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Re: Boe?
Yeah, that's not entirely accurate. Crafters "whined" that crafted goods weren't leaving the economy so that a) they would see their own stuff back for sale after someone was done with it, at a much lower price than the crafter could usually make the item for; and b) at some point in time there just won't be a whole lot of need for crafted stuff, since it never goes away.
This issue holds true for other stuff too, but understandably enough crafters are worried about their own crafted items.
It's not a case of crafters being crap and not knowing how to market themselves - I personally have about 5 years of experience running crafting businesses in game, and I'm nowhere near as savvy as some. It's not that we don't know what we're doing. It's that the system will eventually make us even less needed than we are now.
Again, BoE may not be a solution (certainly not on its own) but I believe it's an honest effort on Sigil's part to address something that is an equally valid concern. We don't know if they're done yet, so we'll see.
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