47:04] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -77759.000000, 45969.000000, 437.951996   TRAVLocXYZ = 102345.640625, 37966.519531, 796.489929  (V = )
[04/22/07 16:48:16] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-11)
[04/22/07 16:48:16] INFO: Log: * * * Moving to chunk -18, -11.  PLocXYZ = 52849.406250, 102458.289063, 5523.394531   TRAVLocXYZ = 52849.406250, -102341.710938, 5523.394531
[04/22/07 16:48:16] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-11) completed in 0.000000 seconds. (V = )
[04/22/07 16:48:16] INFO: Log: Connecting to SDKVGO-TEST-02.vanguardsoh.net:10139 (Chunk_n18_n11)
[04/22/07 16:48:16] INFO: Log: Browse: SDKVGO-TEST-02.vanguardsoh.net:10139/Entry.vgr
[04/22/07 16:48:16] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 16:48:16] NETWORK: DevNet: Resolved SDKVGO-TEST-02.vanguardsoh.net (64.37.176.113)
[04/22/07 16:48:16] NETWORK: DevNet: Client received from 64.37.176.113:10139: CHALLENGE VER=3186 CHALLENGE=-818558178 STATS=0
[04/22/07 16:48:16] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n11 LONE=0 IP=0.0.0.0 PORT=10139
[04/22/07 16:48:16] INFO: Log: Sending join.
[04/22/07 16:48:16] NETWORK: DevNet: Client received: JOINED 
[04/22/07 16:48:17] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 62375.000000, 89086.000000, 4871.981445   TRAVLocXYZ = 52849.406250, -102341.710938, 5523.394531  (V = )
[04/22/07 16:50:18] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-12)
[04/22/07 16:50:18] INFO: Log: * * * Moving to chunk -18, -12.  PLocXYZ = 20639.113281, 102454.468750, 4778.791992   TRAVLocXYZ = 20639.113281, -102345.531250, 4778.791992
[04/22/07 16:50:18] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 16:50:18] INFO: Log: Bringing Level Chunk_n19_n13.myLevel up for play...
[04/22/07 16:50:19] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 16:50:19] INFO: Log: Bringing Level Chunk_n18_n13.myLevel up for play...
[04/22/07 16:50:19] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 16:50:19] INFO: Log: Bringing Level Chunk_n17_n13.myLevel up for play...
[04/22/07 16:50:19] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-12) completed in 1.076000 seconds. (V = )
[04/22/07 16:50:19] INFO: Log: Connecting to SDKVGO-TEST-11.vanguardsoh.net:10129 (Chunk_n18_n12)
[04/22/07 16:50:19] INFO: Log: Browse: SDKVGO-TEST-11.vanguardsoh.net:10129/Entry.vgr
[04/22/07 16:50:19] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 16:50:19] NETWORK: DevNet: Resolved SDKVGO-TEST-11.vanguardsoh.net (64.37.176.122)
[04/22/07 16:50:20] NETWORK: DevNet: Client received from 64.37.176.122:10129: CHALLENGE VER=3186 CHALLENGE=1654817462 STATS=0
[04/22/07 16:50:20] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n12 LONE=0 IP=0.0.0.0 PORT=10129
[04/22/07 16:50:20] INFO: Log: Sending join.
