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Senior Member
Additional Info
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Last Online: 03-27-2008 10:46 PM
Join Date: Mar 2007
Posts: 110
Level: 9
HP: 8 / 212
MP: 36 / 933
EXP: 50%
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Re: Portrait command cuasing CRASH
My point is it's not the discovery of items themselves that is crashing me, and I have no intention of ever portraiting myself, I'm saying that is what is crashing me when I get a discovery.
The updating of VGplayers is what is crashing me. I need the option to turn that off in options unless you want to go through and hold my hand ot find the thing thats wrong on my end to get this fixed as apparently it's just me with this problem.
Sound is disabled within game at the options screen.
Code:
[04/15/07 15:22:22] INFO: ====================================================
[04/15/07 15:22:22] INFO: Log opened.
[04/15/07 15:22:22] INFO: Init: Name subsystem initialized
[04/15/07 15:22:22] INFO: Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
[04/15/07 15:22:22] INFO: Init: Compiled: Apr 13 2007 14:37:37
[04/15/07 15:22:22] INFO: Init: Threadsafe Core: No
[04/15/07 15:22:22] INFO: Init: Base directory: C:\Vanguard\binTest\
[04/15/07 15:22:22] INFO: Init: Character set: Unicode
[04/15/07 15:22:44] INFO: DevLoad: Bound to IpDrv.dll
[04/15/07 15:22:44] INFO: DevLoad: Bound to Engine.dll
[04/15/07 15:22:44] INFO: DevLoad: Bound to Core.dll
[04/15/07 15:22:44] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll
[04/15/07 15:22:44] INFO: DevLoad: Bound to Window.dll
[04/15/07 15:22:44] INFO: Init: Object subsystem initialized
[04/15/07 15:22:44] INFO: Init: Computer: BLACKBIRD
[04/15/07 15:22:44] INFO: Init: User: Cary
[04/15/07 15:22:44] INFO: Init: CPU Page size=4096, Processors=2
[04/15/07 15:22:44] INFO: Init: CPU Detected: AuthenticAMD
[04/15/07 15:22:44] INFO: Init: CPU Features: MMX SSE SSE2 SSE3
[04/15/07 15:22:44] INFO: Init: CPU Speed=3453.935680 MHz
[04/15/07 15:22:44] INFO: Init: Memory total: Phys=2095596K Pagef=4034224K Virt=2097024K
[04/15/07 15:22:44] INFO: Init: Working set: 32000 / 159000
[04/15/07 15:22:44] INFO: Init: Process Info: Peak Memory Used: 20220 Working Set: 20220 PageFile: 21256
[04/15/07 15:22:44] INFO: Init: Added all subdirectories and cached all files in 0.022000 seconds
[04/15/07 15:22:44] INFO: Init: Loaded archive ..\AssetsTest\Archives\binaryprefabs.sgo containing 18225 files
[04/15/07 15:22:44] INFO: Init: Loaded archive ..\AssetsTest\Archives\binshaders.sgo containing 64 files
[04/15/07 15:22:44] INFO: Init: Loaded archive ..\AssetsTest\Archives\textdata.sgo containing 5 files
[04/15/07 15:22:46] INFO: Init: Unreal engine initialized
[04/15/07 15:22:46] INFO: Init: Client initialized
[04/15/07 15:22:46] INFO: Init: Direct3D adapters detected:
[04/15/07 15:22:46] INFO: Init: NVIDIA GeForce 7600 GS (nv4_disp.dll)
[04/15/07 15:22:46] INFO: Init: D3D Device: Video memory on board: 499
[04/15/07 15:22:46] INFO: Init: D3D Driver: AGP support detected
[04/15/07 15:22:46] INFO: Init: D3D Driver: PixelShaderVersion=3.0
[04/15/07 15:22:46] INFO: Init: D3D Driver: VertexShaderVersion=3.0
[04/15/07 15:22:46] INFO: Init: D3D Driver: MaxTextureBlendStages=8
[04/15/07 15:22:46] INFO: Init: D3D Driver: MaxSimultaneousTextures=8
[04/15/07 15:22:46] INFO: Init: D3D Driver: MaxActiveLights=8
[04/15/07 15:22:46] INFO: Init: D3D Driver: MaxPrimitiveCount=1048575
[04/15/07 15:22:46] INFO: Init: D3D Driver: MaxVertexIndex=1048575
[04/15/07 15:22:46] INFO: Init: D3D Driver: MaxStreams=16
[04/15/07 15:22:46] INFO: Init: D3D Driver: MaxStreamStride=255
[04/15/07 15:22:46] INFO: Init: D3D Driver: MaxVertexShaderConst=256
[04/15/07 15:22:46] INFO: Init: D3D Driver: Lighting buffer format: D3DFMT_A16B16G16R16F
[04/15/07 15:22:46] INFO: Init: D3D Driver: Lighting buffer supports Framebuffer Blending
[04/15/07 15:22:46] INFO: Init: D3D Driver: Device supports HW Shadow Maps
[04/15/07 15:22:46] INFO: Init: D3D Driver: Device supports FP Filtering
[04/15/07 15:22:46] INFO: Init: D3D Driver: Supports Shader Detail Level: 5
[04/15/07 15:22:46] INFO: Init: D3D Driver: Device supports Shader Model 3
[04/15/07 15:22:46] INFO: Init: D3D Driver: Using w- pixel fog
[04/15/07 15:22:46] INFO: Init: D3D Driver: Supports trilinear
[04/15/07 15:22:46] INFO: Init: D3D Driver: using cubemaps [with mipmaps]
[04/15/07 15:22:46] INFO: Init: D3D Driver: Supports BLENDDIFFUSEALPHA
[04/15/07 15:22:46] INFO: Init: D3D Driver: Supports LOD biasing
[04/15/07 15:22:46] INFO: Init: D3D Driver: Supports Z biasing
[04/15/07 15:22:46] INFO: Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
[04/15/07 15:22:46] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
[04/15/07 15:22:46] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
[04/15/07 15:22:46] INFO: Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
[04/15/07 15:22:46] INFO: Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
[04/15/07 15:22:46] INFO: Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
[04/15/07 15:22:46] INFO: Init: D3D Device: szDriver=nv4_disp.dll
[04/15/07 15:22:46] INFO: Init: D3D Device: szDescription=NVIDIA GeForce 7600 GS
[04/15/07 15:22:46] INFO: Init: D3D Device: wProduct=6
[04/15/07 15:22:46] INFO: Init: D3D Device: wVersion=14
[04/15/07 15:22:46] INFO: Init: D3D Device: wSubVersion=10
[04/15/07 15:22:46] INFO: Init: D3D Device: wBuild=9371
[04/15/07 15:22:46] INFO: Init: D3D Device: dwVendorId=4318
[04/15/07 15:22:46] INFO: Init: D3D Device: dwDeviceId=914
[04/15/07 15:22:46] INFO: Init: D3D Device: dwSubSysId=0
[04/15/07 15:22:46] INFO: Init: D3D Device: dwRevision=161
[04/15/07 15:22:46] INFO: Init: D3D Detected: NVIDIA video card.
