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Old 04-10-2007, 05:19 AM   #7 (permalink)
Chantillary
Junior Member
 
 Additional Info
Last Online: 08-18-2007 03:54 PM
Join Date: Feb 2007
Posts: 25

Level: 3

HP: 0 / 68
MP: 8 / 331
EXP: 73%
Re: CTD -- client log(s)

Well, I was moderately stable today.

Until I took my wild griffon and tried to do something silly, that is. I tried jumping off it at about 15 metres up (I'm a disciple so the worst that would've happened is that my Safe Fall would've skilled up).

As soon as I clicked on the icon on my hotbar to dismount, I had a CTD.

Code follows:

Code:
[04/09/07 22:26:50] INFO: ====================================================
[04/09/07 22:26:50] INFO: Log opened.
[04/09/07 22:26:50] INFO: Init: Name subsystem initialized
[04/09/07 22:26:50] INFO: Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
[04/09/07 22:26:50] INFO: Init: Compiled: Apr  6 2007 09:48:48
[04/09/07 22:26:50] INFO: Init: Threadsafe Core: No
[04/09/07 22:26:50] INFO: Init: Base directory: J:\Program Files\Sony\Vanguard\binTest\
[04/09/07 22:26:50] INFO: Init: Character set: Unicode
[04/09/07 22:26:50] INFO: DevLoad: Bound to IpDrv.dll
[04/09/07 22:26:50] INFO: DevLoad: Bound to Engine.dll
[04/09/07 22:26:50] INFO: DevLoad: Bound to Core.dll
[04/09/07 22:26:50] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll
[04/09/07 22:26:50] INFO: DevLoad: Bound to Window.dll
[04/09/07 22:26:50] INFO: Init: Object subsystem initialized
[04/09/07 22:26:50] INFO: Init: Computer: CHANTILLARY
[04/09/07 22:26:50] INFO: Init: User: HPAdministrator
[04/09/07 22:26:50] INFO: Init: CPU Page size=4096, Processors=2
[04/09/07 22:26:50] INFO: Init: CPU Detected: AuthenticAMD
[04/09/07 22:26:50] INFO: Init: CPU Features: MMX SSE SSE2 SSE3
[04/09/07 22:26:51] INFO: Init: CPU Speed=2006.137570 MHz
[04/09/07 22:26:51] INFO: Init: Memory total: Phys=3668460K Pagef=4194303K Virt=2097024K
[04/09/07 22:26:51] INFO: Init: Working set: 32000 / 159000
[04/09/07 22:26:51] INFO: Init: Process Info: Peak Memory Used: 18800 Working Set: 18800 PageFile: 21032
[04/09/07 22:26:51] INFO: Init: Added all subdirectories and cached all files in 0.025000 seconds
[04/09/07 22:26:51] INFO: Init: Loaded archive ..\AssetsTest\Archives\binaryprefabs.sgo containing 18102 files
[04/09/07 22:26:51] INFO: Init: Loaded archive ..\Assets\Archives\binshaders.sgo containing 64 files
[04/09/07 22:26:51] INFO: Init: Loaded archive ..\AssetsTest\Archives\textdata.sgo containing 5 files
[04/09/07 22:26:55] INFO: Init: Unreal engine initialized
[04/09/07 22:26:55] INFO: Init: Client initialized
[04/09/07 22:26:56] INFO: Init: Direct3D adapters detected:
[04/09/07 22:26:56] INFO: Init: Radeon X1900 Series (ati2dvag.dll)
[04/09/07 22:26:56] INFO: Init: Radeon X1900 Series Secondary (ati2dvag.dll)
[04/09/07 22:26:56] INFO: Init: D3D Device: Video memory on board: 512
[04/09/07 22:26:56] INFO: Init: D3D Driver: AGP support detected
[04/09/07 22:26:56] INFO: Init: D3D Driver: PixelShaderVersion=3.0
[04/09/07 22:26:56] INFO: Init: D3D Driver: VertexShaderVersion=3.0
[04/09/07 22:26:56] INFO: Init: D3D Driver: MaxTextureBlendStages=8
[04/09/07 22:26:56] INFO: Init: D3D Driver: MaxSimultaneousTextures=8
[04/09/07 22:26:56] INFO: Init: D3D Driver: MaxActiveLights=8
[04/09/07 22:26:56] INFO: Init: D3D Driver: MaxPrimitiveCount=5592405
[04/09/07 22:26:56] INFO: Init: D3D Driver: MaxVertexIndex=16777215