[04/22/07 16:50:20] NETWORK: DevNet: Client received: JOINED 
[04/22/07 16:50:20] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 20736.947266, 100197.492188, 29588.869141   TRAVLocXYZ = 20639.113281, -102345.531250, 4778.791992  (V = )
[04/22/07 16:51:16] INFO: Log: Collecting garbage
[04/22/07 16:51:17] INFO: Log: Purging garbage
[04/22/07 16:51:19] INFO: Log: Garbage: objects: 112405->55812; refs: 717518
[04/22/07 16:55:47] WARN: Warning: Missing EMFXMesh EMFXMesh UEM_GuardianWarehouse_M_tool.Guardian_Warehouse_M_char_tool_0_C_0 imported from file ..\AssetsTest\Characters\Meshes\UEM_GuardianWarehouse_M_tool.uem referenced by ..\AssetsTest\Characters\Meshes\SWORD_ITEMS.uem
[04/22/07 16:55:47] WARN: Warning: Missing Action Action WEAPON_ACTIONS.EBON_BLADE_DARK_GLOW_RW_2_70036 imported from file ..\AssetsTest\Actions\WEAPON_ACTIONS.acn referenced by ..\Assets\Abilities\WEAPON_PROC_ABILITIES.aby
[04/22/07 16:55:47] WARN: Warning: Missing Action Action WEAPON_ACTIONS.EBON_BLADE_DARK_GLOW_RW_1_70007 imported from file ..\AssetsTest\Actions\WEAPON_ACTIONS.acn referenced by ..\Assets\Abilities\WEAPON_PROC_ABILITIES.aby
[04/22/07 16:56:00] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 16:56:00] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 16:56:07] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 16:56:07] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 16:58:04] WARN: Warning: Missing EMFXMesh EMFXMesh BACK_ITEMS.Generic_World.M_BACK_411 imported from file ..\AssetsTest\Characters\Meshes\BACK_ITEMS.uem referenced by ..\AssetsTest\Characters\Meshes\CHEST_ITEMS.uem
[04/22/07 16:58:13] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 16:58:13] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 16:58:20] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 16:58:20] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:00:41] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:00:41] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:00:45] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:00:45] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:03:04] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:03:04] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:03:54] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:03:54] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:04:15] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:04:15] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:04:42] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:04:42] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:05:56] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:05:56] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:06:32] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:06:32] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:06:48] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:06:48] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:07:23] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:07:23] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:07:40] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:07:40] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:08:33] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:08:33] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:08:42] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:08:42] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:09:13] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:09:13] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:09:37] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:09:37] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:09:43] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:09:43] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:10:21] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:10:21] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:11:43] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:11:43] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:16:08] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:16:08] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:20:08] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:20:08] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:20:27] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:20:27] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:20:29] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:20:29] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 17:22:42] INFO: Log: Connecting to SDKVGO-TEST-02.vanguardsoh.net:10139 (Chunk_n18_n11)
[04/22/07 17:22:42] INFO: Log: Connecting to SDKVGO-TEST-02.vanguardsoh.net:10139 (Chunk_n18_n11)
[04/22/07 17:22:42] INFO: Log: Browse: SDKVGO-TEST-02.vanguardsoh.net:10139/Entry.vgr
[04/22/07 17:22:42] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 17:22:42] NETWORK: DevNet: Resolved SDKVGO-TEST-02.vanguardsoh.net (64.37.176.113)
[04/22/07 17:22:43] NETWORK: DevNet: Client received from 64.37.176.113:10139: CHALLENGE VER=3186 CHALLENGE=-1574792328 STATS=0
[04/22/07 17:22:43] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n11 LONE=0 IP=0.0.0.0 PORT=10139
[04/22/07 17:22:43] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 17:22:43] INFO: Log: Bringing Level Chunk_n19_n10.myLevel up for play...
[04/22/07 17:22:43] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 17:22:43] INFO: Log: Bringing Level Chunk_n18_n10.myLevel up for play...
[04/22/07 17:22:43] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 17:22:43] INFO: Log: Bringing Level Chunk_n17_n10.myLevel up for play...
[04/22/07 17:22:43] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/22/07 17:22:43] INFO: Log: Sending join.