[04/15/07 15:22:46] INFO: Init: GPUs detected: 1.
[04/15/07 15:22:46] INFO: Init: (Karma): Initializing Karma for game.
[04/15/07 15:22:46] INFO: Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0
[04/15/07 15:22:46] INFO: Log: Trying to connect to LoginServer at vanguardlogin1.soe.sony.com port 9000 ...
[04/15/07 15:22:46] INFO: Init: WinSock: I am black-bird (192.168.254.20)
[04/15/07 15:22:46] NETWORK: DevNet: Resolved vanguardlogin1.soe.sony.com (64.37.177.249)
[04/15/07 15:22:48] INFO: Log: Level is Level Entry.myLevel
[04/15/07 15:22:48] INFO: Log: Bringing Level Entry.myLevel up for play...
[04/15/07 15:22:48] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[04/15/07 15:22:48] INFO: Log: Level is Level loading_screen.myLevel
[04/15/07 15:22:48] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[04/15/07 15:22:48] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/15/07 15:22:49] INFO: Init: ALAudio: subsystem initialized.
[04/15/07 15:23:03] WARN: Warning: Missing EMFXMesh EMFXMesh BACK_ITEMS.Generic_World.M_BACK_411 imported from file ..\AssetsTest\Characters\Meshes\BACK_ITEMS.uem referenced by ..\AssetsTest\Characters\Meshes\CHEST_ITEMS.uem
[04/15/07 15:23:04] INFO: Init: Input system initialized for WindowsViewport
[04/15/07 15:23:04] INFO: Log: Opened viewport
[04/15/07 15:23:04] INFO: Log: Attempting to set resolution: 1280x1024 (Fullscreen)
[04/15/07 15:23:04] INFO: Init: Best-match display mode: 1280x1024x32@60
[04/15/07 15:23:04] INFO: Log: Using 32-bit back-buffer format (22)
[04/15/07 15:23:04] INFO: Log: Using 32-bit depth-buffer format (75)
[04/15/07 15:23:04] INFO: Log: FSAA support: 8x. Floating-point FSAA: 2x.
[04/15/07 15:23:04] INFO: Log: Creating device
[04/15/07 15:23:05] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[04/15/07 15:23:05] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[04/15/07 15:23:05] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[04/15/07 15:23:05] INFO: Init: Game engine initialized
[04/15/07 15:23:05] INFO: Log: Startup time: 21.107000 seconds
[04/15/07 15:23:06] INFO: Init: Start SGOUI Init Start
[04/15/07 15:23:07] INFO: Log: VGUIXmlWinManager construction time = 1.075002 sec
[04/15/07 15:23:07] INFO: Init: Start SGOUI Init End
[04/15/07 15:23:09] INFO: Log: Trying to connect to LoginServer at 64.37.176.112
port 10101 ...
[04/15/07 15:23:09] NETWORK: DevNet: Client received from 64.37.176.112:10101: CHALLENGE VER=3186 CHALLENGE=22737356 STATS=1
[04/15/07 15:23:09] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[04/15/07 15:23:09] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[04/15/07 15:23:11] INFO: Log: Trying to connect to WorldServer at sdkvgo-test-01.vanguardsoh.net port 10100 ...
[04/15/07 15:23:11] NETWORK: DevNet: Resolved sdkvgo-test-01.vanguardsoh.net (64.37.176.112)
[04/15/07 15:23:11] NETWORK: DevNet: Client received from 64.37.176.112:10100: CHALLENGE VER=3186 CHALLENGE=-280234634 STATS=1
[04/15/07 15:23:11] INFO: Log: Trying to connect to ChatServer at SDKVGO-TEST-01.vanguardsoh.net port 10102 ...
[04/15/07 15:23:11] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[04/15/07 15:23:11] INFO: Log: Trying to connect to SocialServer at SDKVGO-TEST-01.vanguardsoh.net port 10104 ...
[04/15/07 15:23:11] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[04/15/07 15:23:11] NETWORK: DevNet: Client received from 64.37.176.112:10104: CHALLENGE VER=3186 CHALLENGE=401609002 STATS=1
[04/15/07 15:23:11] INFO: Log: Sent login to ChatServer.
[04/15/07 15:23:12] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[04/15/07 15:23:13] INFO: Log: Sent login to SocialServer.