[04/09/07 22:26:56] INFO: Init: D3D Driver: MaxStreams=16
[04/09/07 22:26:56] INFO: Init: D3D Driver: MaxStreamStride=508
[04/09/07 22:26:56] INFO: Init: D3D Driver: MaxVertexShaderConst=256
[04/09/07 22:26:56] INFO: Init: D3D Driver: Lighting buffer format: D3DFMT_A16B16G16R16F
[04/09/07 22:26:56] INFO: Init: D3D Driver: Lighting buffer supports Framebuffer Blending
[04/09/07 22:26:56] INFO: Init: D3D Driver: Supports Shader Detail Level: 5
[04/09/07 22:26:56] INFO: Init: D3D Driver: Device supports Shader Model 3
[04/09/07 22:26:56] INFO: Init: D3D Driver: Using w- pixel fog
[04/09/07 22:26:56] INFO: Init: D3D Driver: Supports trilinear
[04/09/07 22:26:56] INFO: Init: D3D Driver: using cubemaps [with mipmaps]
[04/09/07 22:26:56] INFO: Init: D3D Driver: Supports BLENDDIFFUSEALPHA
[04/09/07 22:26:56] INFO: Init: D3D Driver: Supports LOD biasing
[04/09/07 22:26:56] INFO: Init: D3D Driver: Supports Z biasing
[04/09/07 22:26:56] INFO: Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
[04/09/07 22:26:56] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
[04/09/07 22:26:56] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
[04/09/07 22:26:56] INFO: Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
[04/09/07 22:26:56] INFO: Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
[04/09/07 22:26:56] INFO: Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
[04/09/07 22:26:56] INFO: Init: D3D Device: szDriver=ati2dvag.dll
[04/09/07 22:26:56] INFO: Init: D3D Device: szDescription=Radeon X1900 Series
[04/09/07 22:26:56] INFO: Init: D3D Device: wProduct=6
[04/09/07 22:26:56] INFO: Init: D3D Device: wVersion=14
[04/09/07 22:26:56] INFO: Init: D3D Device: wSubVersion=10
[04/09/07 22:26:56] INFO: Init: D3D Device: wBuild=6677
[04/09/07 22:26:56] INFO: Init: D3D Device: dwVendorId=4098
[04/09/07 22:26:56] INFO: Init: D3D Device: dwDeviceId=29257
[04/09/07 22:26:56] INFO: Init: D3D Device: dwSubSysId=185733122
[04/09/07 22:26:56] INFO: Init: D3D Device: dwRevision=0
[04/09/07 22:26:56] INFO: Init: D3D Detected: ATI video card.
[04/09/07 22:26:56] INFO: Init: GPUs detected: 1.
[04/09/07 22:26:56] INFO: Init: (Karma): Initializing Karma for game.
[04/09/07 22:26:56] INFO: Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0
[04/09/07 22:26:56] INFO: Log: Trying to connect to LoginServer at vanguardlogin1.soe.sony.com port 9000 ...
[04/09/07 22:26:56] INFO: Init: WinSock: I am Chantillary (206.75.38.207)
[04/09/07 22:26:59] NETWORK: DevNet: Resolved vanguardlogin1.soe.sony.com (64.37.177.249)
[04/09/07 22:27:02] INFO: Log: Level is Level Entry.myLevel
[04/09/07 22:27:02] INFO: Log: Bringing Level Entry.myLevel up for play...
[04/09/07 22:27:02] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[04/09/07 22:27:02] INFO: Log: Level is Level loading_screen.myLevel
[04/09/07 22:27:02] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[04/09/07 22:27:03] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/09/07 22:27:04] INFO: Init: ALAudio: subsystem initialized.
[04/09/07 22:27:24] INFO: Init: Input system initialized for WindowsViewport
[04/09/07 22:27:24] INFO: Log: Opened viewport
[04/09/07 22:27:24] INFO: Log: Attempting to set resolution: 1920x1200 (Windowed)
[04/09/07 22:27:24] INFO: Log: Using 32-bit back-buffer format (22)
[04/09/07 22:27:24] INFO: Log: Using 32-bit depth-buffer format (75)
[04/09/07 22:27:24] INFO: Log: FSAA support: 6x.  Floating-point FSAA: 6x.
