View Single Post
Old 04-19-2007, 05:21 PM   #6 (permalink)
Naiya
Senior Member
 
Naiya's Avatar
 
 Additional Info
Last Online: 09-13-2007 02:10 PM
Join Date: Mar 2007
Location: Seattle, WA
Posts: 339

Level: 17

HP: 51 / 404
MP: 113 / 1726
EXP: 19%
Send a message via AIM to Naiya Send a message via MSN to Naiya Send a message via Yahoo to Naiya
Re: Quest rewards need some SERIOUS love.

Question - and something I just realized (so maybe I'm slow)

on test we are dealing with double XP, in short we are "screaming" (relatively) up levels, but the gear/rewards/etc is still at normal leveling rates.

I mean, when I think about that, I can't fault them much. We have the double XP so we can level and test things and as a draw to test... but to change the loot tables on the test enviro only to have them stripped out and reverted before it goes live seems like an AWFUL LOT of work

I'm not saying I don't agree that it seems like the rewards are disproportionate, I'm just saying that perhaps we are looking at it the wrong way. Perhaps we need to look at it as "If i were at the expected level - how would these drops work for me?"

my two copper - feel free to take it, leave it, pass it on
__________________
Beta > Real life cause there are no devs to fix the bugs in real life
I beat the internet! The last guy was really hard!
My wiki page - why would anyone want to know more about me?
Naiya is offline   Reply With Quote