[04/22/07 17:22:43] NETWORK: DevNet: Client received: JOINED 
[04/22/07 17:22:49] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[04/22/07 17:22:49] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[04/22/07 17:48:04] WARN: Warning: Failed to load 'UEA_giant_M_crft': Can't find file 'UEA_giant_M_crft'
[04/22/07 17:48:04] WARN: Warning: Failed loading package: Can't find file 'UEA_giant_M_crft'
[04/22/07 18:02:32] WARN: Warning: Failed to load 'Sound UISounds.LeatherOn ': Failed to find object 'Sound UISounds.LeatherOn '
[04/22/07 18:12:44] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 18:12:44] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 18:12:56] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 18:12:56] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 18:12:57] WARN: Warning: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 18:12:57] INFO: Log: Failed to load 'Sound CombatSounds.SlashVToughHideCritical': Failed to find object 'Sound CombatSounds.SlashVToughHideCritical'
[04/22/07 18:53:13] INFO: Log: Callback received msg: Upload ID (1): HANDLE_CREATED (4), Status: 
[04/22/07 18:53:13] INFO: Log: Callback received msg: Upload ID (1): CONNECTING_TO_SERVER (14), Status: 199.108.0.135
[04/22/07 18:53:13] INFO: Log: Callback received msg: Upload ID (1): CONNECTED_TO_SERVER (14), Status: 199.108.0.135
[04/22/07 18:53:13] INFO: Log: Callback received msg: Upload ID (1): SENDING_REQUEST (0), Status: (null)
[04/22/07 18:53:13] INFO: Log: Callback received msg: Upload ID (1): REQUEST_SENT (4), Status: É
[04/22/07 18:53:13] INFO: Log: Callback received msg: Upload ID (1): SENDING_REQUEST (0), Status: (null)
[04/22/07 18:53:13] INFO: Log: Callback received msg: Upload ID (1): REQUEST_SENT (4), Status: ä$
[04/22/07 18:53:13] INFO: Log: Callback received msg: Upload ID (1): RECEIVING_RESPONSE (0), Status: (null)
[04/22/07 18:53:19] INFO: Log: Callback received msg: Upload ID (1): RESPONSE_RECEIVED (4), Status: 
[04/22/07 18:53:19] INFO: Log: HttpQueryInfo: HTTP/1.1 200 OK
Date: Sun, 22 Apr 2007 22:53:05 GMT
Set-Cookie: JSESSIONID=88BCD0E657D5FA26E986E9C4146D7D73.sdk-vgspt9-4209; Path=/
messageID: ID:sdk-vgspt9.station.sony.com-42069-1173288758890-4:457310:1:1:1
Content-Length: 0
Content-Type: text/plain; charset=UTF-8


[04/22/07 18:53:19] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[04/22/07 18:53:19] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[04/22/07 19:12:25] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-10)
[04/22/07 19:12:25] INFO: Log: * * * Moving to chunk -18, -10.  PLocXYZ = 42323.890625, -102444.906250, 1730.423950   TRAVLocXYZ = 42323.890625, 102355.093750, 1730.423950
[04/22/07 19:12:26] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 19:12:26] INFO: Log: Bringing Level Chunk_n19_n9.myLevel up for play...
[04/22/07 19:12:26] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 19:12:26] INFO: Log: Bringing Level Chunk_n18_n9.myLevel up for play...
[04/22/07 19:12:26] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/22/07 19:12:26] INFO: Log: Bringing Level Chunk_n17_n9.myLevel up for play...
[04/22/07 19:12:26] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-10) completed in 0.186000 seconds. (V = )
[04/22/07 19:12:26] INFO: Log: Connecting to SDKVGO-TEST-20.vanguardsoh.net:10117 (Chunk_n18_n10)
[04/22/07 19:12:26] INFO: Log: Browse: SDKVGO-TEST-20.vanguardsoh.net:10117/Entry.vgr
[04/22/07 19:12:26] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 19:12:26] NETWORK: DevNet: Resolved SDKVGO-TEST-20.vanguardsoh.net (64.37.176.131)
[04/22/07 19:12:26] NETWORK: DevNet: Client received from 64.37.176.131:10117: CHALLENGE VER=3186 CHALLENGE=424142374 STATS=0
[04/22/07 19:12:26] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n10 LONE=0 IP=0.0.0.0 PORT=10117
[04/22/07 19:12:26] INFO: Log: Sending join.