[04/09/07 22:27:24] INFO: Log: Creating device
[04/09/07 22:27:24] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[04/09/07 22:27:24] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[04/09/07 22:27:24] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[04/09/07 22:27:26] INFO: Init: Game engine initialized
[04/09/07 22:27:26] INFO: Log: Startup time: 34.860000 seconds
[04/09/07 22:27:27] INFO: Init: Start SGOUI Init Start
[04/09/07 22:27:31] INFO: Log: VGUIXmlWinManager construction time = 2.654001 sec
[04/09/07 22:27:31] INFO: Init: Start SGOUI Init End
[04/09/07 22:27:31] INFO: Log: Trying to connect to LoginServer at 64.37.176.112
 port 10101 ...
[04/09/07 22:27:32] NETWORK: DevNet: Client received from 64.37.176.112:10101: CHALLENGE VER=3186 CHALLENGE=-218249414 STATS=1
[04/09/07 22:27:32] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[04/09/07 22:27:32] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[04/09/07 22:27:33] INFO: Log: Attempting to set resolution: 1920x1181 (Windowed)
[04/09/07 22:27:33] INFO: Log: Using 32-bit back-buffer format (22)
[04/09/07 22:27:33] INFO: Log: Using 32-bit depth-buffer format (75)
[04/09/07 22:27:33] INFO: Log: FSAA support: 6x.  Floating-point FSAA: 6x.
[04/09/07 22:27:33] INFO: Init: D3D Driver: ResetDevice: Failed to reset after 1 attempt(s). It will be re-created (code:2289436780).
[04/09/07 22:27:33] INFO: Log: Creating device
[04/09/07 22:27:33] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[04/09/07 22:27:33] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[04/09/07 22:27:33] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[04/09/07 22:27:34] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[04/09/07 22:27:34] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[04/09/07 22:27:34] INFO: Log: Trying to connect to WorldServer at sdkvgo-test-01.vanguardsoh.net port 10100 ...
[04/09/07 22:27:35] NETWORK: DevNet: Resolved sdkvgo-test-01.vanguardsoh.net (64.37.176.112)
[04/09/07 22:27:35] NETWORK: DevNet: Client received from 64.37.176.112:10100: CHALLENGE VER=3186 CHALLENGE=1822508904 STATS=1
[04/09/07 22:27:35] INFO: Log: Trying to connect to ChatServer at SDKVGO-TEST-01.vanguardsoh.net port 10102 ...
[04/09/07 22:27:35] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[04/09/07 22:27:35] INFO: Log: Trying to connect to SocialServer at SDKVGO-TEST-01.vanguardsoh.net port 10104 ...
[04/09/07 22:27:35] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[04/09/07 22:27:36] INFO: Log: Sent login to ChatServer.
[04/09/07 22:27:36] NETWORK: DevNet: Client received from 64.37.176.112:10104: CHALLENGE VER=3186 CHALLENGE=-1550859484 STATS=1
[04/09/07 22:27:38] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[04/09/07 22:27:39] INFO: Log: Sent login to SocialServer.
[04/09/07 22:27:44] INFO: Log: Connecting to SDKVGO-TEST-15.vanguardsoh.net:10114 (chunk_n13_n9)
[04/09/07 22:27:44] INFO: Log: Browse: SDKVGO-TEST-15.vanguardsoh.net:10114/Entry.vgr
[04/09/07 22:27:44] NETWORK: DevNet: Game client on port 0, rate 10000
[04/09/07 22:27:44] NETWORK: DevNet: Resolved SDKVGO-TEST-15.vanguardsoh.net (64.37.176.126)
[04/09/07 22:27:44] NETWORK: DevNet: Client received from 64.37.176.126:10114: CHALLENGE VER=3186 CHALLENGE=-1602265714 STATS=0
[04/09/07 22:27:45] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n13_n9 LONE=0 IP=0.0.0.0 PORT=10114