[04/15/07 15:23:14] WARN: Warning: Missing EMFXMesh EMFXMesh UEM_GuardianWarehouse_M_tool.Guardian_Warehouse_M_char_tool_0_C_0 imported from file ..\AssetsTest\Characters\Meshes\UEM_GuardianWarehouse_M_tool.uem referenced by ..\AssetsTest\Characters\Meshes\SWORD_ITEMS.uem
[04/15/07 15:23:17] INFO: Log: Connecting to SDKVGO-TEST-15.vanguardsoh.net:10140 (Chunk_n10_n8)
[04/15/07 15:23:17] INFO: Log: Browse: SDKVGO-TEST-15.vanguardsoh.net:10140/Entry.vgr
[04/15/07 15:23:17] NETWORK: DevNet: Game client on port 0, rate 10000
[04/15/07 15:23:17] NETWORK: DevNet: Resolved SDKVGO-TEST-15.vanguardsoh.net (64.37.176.126)
[04/15/07 15:23:18] NETWORK: DevNet: Client received from 64.37.176.126:10140: CHALLENGE VER=3186 CHALLENGE=666721264 STATS=0
[04/15/07 15:23:18] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n10_n8 LONE=0 IP=0.0.0.0 PORT=10140
[04/15/07 15:23:19] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx
[04/15/07 15:23:19] INFO: Log: Level is Level Chunk_n10_n8.myLevel
[04/15/07 15:23:19] INFO: Log: Bringing Level Chunk_n10_n8.myLevel up for play...
[04/15/07 15:23:19] INFO: Log: Level is Level Chunk_n10_n8.myLevel
[04/15/07 15:23:19] INFO: Log: Bringing Level Chunk_n11_n9.myLevel up for play...
[04/15/07 15:23:19] INFO: Log: Level is Level Chunk_n10_n8.myLevel
[04/15/07 15:23:19] INFO: Log: Bringing Level Chunk_n10_n9.myLevel up for play...
[04/15/07 15:23:19] INFO: Log: Level is Level Chunk_n10_n8.myLevel
[04/15/07 15:23:19] INFO: Log: Bringing Level Chunk_n9_n9.myLevel up for play...
[04/15/07 15:23:19] INFO: Log: Level is Level Chunk_n10_n8.myLevel
[04/15/07 15:23:19] INFO: Log: Bringing Level Chunk_n11_n8.myLevel up for play...
[04/15/07 15:23:19] INFO: Log: Level is Level Chunk_n10_n8.myLevel
[04/15/07 15:23:19] INFO: Log: Bringing Level Chunk_n9_n8.myLevel up for play...
[04/15/07 15:23:19] INFO: Log: Level is Level Chunk_n10_n8.myLevel
[04/15/07 15:23:19] INFO: Log: Bringing Level Chunk_n11_n7.myLevel up for play...
[04/15/07 15:23:19] INFO: Log: Level is Level Chunk_n10_n8.myLevel
[04/15/07 15:23:19] INFO: Log: Bringing Level Chunk_n10_n7.myLevel up for play...
[04/15/07 15:23:19] INFO: Log: Level is Level Chunk_n10_n8.myLevel
[04/15/07 15:23:19] INFO: Log: Bringing Level Chunk_n9_n7.myLevel up for play...
[04/15/07 15:23:19] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/15/07 15:23:24] INFO: Log: Sending join.
[04/15/07 15:23:25] NETWORK: DevNet: Client received: JOINED
[04/15/07 15:24:50] INFO: Log: Error assigning root for Ra70_P1_C2_Grid_lizardHuts_MI005, this is probably a result of compoundobjectMD.tab being out of date
[04/15/07 15:24:50] INFO: Log: Error assigning root for Ra70_P1_C2_Grid_lizardHuts_Ro005, this is probably a result of compoundobjectMD.tab being out of date
[04/15/07 15:24:54] INFO: Log: Error assigning root for Ra70_P1_C2_Grid_lizardHuts_MI001, this is probably a result of compoundobjectMD.tab being out of date
[04/15/07 15:24:54] INFO: Log: Error assigning root for Ra70_P1_C2_Grid_lizardHuts_Ro001, this is probably a result of compoundobjectMD.tab being out of date
[04/15/07 15:26:27] WARN: Warning: Failed to load 'EMFXMesh UEM_treePurpleBerry_M_char.treePurpleBerry_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_treePurpleBerry_M_char.treePurpleBerry_M_char_ALL_1_SKELETON'
[04/15/07 15:26:41] WARN: Warning: Failed to load 'EMFXMesh UEM_treePurpleBerry_M_char.treePurpleBerry_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_treePurpleBerry_M_char.treePurpleBerry_M_char_ALL_1_SKELETON'
[04/15/07 15:28:07] WARN: Warning: Failed to load 'EMFXMesh UEM_treePurpleBerry_M_char.treePurpleBerry_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_treePurpleBerry_M_char.treePurpleBerry_M_char_ALL_1_SKELETON'
[04/15/07 15:28:21] WARN: Warning: Failed to load 'UEA_giant_M_crft': Can't find file 'UEA_giant_M_crft'
[04/15/07 15:28:21] WARN: Warning: Failed loading package: Can't find file 'UEA_giant_M_crft'
[04/15/07 15:29:28] WARN: Warning: Failed to load 'EMFXMesh UEM_treePurpleBerry_M_char.treePurpleBerry_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_treePurpleBerry_M_char.treePurpleBerry_M_char_ALL_1_SKELETON'
[04/15/07 15:29:28] WARN: Warning: Failed to load 'EMFXMesh UEM_treePurpleBerry_M_char.treePurpleBerry_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_treePurpleBerry_M_char.treePurpleBerry_M_char_ALL_1_SKELETON'
[04/15/07 15:31:30] INFO: Log: Connecting to SDKVGO-TEST-19.vanguardsoh.net:10114 (chunk_n13_n9)
[04/15/07 15:31:30] INFO: Log: Browse: SDKVGO-TEST-19.vanguardsoh.net:10114/Entry.vgr
[04/15/07 15:31:30] NETWORK: DevNet: Game client on port 0, rate 10000
[04/15/07 15:31:30] NETWORK: DevNet: Resolved SDKVGO-TEST-19.vanguardsoh.net (64.37.176.130)
[04/15/07 15:31:30] NETWORK: DevNet: Client received from 64.37.176.130:10114: CHALLENGE VER=3186 CHALLENGE=365602218 STATS=0
[04/15/07 15:31:31] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n13_n9 LONE=0 IP=0.0.0.0 PORT=10114
[04/15/07 15:31:31] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/15/07 15:31:31] INFO: Log: Bringing Level chunk_n13_n9.myLevel up for play...