[04/22/07 19:12:26] NETWORK: DevNet: Client received: JOINED 
[04/22/07 19:12:27] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 57242.000000, -71764.000000, 914.963257   TRAVLocXYZ = 42323.890625, 102355.093750, 1730.423950  (V = )
[04/22/07 19:14:50] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-17,-10)
[04/22/07 19:14:50] INFO: Log: * * * Moving to chunk -17, -10.  PLocXYZ = 102451.515625, 44265.750000, 1386.771973   TRAVLocXYZ = -102348.484375, 44265.750000, 1386.771973
[04/22/07 19:14:50] INFO: Log: Level is Level Chunk_n18_n10.myLevel
[04/22/07 19:14:50] INFO: Log: Bringing Level Chunk_n16_n11.myLevel up for play...
[04/22/07 19:14:50] INFO: Log: Level is Level Chunk_n18_n10.myLevel
[04/22/07 19:14:50] INFO: Log: Bringing Level Chunk_n16_n10.myLevel up for play...
[04/22/07 19:14:50] INFO: Log: Level is Level Chunk_n18_n10.myLevel
[04/22/07 19:14:50] INFO: Log: Bringing Level Chunk_n16_n9.myLevel up for play...
[04/22/07 19:14:50] INFO: Log: VgPlanet::MoveViewActorToChunk(-17,-10) completed in 0.220000 seconds. (V = )
[04/22/07 19:14:50] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10127 (Chunk_n17_n10)
[04/22/07 19:14:50] INFO: Log: Browse: SDKVGO-TEST-10.vanguardsoh.net:10127/Entry.vgr
[04/22/07 19:14:50] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 19:14:50] NETWORK: DevNet: Resolved SDKVGO-TEST-10.vanguardsoh.net (64.37.176.121)
[04/22/07 19:14:50] NETWORK: DevNet: Client received from 64.37.176.121:10127: CHALLENGE VER=3186 CHALLENGE=685109622 STATS=0
[04/22/07 19:14:51] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n17_n10 LONE=0 IP=0.0.0.0 PORT=10127
[04/22/07 19:14:51] INFO: Log: Sending join.
[04/22/07 19:14:51] NETWORK: DevNet: Client received: JOINED 
[04/22/07 19:14:51] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 84331.992188, 44399.996094, 37999.089844   TRAVLocXYZ = -102348.484375, 44265.750000, 1386.771973  (V = )
[04/22/07 19:23:18] INFO: Log: Collecting garbage
[04/22/07 19:23:19] INFO: Log: Purging garbage
[04/22/07 19:23:23] INFO: Log: Garbage: objects: 100028->60836; refs: 768985
[04/22/07 19:25:38] WARN: Warning: Missing EMFXMesh EMFXMesh BACK_ITEMS.Generic_World.M_BACK_411 imported from file ..\AssetsTest\Characters\Meshes\BACK_ITEMS.uem referenced by ..\AssetsTest\Characters\Meshes\CHEST_ITEMS.uem
[04/22/07 19:26:50] WARN: Warning: Missing EMFXMesh EMFXMesh UEM_GuardianWarehouse_M_tool.Guardian_Warehouse_M_char_tool_0_C_0 imported from file ..\AssetsTest\Characters\Meshes\UEM_GuardianWarehouse_M_tool.uem referenced by ..\AssetsTest\Characters\Meshes\SWORD_ITEMS.uem
[04/22/07 19:40:50] WARN: Warning: Missing Action Action WEAPON_ACTIONS.EBON_BLADE_DARK_GLOW_RW_2_70036 imported from file ..\AssetsTest\Actions\WEAPON_ACTIONS.acn referenced by ..\Assets\Abilities\WEAPON_PROC_ABILITIES.aby
[04/22/07 19:40:50] WARN: Warning: Missing Action Action WEAPON_ACTIONS.EBON_BLADE_DARK_GLOW_RW_1_70007 imported from file ..\AssetsTest\Actions\WEAPON_ACTIONS.acn referenced by ..\Assets\Abilities\WEAPON_PROC_ABILITIES.aby
[04/22/07 19:56:41] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-10)
[04/22/07 19:56:41] INFO: Log: * * * Moving to chunk -18, -10.  PLocXYZ = -102451.273438, 34911.589844, 704.511353   TRAVLocXYZ = 102348.726563, 34911.589844, 704.511353
[04/22/07 19:56:41] INFO: Log: Level is Level Chunk_n17_n10.myLevel
[04/22/07 19:56:41] INFO: Log: Bringing Level Chunk_n19_n11.myLevel up for play...