[04/15/07 15:31:31] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/15/07 15:31:31] INFO: Log: Bringing Level Chunk_n14_n10.myLevel up for play...
[04/15/07 15:31:31] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/15/07 15:31:31] INFO: Log: Bringing Level Chunk_n13_n10.myLevel up for play...
[04/15/07 15:31:31] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/15/07 15:31:31] INFO: Log: Bringing Level Chunk_n12_n10.myLevel up for play...
[04/15/07 15:31:31] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/15/07 15:31:31] INFO: Log: Bringing Level Chunk_n14_n9.myLevel up for play...
[04/15/07 15:31:31] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/15/07 15:31:31] INFO: Log: Bringing Level Chunk_n12_n9.myLevel up for play...
[04/15/07 15:31:31] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[04/15/07 15:31:31] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/15/07 15:31:31] INFO: Log: Bringing Level Chunk_n14_n8.myLevel up for play...
[04/15/07 15:31:31] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/15/07 15:31:31] INFO: Log: Bringing Level Chunk_n13_n8.myLevel up for play...
[04/15/07 15:31:32] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/15/07 15:31:32] INFO: Log: Bringing Level Chunk_n12_n8.myLevel up for play...
[04/15/07 15:31:32] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[04/15/07 15:31:32] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/15/07 15:31:32] INFO: Log: Sending join.
[04/15/07 15:31:32] NETWORK: DevNet: Client received: JOINED
[04/15/07 15:32:04] INFO: ScriptLog: StartDriving
[04/15/07 15:32:15] INFO: Log: Connecting to SDKVGO-TEST-09.vanguardsoh.net:10142 (Chunk_n18_n11)
[04/15/07 15:32:15] INFO: Log: Browse: SDKVGO-TEST-09.vanguardsoh.net:10142/Entry.vgr
[04/15/07 15:32:15] NETWORK: DevNet: Game client on port 0, rate 10000
[04/15/07 15:32:16] NETWORK: DevNet: Resolved SDKVGO-TEST-09.vanguardsoh.net (64.37.176.120)
[04/15/07 15:32:16] NETWORK: DevNet: Client received from 64.37.176.120:10142: CHALLENGE VER=3186 CHALLENGE=-1244635920 STATS=0
[04/15/07 15:32:16] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n11 LONE=0 IP=0.0.0.0 PORT=10142
[04/15/07 15:32:16] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/15/07 15:32:16] INFO: Log: Bringing Level Chunk_n18_n11.myLevel up for play...
[04/15/07 15:32:16] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/15/07 15:32:16] INFO: Log: Bringing Level Chunk_n19_n12.myLevel up for play...
[04/15/07 15:32:17] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/15/07 15:32:17] INFO: Log: Bringing Level Chunk_n18_n12.myLevel up for play...
[04/15/07 15:32:17] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/15/07 15:32:17] INFO: Log: Bringing Level Chunk_n17_n12.myLevel up for play...
[04/15/07 15:32:17] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/15/07 15:32:17] INFO: Log: Bringing Level Chunk_n19_n11.myLevel up for play...
[04/15/07 15:32:18] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/15/07 15:32:18] INFO: Log: Bringing Level Chunk_n17_n11.myLevel up for play...
[04/15/07 15:32:18] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/15/07 15:32:18] INFO: Log: Bringing Level Chunk_n19_n10.myLevel up for play...
[04/15/07 15:32:18] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/15/07 15:32:18] INFO: Log: Bringing Level Chunk_n18_n10.myLevel up for play...
[04/15/07 15:32:18] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/15/07 15:32:18] INFO: Log: Bringing Level Chunk_n17_n10.myLevel up for play...
[04/15/07 15:32:18] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/15/07 15:32:18] INFO: Log: Sending join.
[04/15/07 15:32:19] NETWORK: DevNet: Client received: JOINED
[04/15/07 15:34:12] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-17,-11)
[04/15/07 15:34:12] INFO: Log: * * * Moving to chunk -17, -11. PLocXYZ = 102449.242188, -22879.480469, 6096.688965 TRAVLocXYZ = -102350.757813, -22879.480469, 6096.688965
[04/15/07 15:34:12] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/15/07 15:34:12] INFO: Log: Bringing Level Chunk_n16_n12.myLevel up for play...
[04/15/07 15:34:13] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/15/07 15:34:13] INFO: Log: Bringing Level Chunk_n16_n11.myLevel up for play...
[04/15/07 15:34:13] INFO: Log: Level is Level Chunk_n18_n11.myLevel
[04/15/07 15:34:13] INFO: Log: Bringing Level Chunk_n16_n10.myLevel up for play...
[04/15/07 15:34:14] INFO: Log: VgPlanet::MoveViewActorToChunk(-17,-11) completed in 1.356000 seconds. (V = )
[04/15/07 15:34:14] INFO: Log: Connecting to SDKVGO-TEST-10.vanguardsoh.net:10126 (chunk_n17_n11)
[04/15/07 15:34:14] INFO: Log: Browse: SDKVGO-TEST-10.vanguardsoh.net:10126/Entry.vgr
[04/15/07 15:34:14] NETWORK: DevNet: Game client on port 0, rate 10000
[04/15/07 15:34:14] NETWORK: DevNet: Resolved SDKVGO-TEST-10.vanguardsoh.net (64.37.176.121)
[04/15/07 15:34:14] NETWORK: DevNet: Client received from 64.37.176.121:10126: CHALLENGE VER=3186 CHALLENGE=1333677182 STATS=0
[04/15/07 15:34:14] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n17_n11 LONE=0 IP=0.0.0.0 PORT=10126
[04/15/07 15:34:14] INFO: Log: Sending join.
[04/15/07 15:34:14] NETWORK: DevNet: Client received: JOINED
[04/15/07 15:34:15] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = 67953.000000, -28457.000000, 55243.972656 TRAVLocXYZ = -102350.757813, -22879.480469, 6096.688965 (V = )
[04/15/07 16:12:00] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = TextureQuality)
[04/15/07 16:12:00] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = TextureQuality)
[04/15/07 16:12:00] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = TextureQuality)
[04/15/07 16:12:00] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = TextureQuality)
[04/15/07 16:12:00] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = TextureQuality)
[04/15/07 16:12:00] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = TextureQuality)
[04/15/07 16:12:00] INFO: Localization: ERROR: Localize() failed because key doesn't exist! (Package = VGClient, Section = Help, Key = TextureQuality)
[04/15/07 16:32:04] INFO: Exit: OpenAL Audio subsystem shut down.
[04/15/07 16:44:59] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[04/15/07 16:51:39] INFO: Log: Callback received msg: Upload ID (0): HANDLE_CREATED (4), Status:
[04/15/07 16:51:39] INFO: Log: Callback received msg: Upload ID (0): RESOLVING_NAME (30), Status: playersqueue.station.sony.com
[04/15/07 16:51:39] INFO: Log: Callback received msg: Upload ID (0): NAME_RESOLVED (14), Status: 199.108.0.135
[04/15/07 16:51:39] INFO: Log: Callback received msg: Upload ID (0): CONNECTING_TO_SERVER (14), Status: 199.108.0.135
[04/15/07 16:51:39] INFO: Log: Callback received msg: Upload ID (0): CONNECTED_TO_SERVER (14), Status: 199.108.0.135
[04/15/07 16:51:40] INFO: Log: Callback received msg: Upload ID (0): SENDING_REQUEST (0), Status: (null)
[04/15/07 16:51:40] INFO: Log: Callback received msg: Upload ID (0): REQUEST_SENT (4), Status: É
[04/15/07 16:51:40] INFO: Log: Callback received msg: Upload ID (0): SENDING_REQUEST (0), Status: (null)
[04/15/07 16:51:40] INFO: Log: Callback received msg: Upload ID (0): REQUEST_SENT (4), Status: l´
[04/15/07 16:51:40] INFO: Log: Callback received msg: Upload ID (0): RECEIVING_RESPONSE (0), Status: (null)
[04/15/07 16:51:44] INFO: Log: Callback received msg: Upload ID (0): RESPONSE_RECEIVED (4), Status:
[04/15/07 16:51:44] INFO: Log: HttpQueryInfo: HTTP/1.1 200 OK
Date: Sun, 15 Apr 2007 20:51:01 GMT
Set-Cookie: JSESSIONID=B632A86B0DFCBE5E76631674F236EDCC.sdk-vgspt9-4209; Path=/
messageID: ID:sdk-vgspt9.station.sony.com-42069-1173288758890-4:401625:1:1:1
Content-Length: 0
Content-Type: text/plain; charset=UTF-8
[04/15/07 16:51:44] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status:
[04/15/07 16:51:44] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status:
[04/15/07 17:52:00] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[04/15/07 17:52:00] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[04/15/07 17:54:33] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-17,-10)
[04/15/07 17:54:33] INFO: Log: * * * Moving to chunk -17, -10. PLocXYZ = -22426.634766, -102440.882813, 4489.819336 TRAVLocXYZ = -22426.634766, 102359.117188, 4489.819336
[04/15/07 17:54:34] INFO: Log: Level is Level Chunk_n17_n11.myLevel
[04/15/07 17:54:34] INFO: Log: Bringing Level Chunk_n18_n9.myLevel up for play...
[04/15/07 17:54:34] INFO: Log: Level is Level Chunk_n17_n11.myLevel
[04/15/07 17:54:34] INFO: Log: Bringing Level Chunk_n17_n9.myLevel up for play...
[04/15/07 17:54:34] INFO: Log: Level is Level Chunk_n17_n11.myLevel
[04/15/07 17:54:34] INFO: Log: Bringing Level Chunk_n16_n9.myLevel up for play...
[04/15/07 17:54:34] INFO: Log: VgPlanet::MoveViewActorToChunk(-17,-10) completed in 0.820000 seconds. (V = )
[04/15/07 17:54:35] INFO: Log: Connecting to SDKVGO-TEST-16.vanguardsoh.net:10145 (Chunk_n17_n10)
[04/15/07 17:54:35] INFO: Log: Browse: SDKVGO-TEST-16.vanguardsoh.net:10145/Entry.vgr
[04/15/07 17:54:35] NETWORK: DevNet: Game client on port 0, rate 10000
[04/15/07 17:54:35] NETWORK: DevNet: Resolved SDKVGO-TEST-16.vanguardsoh.net (64.37.176.127)
[04/15/07 17:54:36] NETWORK: DevNet: Client received from 64.37.176.127:10145: CHALLENGE VER=3186 CHALLENGE=-887029008 STATS=0
[04/15/07 17:54:37] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n17_n10 LONE=0 IP=0.0.0.0 PORT=10145
[04/15/07 17:54:37] INFO: Log: Sending join.