[04/22/07 19:56:41] INFO: Log: Level is Level Chunk_n17_n10.myLevel
[04/22/07 19:56:41] INFO: Log: Bringing Level Chunk_n19_n10.myLevel up for play...
[04/22/07 19:56:41] INFO: Log: Level is Level Chunk_n17_n10.myLevel
[04/22/07 19:56:41] INFO: Log: Bringing Level Chunk_n19_n9.myLevel up for play...
[04/22/07 19:56:41] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-10) completed in 0.329000 seconds. (V = )
[04/22/07 19:56:41] INFO: Log: Connecting to SDKVGO-TEST-20.vanguardsoh.net:10117 (Chunk_n18_n10)
[04/22/07 19:56:41] INFO: Log: Browse: SDKVGO-TEST-20.vanguardsoh.net:10117/Entry.vgr
[04/22/07 19:56:41] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 19:56:41] NETWORK: DevNet: Resolved SDKVGO-TEST-20.vanguardsoh.net (64.37.176.131)
[04/22/07 19:56:41] NETWORK: DevNet: Client received from 64.37.176.131:10117: CHALLENGE VER=3186 CHALLENGE=1855641946 STATS=0
[04/22/07 19:56:41] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n10 LONE=0 IP=0.0.0.0 PORT=10117
[04/22/07 19:56:42] INFO: Log: Sending join.
[04/22/07 19:56:42] NETWORK: DevNet: Client received: JOINED 
[04/22/07 19:56:42] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -83077.000000, 45257.000000, 508.924988   TRAVLocXYZ = 102348.726563, 34911.589844, 704.511353  (V = )
[04/22/07 19:59:18] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10127 (Chunk_n17_n10)
[04/22/07 19:59:18] INFO: Log: Browse: SDKVGO-TEST-10.vanguardsoh.net:10127/Entry.vgr
[04/22/07 19:59:18] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 19:59:18] NETWORK: DevNet: Resolved SDKVGO-TEST-10.vanguardsoh.net (64.37.176.121)
[04/22/07 19:59:19] NETWORK: DevNet: Client received from 64.37.176.121:10127: CHALLENGE VER=3186 CHALLENGE=-2126800876 STATS=0
[04/22/07 19:59:19] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n17_n10 LONE=0 IP=0.0.0.0 PORT=10127
[04/22/07 19:59:19] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/22/07 19:59:19] INFO: Log: Sending join.
[04/22/07 19:59:19] NETWORK: DevNet: Client received: JOINED 
[04/22/07 20:03:25] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-10)
[04/22/07 20:03:25] INFO: Log: * * * Moving to chunk -18, -10.  PLocXYZ = -102441.039063, 50137.375000, 1497.500000   TRAVLocXYZ = 102358.960938, 50137.375000, 1497.500000
[04/22/07 20:03:25] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-10) completed in 0.000000 seconds. (V = )
[04/22/07 20:03:25] INFO: Log: Connecting to SDKVGO-TEST-20.vanguardsoh.net:10117 (Chunk_n18_n10)
[04/22/07 20:03:25] INFO: Log: Browse: SDKVGO-TEST-20.vanguardsoh.net:10117/Entry.vgr
[04/22/07 20:03:25] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 20:03:25] NETWORK: DevNet: Resolved SDKVGO-TEST-20.vanguardsoh.net (64.37.176.131)
[04/22/07 20:03:25] NETWORK: DevNet: Client received from 64.37.176.131:10117: CHALLENGE VER=3186 CHALLENGE=-291904288 STATS=0
[04/22/07 20:03:25] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n10 LONE=0 IP=0.0.0.0 PORT=10117
[04/22/07 20:03:25] INFO: Log: Sending join.
[04/22/07 20:03:25] NETWORK: DevNet: Client received: JOINED 
[04/22/07 20:03:26] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -97604.000000, 49935.000000, 1453.988037   TRAVLocXYZ = 102358.960938, 50137.375000, 1497.500000  (V = )
[04/22/07 20:05:26] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-17,-10)
[04/22/07 20:05:26] INFO: Log: * * * Moving to chunk -17, -10.  PLocXYZ = 102451.273438, 38595.601563, 814.809326   TRAVLocXYZ = -102348.726563, 38595.601563, 814.809326
[04/22/07 20:05:26] INFO: Log: VgPlanet::MoveViewActorToChunk(-17,-10) completed in 0.000000 seconds. (V = )
[04/22/07 20:05:26] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10127 (Chunk_n17_n10)
[04/22/07 20:05:26] INFO: Log: Browse: SDKVGO-TEST-10.vanguardsoh.net:10127/Entry.vgr
[04/22/07 20:05:26] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 20:05:26] NETWORK: DevNet: Resolved SDKVGO-TEST-10.vanguardsoh.net (64.37.176.121)
[04/22/07 20:05:26] NETWORK: DevNet: Client received from 64.37.176.121:10127: CHALLENGE VER=3186 CHALLENGE=1350174036 STATS=0
[04/22/07 20:05:26] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n17_n10 LONE=0 IP=0.0.0.0 PORT=10127
[04/22/07 20:05:27] INFO: Log: Sending join.
[04/22/07 20:05:27] NETWORK: DevNet: Client received: JOINED 
[04/22/07 20:05:27] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 101484.000000, 38653.000000, 55824.750000   TRAVLocXYZ = -102348.726563, 38595.601563, 814.809326  (V = )
[04/22/07 20:36:46] WARN: Warning: Failed to load 'Sound UISounds.LeatherOn ': Failed to find object 'Sound UISounds.LeatherOn '
[04/22/07 20:36:47] WARN: Warning: Failed to load 'Sound UISounds.LeatherOn ': Failed to find object 'Sound UISounds.LeatherOn '
[04/22/07 20:45:34] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-10)
[04/22/07 20:45:34] INFO: Log: * * * Moving to chunk -18, -10.  PLocXYZ = -102441.335938, -47470.726563, 127.909546   TRAVLocXYZ = 102358.664063, -47470.726563, 127.909546
[04/22/07 20:45:34] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-10) completed in 0.000000 seconds. (V = )
[04/22/07 20:45:34] INFO: Log: Connecting to SDKVGO-TEST-20.vanguardsoh.net:10117 (Chunk_n18_n10)
[04/22/07 20:45:34] INFO: Log: Browse: SDKVGO-TEST-20.vanguardsoh.net:10117/Entry.vgr
[04/22/07 20:45:34] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 20:45:34] NETWORK: DevNet: Resolved SDKVGO-TEST-20.vanguardsoh.net (64.37.176.131)
[04/22/07 20:45:34] NETWORK: DevNet: Client received from 64.37.176.131:10117: CHALLENGE VER=3186 CHALLENGE=-1741865682 STATS=0
[04/22/07 20:45:34] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n10 LONE=0 IP=0.0.0.0 PORT=10117
[04/22/07 20:45:34] INFO: Log: Sending join.