[04/15/07 17:54:37] NETWORK: DevNet: Client received: JOINED
[04/15/07 17:54:39] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = -37788.000000, -96341.000000, 4372.987793 TRAVLocXYZ = -22426.634766, 102359.117188, 4489.819336 (V = )
[04/15/07 17:59:05] WARN: Warning: Failed to load 'None': Can't find file 'None'
[04/15/07 17:59:05] WARN: Warning: Failed loading package: Can't find file 'None'
[04/15/07 19:12:45] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-18,-10)
[04/15/07 19:12:45] INFO: Log: * * * Moving to chunk -18, -10. PLocXYZ = -102443.109375, 43786.699219, 1349.553345 TRAVLocXYZ = 102356.890625, 43786.699219, 1349.553345
[04/15/07 19:12:46] INFO: Log: Level is Level Chunk_n17_n10.myLevel
[04/15/07 19:12:46] INFO: Log: Bringing Level Chunk_n19_n9.myLevel up for play...
[04/15/07 19:12:46] INFO: Log: VgPlanet::MoveViewActorToChunk(-18,-10) completed in 0.243000 seconds. (V = )
[04/15/07 19:12:46] INFO: Log: Connecting to SDKVGO-TEST-03.vanguardsoh.net:10118 (Chunk_n18_n10)
[04/15/07 19:12:46] INFO: Log: Browse: SDKVGO-TEST-03.vanguardsoh.net:10118/Entry.vgr
[04/15/07 19:12:46] NETWORK: DevNet: Game client on port 0, rate 10000
[04/15/07 19:12:46] NETWORK: DevNet: Resolved SDKVGO-TEST-03.vanguardsoh.net (64.37.176.114)
[04/15/07 19:12:46] NETWORK: DevNet: Client received from 64.37.176.114:10118: CHALLENGE VER=3186 CHALLENGE=-470767456 STATS=0
[04/15/07 19:12:46] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n18_n10 LONE=0 IP=0.0.0.0 PORT=10118
[04/15/07 19:12:46] INFO: Log: Sending join.
[04/15/07 19:12:47] NETWORK: DevNet: Client received: JOINED
[04/15/07 19:12:47] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = -100892.000000, 43667.000000, 1221.973022 TRAVLocXYZ = 102356.890625, 43786.699219, 1349.553345 (V = )
[04/15/07 19:14:03] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-17,-10)
[04/15/07 19:14:03] INFO: Log: * * * Moving to chunk -17, -10. PLocXYZ = 102441.078125, 41983.367188, 1221.177979 TRAVLocXYZ = -102358.921875, 41983.367188, 1221.177979
[04/15/07 19:14:03] INFO: Log: VgPlanet::MoveViewActorToChunk(-17,-10) completed in 0.000000 seconds. (V = )
[04/15/07 19:14:04] INFO: Log: Connecting to SDKVGO-TEST-16.vanguardsoh.net:10145 (Chunk_n17_n10)
[04/15/07 19:14:04] INFO: Log: Browse: SDKVGO-TEST-16.vanguardsoh.net:10145/Entry.vgr
[04/15/07 19:14:04] NETWORK: DevNet: Game client on port 0, rate 10000
[04/15/07 19:14:04] NETWORK: DevNet: Resolved SDKVGO-TEST-16.vanguardsoh.net (64.37.176.127)
[04/15/07 19:14:04] NETWORK: DevNet: Client received from 64.37.176.127:10145: CHALLENGE VER=3186 CHALLENGE=-1837406248 STATS=0
[04/15/07 19:14:04] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n17_n10 LONE=0 IP=0.0.0.0 PORT=10145
[04/15/07 19:14:04] INFO: Log: Sending join.
[04/15/07 19:14:04] NETWORK: DevNet: Client received: JOINED
[04/15/07 19:14:05] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = 101628.023438, 42476.980469, 56787.011719 TRAVLocXYZ = -102358.921875, 41983.367188, 1221.177979 (V = )
[04/15/07 20:56:15] INFO: Log: Callback received msg: Upload ID (1): HANDLE_CREATED (4), Status:
[04/15/07 20:56:15] INFO: Log: Callback received msg: Upload ID (1): CONNECTING_TO_SERVER (14), Status: 199.108.0.135
[04/15/07 20:56:15] INFO: Log: Callback received msg: Upload ID (1): CONNECTED_TO_SERVER (14), Status: 199.108.0.135
[04/15/07 20:56:15] INFO: Log: Callback received msg: Upload ID (1): SENDING_REQUEST (0), Status: (null)
[04/15/07 20:56:15] INFO: Log: Callback received msg: Upload ID (1): REQUEST_SENT (4), Status: É
[04/15/07 20:56:15] INFO: Log: Callback received msg: Upload ID (1): SENDING_REQUEST (0), Status: (null)
[04/15/07 20:56:15] INFO: Log: Callback received msg: Upload ID (1): REQUEST_SENT (4), Status: 8º
[04/15/07 20:56:15] INFO: Log: Callback received msg: Upload ID (1): RECEIVING_RESPONSE (0), Status: (null)
[04/15/07 20:56:21] INFO: Log: Callback received msg: Upload ID (1): RESPONSE_RECEIVED (4), Status:
[04/15/07 20:56:21] INFO: Log: HttpQueryInfo: HTTP/1.1 200 OK
Date: Mon, 16 Apr 2007 00:55:33 GMT
Set-Cookie: JSESSIONID=946BFD47021C5C54539EAFD07467A54D.sdk-vgspt10-4209; Path=/
messageID: ID:sdk-vgspt10.station.sony.com-51232-1173287309034-4:406569:1:1:1
Content-Length: 0
Content-Type: text/plain; charset=UTF-8
[04/15/07 20:56:21] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status:
[04/15/07 20:56:21] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status:
[04/15/07 22:12:23] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[04/15/07 22:12:23] INFO: Log: Level is Level loading_screen.myLevel
[04/15/07 22:12:23] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[04/15/07 22:12:23] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/15/07 22:12:23] INFO: Log: Collecting garbage
[04/15/07 22:12:23] INFO: Log: Purging garbage
[04/15/07 22:12:32] INFO: Log: Garbage: objects: 160280->19692; refs: 96902
[04/15/07 22:12:35] WARN: Warning: Missing EMFXMesh EMFXMesh BACK_ITEMS.Generic_World.M_BACK_411 imported from file ..\AssetsTest\Characters\Meshes\BACK_ITEMS.uem referenced by ..\AssetsTest\Characters\Meshes\CHEST_ITEMS.uem
[04/15/07 22:12:35] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[04/15/07 22:12:35] INFO: Log: Trying to connect to LoginServer at 64.37.176.112
port 10101 ...