[04/22/07 20:45:34] NETWORK: DevNet: Client received: JOINED 
[04/22/07 20:45:35] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -94855.000000, -47032.000000, 278.981262   TRAVLocXYZ = 102358.664063, -47470.726563, 127.909546  (V = )
[04/22/07 20:45:35] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-17,-10)
[04/22/07 20:45:35] INFO: Log: * * * Moving to chunk -17, -10.  PLocXYZ = 102358.664063, -47470.726563, -9.252737   TRAVLocXYZ = -101900.000000, -47470.726563, 490.747253
[04/22/07 20:45:35] INFO: Log: VgPlanet::MoveViewActorToChunk(-17,-10) completed in 0.000000 seconds. (V = )
[04/22/07 20:45:35] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10127 (Chunk_n17_n10)
[04/22/07 20:45:35] INFO: Log: Browse: SDKVGO-TEST-10.vanguardsoh.net:10127/Entry.vgr
[04/22/07 20:45:35] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 20:45:35] NETWORK: DevNet: Resolved SDKVGO-TEST-10.vanguardsoh.net (64.37.176.121)
[04/22/07 20:45:36] NETWORK: DevNet: Client received from 64.37.176.121:10127: CHALLENGE VER=3186 CHALLENGE=1553327022 STATS=0
[04/22/07 20:45:36] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n17_n10 LONE=0 IP=0.0.0.0 PORT=10127
[04/22/07 20:45:36] INFO: Log: Sending join.
[04/22/07 20:45:36] NETWORK: DevNet: Client received: JOINED 
[04/22/07 20:45:37] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -94855.000000, -47032.000000, 278.924988   TRAVLocXYZ = -101900.000000, -47470.726563, 490.747253  (V = )
[04/22/07 20:45:40] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-10)
[04/22/07 20:45:40] INFO: Log: * * * Moving to chunk -18, -10.  PLocXYZ = -101901.601563, -47470.816406, -304.649200   TRAVLocXYZ = 101900.000000, -47470.816406, 195.350800
[04/22/07 20:45:40] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-10) completed in 0.000000 seconds. (V = )
[04/22/07 20:45:40] INFO: Log: Connecting to SDKVGO-TEST-20.vanguardsoh.net:10117 (Chunk_n18_n10)
[04/22/07 20:45:40] INFO: Log: Browse: SDKVGO-TEST-20.vanguardsoh.net:10117/Entry.vgr
[04/22/07 20:45:40] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 20:45:40] NETWORK: DevNet: Resolved SDKVGO-TEST-20.vanguardsoh.net (64.37.176.131)
[04/22/07 20:45:40] NETWORK: DevNet: Client received from 64.37.176.131:10117: CHALLENGE VER=3186 CHALLENGE=-1709297118 STATS=0
[04/22/07 20:45:41] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n10 LONE=0 IP=0.0.0.0 PORT=10117
[04/22/07 20:45:41] INFO: Log: Sending join.
[04/22/07 20:45:41] NETWORK: DevNet: Client received: JOINED 
[04/22/07 20:45:41] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -94855.000000, -47032.000000, 278.972992   TRAVLocXYZ = 101900.000000, -47470.816406, 195.350800  (V = )
[04/22/07 20:48:37] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10127 (Chunk_n17_n10)
[04/22/07 20:48:37] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10127 (Chunk_n17_n10)
[04/22/07 20:48:37] INFO: Log: Browse: SDKVGO-TEST-10.vanguardsoh.net:10127/Entry.vgr
[04/22/07 20:48:37] NETWORK: DevNet: Game client on port 0, rate 10000
[04/22/07 20:48:37] NETWORK: DevNet: Resolved SDKVGO-TEST-10.vanguardsoh.net (64.37.176.121)
[04/22/07 20:48:37] NETWORK: DevNet: Client received from 64.37.1