[04/15/07 22:12:36] NETWORK: DevNet: Client received from 64.37.176.112:10101: CHALLENGE VER=3186 CHALLENGE=44194170 STATS=1
[04/15/07 22:16:23] WARN: Warning: Missing EMFXMesh EMFXMesh UEM_GuardianWarehouse_M_tool.Guardian_Warehouse_M_char_tool_0_C_0 imported from file ..\AssetsTest\Characters\Meshes\UEM_GuardianWarehouse_M_tool.uem referenced by ..\AssetsTest\Characters\Meshes\SWORD_ITEMS.uem
[04/15/07 22:19:04] INFO: Log: Connecting to SDKVGO-TEST-16.vanguardsoh.net:10145 (Chunk_n17_n10)
[04/15/07 22:19:04] INFO: Log: Browse: SDKVGO-TEST-16.vanguardsoh.net:10145/Entry.vgr
[04/15/07 22:19:04] NETWORK: DevNet: Game client on port 0, rate 10000
[04/15/07 22:19:04] NETWORK: DevNet: Resolved SDKVGO-TEST-16.vanguardsoh.net (64.37.176.127)
[04/15/07 22:19:04] NETWORK: DevNet: Client received from 64.37.176.127:10145: CHALLENGE VER=3186 CHALLENGE=1180744390 STATS=0
[04/15/07 22:19:04] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n17_n10 LONE=0 IP=0.0.0.0 PORT=10145
[04/15/07 22:19:04] INFO: Log: Level is Level Chunk_n17_n10.myLevel
[04/15/07 22:19:04] INFO: Log: Bringing Level Chunk_n17_n10.myLevel up for play...
[04/15/07 22:19:04] INFO: Log: Level is Level Chunk_n17_n10.myLevel
[04/15/07 22:19:04] INFO: Log: Bringing Level Chunk_n18_n11.myLevel up for play...
[04/15/07 22:19:04] INFO: Log: Level is Level Chunk_n17_n10.myLevel
[04/15/07 22:19:04] INFO: Log: Bringing Level Chunk_n17_n11.myLevel up for play...
[04/15/07 22:19:04] INFO: Log: Level is Level Chunk_n17_n10.myLevel
[04/15/07 22:19:04] INFO: Log: Bringing Level Chunk_n16_n11.myLevel up for play...
[04/15/07 22:19:04] INFO: Log: Level is Level Chunk_n17_n10.myLevel
[04/15/07 22:19:04] INFO: Log: Bringing Level Chunk_n18_n10.myLevel up for play...
[04/15/07 22:19:04] INFO: Log: Level is Level Chunk_n17_n10.myLevel
[04/15/07 22:19:04] INFO: Log: Bringing Level Chunk_n16_n10.myLevel up for play...
[04/15/07 22:19:04] INFO: Log: Level is Level Chunk_n17_n10.myLevel
[04/15/07 22:19:04] INFO: Log: Bringing Level Chunk_n18_n9.myLevel up for play...
[04/15/07 22:19:04] INFO: Log: Level is Level Chunk_n17_n10.myLevel
[04/15/07 22:19:04] INFO: Log: Bringing Level Chunk_n17_n9.myLevel up for play...
[04/15/07 22:19:04] INFO: Log: Level is Level Chunk_n17_n10.myLevel
[04/15/07 22:19:04] INFO: Log: Bringing Level Chunk_n16_n9.myLevel up for play...
[04/15/07 22:19:04] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/15/07 22:19:08] INFO: Log: Sending join.
[04/15/07 22:19:09] NETWORK: DevNet: Client received: JOINED
[04/15/07 22:33:33] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-17,-9)
[04/15/07 22:33:33] INFO: Log: * * * Moving to chunk -17, -9. PLocXYZ = -41352.464844, -102446.492188, 158.878860 TRAVLocXYZ = -41352.464844, 102353.507813, 158.878860
[04/15/07 22:33:33] INFO: Log: Level is Level Chunk_n17_n10.myLevel
[04/15/07 22:33:33] INFO: Log: Bringing Level Chunk_n18_n8.myLevel up for play...
[04/15/07 22:33:33] INFO: Log: Level is Level Chunk_n17_n10.myLevel
[04/15/07 22:33:33] INFO: Log: Bringing Level Chunk_n17_n8.myLevel up for play...
[04/15/07 22:33:34] INFO: Log: Level is Level Chunk_n17_n10.myLevel
[04/15/07 22:33:34] INFO: Log: Bringing Level Chunk_n16_n8.myLevel up for play...
[04/15/07 22:33:34] INFO: Log: VgPlanet::MoveViewActorToChunk(-17,-9) completed in 0.722000 seconds. (V = )
[04/15/07 22:33:34] INFO: Log: Connecting to SDKVGO-TEST-12.vanguardsoh.net:10129 (Chunk_n17_n9)
[04/15/07 22:33:34] INFO: Log: Browse: SDKVGO-TEST-12.vanguardsoh.net:10129/Entry.vgr
[04/15/07 22:33:34] NETWORK: DevNet: Game client on port 0, rate 10000
[04/15/07 22:33:34] NETWORK: DevNet: Resolved SDKVGO-TEST-12.vanguardsoh.net (64.37.176.123)
[04/15/07 22:33:34] NETWORK: DevNet: Client received from 64.37.176.123:10129: CHALLENGE VER=3186 CHALLENGE=-1784387620 STATS=0
[04/15/07 22:33:34] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n17_n9 LONE=0 IP=0.0.0.0 PORT=10129
[04/15/07 22:33:34] INFO: Log: Sending join.
[04/15/07 22:33:35] NETWORK: DevNet: Client received: JOINED
[04/15/07 22:33:35] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = -40881.000000, -94444.000000, -213.000000 TRAVLocXYZ = -41352.464844, 102353.507813, 158.878860 (V = )
[04/15/07 22:39:47] INFO: Log: Connecting to SDKVGO-TEST-16.vanguardsoh.net:10145 (Chunk_n17_n10)
[04/15/07 22:39:47] INFO: Log: Connecting to SDKVGO-TEST-16.vanguardsoh.net:10145 (Chunk_n17_n10)
[04/15/07 22:39:47] INFO: Log: Browse: SDKVGO-TEST-16.vanguardsoh.net:10145/Entry.vgr
[04/15/07 22:39:47] NETWORK: DevNet: Game client on port 0, rate 10000
[04/15/07 22:39:47] NETWORK: DevNet: Resolved SDKVGO-TEST-16.vanguardsoh.net (64.37.176.127)
[04/15/07 22:39:47] NETWORK: DevNet: Client received from 64.37.176.127:10145: CHALLENGE VER=3186 CHALLENGE=-744906784 STATS=0
[04/15/07 22:39:47] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n17_n10 LONE=0 IP=0.0.0.0 PORT=10145
[04/15/07 22:39:47] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/15/07 22:39:47] INFO: Log: Sending join.
[04/15/07 22:39:48] NETWORK: DevNet: Client received: JOINED
[04/15/07 22:39:48] WARN: Warning: Failed to load 'None': Can't find file 'None'
[04/15/07 22:39:48] WARN: Warning: Failed loading package: Can't find file 'None'
[04/15/07 22:46:17] INFO: Log: Callback received msg: Upload ID (2): HANDLE_CREATED (4), Status:
[04/15/07 22:46:17] INFO: Log: Callback received msg: Upload ID (2): CONNECTING_TO_SERVER (14), Status: 199.108.0.135
[04/15/07 22:46:17] INFO: Log: Callback received msg: Upload ID (2): CONNECTED_TO_SERVER (14), Status: 199.108.0.135
[04/15/07 22:46:17] INFO: Log: Callback received msg: Upload ID (2): SENDING_REQUEST (0), Status: (null)
[04/15/07 22:46:17] INFO: Log: Callback received msg: Upload ID (2): REQUEST_SENT (4), Status: É
[04/15/07 22:46:17] INFO: Log: Callback received msg: Upload ID (2): SENDING_REQUEST (0), Status: (null)
[04/15/07 22:46:17] INFO: Log: Callback received msg: Upload ID (2): REQUEST_SENT (4), Status: ?
[04/15/07 22:46:17] INFO: Log: Callback received msg: Upload ID (2): RECEIVING_RESPONSE (0), Status: (null)
[04/15/07 22:46:20] INFO: Log: Callback received msg: Upload ID (2): RESPONSE_RECEIVED (4), Status:
[04/15/07 22:46:20] INFO: Log: HttpQueryInfo: HTTP/1.1 200 OK
Date: Mon, 16 Apr 2007 02:45:34 GMT
Set-Cookie: JSESSIONID=8A27A5E4454B92CAC92B15CDADCA0DFA.sdk-vgspt9-4209; Path=/
messageID: ID:sdk-vgspt9.station.sony.com-42069-1173288758890-4:404617:1:1:1
Content-Length: 0
Content-Type: text/plain; charset=UTF-8
[04/15/07 22:46:20] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status:
[04/15/07 22:46:20] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status:
[04/15/07 22:46:53] INFO: Log: appRequestExit(0)
[04/15/07 22:46:55] INFO: Exit: Preparing to exit.
[04/15/07 22:46:55] INFO: Log: Purging garbage
[04/15/07 22:46:55] INFO: Log: Unbound to IpDrv.dll
[04/15/07 22:46:55] INFO: Log: Unbound to Engine.dll
[04/15/07 22:46:55] INFO: Log: Unbound to Core.dll
[04/15/07 22:46:55] INFO: Log: Unbound to SGOUnrealAbstractionLayer.dll
[04/15/07 22:46:55] INFO: Log: Unbound to Window.dll
[04/15/07 22:46:55] INFO: Exit: WinSock shut down
[04/15/07 22:46:55] INFO: Exit: Game engine shut down
[04/15/07 22:46:55] INFO: Log: Unbound to WinDrv.dll
[04/15/07 22:46:56] INFO: Exit: Windows client shut down
[04/15/07 22:46:56] INFO: Log: Unbound to D3DDrv.dll
[04/15/07 22:46:56] INFO: Log: Unbound to ALAudio.dll
[04/15/07 22:46:56] INFO: Log: Unbound to Vehicles.dll
[04/15/07 22:46:56] INFO: Log: Unbound to Fire.dll
[04/15/07 22:46:56] INFO: Log: Garbage: objects: 57759->11776; refs: 96902
[04/15/07 22:46:56] INFO: Exit: Object subsystem successfully closed.
[04/15/07 22:46:56] INFO: Exit: Exiting.
Is there any chance it's thos e cookies it's trying to make/alter that is disturbing my connection to the game ?
|