[04/09/07 22:27:47] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx
[04/09/07 22:27:48] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/09/07 22:27:48] INFO: Log: Bringing Level chunk_n13_n9.myLevel up for play...
[04/09/07 22:27:48] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/09/07 22:27:48] INFO: Log: Bringing Level Chunk_n14_n10.myLevel up for play...
[04/09/07 22:27:49] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/09/07 22:27:49] INFO: Log: Bringing Level Chunk_n13_n10.myLevel up for play...
[04/09/07 22:27:49] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/09/07 22:27:49] INFO: Log: Bringing Level Chunk_n12_n10.myLevel up for play...
[04/09/07 22:27:49] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/09/07 22:27:49] INFO: Log: Bringing Level Chunk_n14_n9.myLevel up for play...
[04/09/07 22:27:50] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/09/07 22:27:50] INFO: Log: Bringing Level Chunk_n12_n9.myLevel up for play...
[04/09/07 22:27:50] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[04/09/07 22:27:50] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/09/07 22:27:50] INFO: Log: Bringing Level Chunk_n14_n8.myLevel up for play...
[04/09/07 22:27:50] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/09/07 22:27:50] INFO: Log: Bringing Level Chunk_n13_n8.myLevel up for play...
[04/09/07 22:27:51] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/09/07 22:27:51] INFO: Log: Bringing Level Chunk_n12_n8.myLevel up for play...
[04/09/07 22:27:51] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[04/09/07 22:27:51] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/09/07 22:28:10] INFO: Log: Sending join.
[04/09/07 22:28:11] NETWORK: DevNet: Client received: JOINED 
[04/10/07 01:03:21] INFO: Log: Callback received msg: Upload ID (0): HANDLE_CREATED (4), Status: 
[04/10/07 01:03:21] INFO: Log: Callback received msg: Upload ID (0): RESOLVING_NAME (30), Status: playersqueue.station.sony.com
[04/10/07 01:03:21] INFO: Log: Callback received msg: Upload ID (0): NAME_RESOLVED (14), Status: 199.108.0.135
[04/10/07 01:03:21] INFO: Log: Callback received msg: Upload ID (0): CONNECTING_TO_SERVER (14), Status: 199.108.0.135
[04/10/07 01:03:21] INFO: Log: Callback received msg: Upload ID (0): CONNECTED_TO_SERVER (14), Status: 199.108.0.135
[04/10/07 01:03:21] INFO: Log: Callback received msg: Upload ID (0): SENDING_REQUEST (0), Status: (null)
[04/10/07 01:03:21] INFO: Log: Callback received msg: Upload ID (0): REQUEST_SENT (4), Status: É
[04/10/07 01:03:21] INFO: Log: Callback received msg: Upload ID (0): SENDING_REQUEST (0), Status: (null)
[04/10/07 01:03:21] INFO: Log: Callback received msg: Upload ID (0): REQUEST_SENT (4), Status: ¢›
[04/10/07 01:03:21] INFO: Log: Callback received msg: Upload ID (0): RECEIVING_RESPONSE (0), Status: (null)
[04/10/07 01:03:26] INFO: Log: Callback received msg: Upload ID (0): RESPONSE_RECEIVED (4), Status: 
[04/10/07 01:03:26] INFO: Log: HttpQueryInfo: HTTP/1.1 200 OK
Date: Tue, 10 Apr 2007 07:03:33 GMT
Set-Cookie: JSESSIONID=9D1F1F91EA00CDC531E22B768B64670F.sdk-vgspt9-4209; Path=/
messageID: ID:sdk-vgspt9.station.sony.com-42069-1173288758890-4:351438:1:1:1
Content-Length: 0
Content-Type: text/plain; charset=UTF-8


[04/10/07 01:03:26] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[04/10/07 01:03:26] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status: 
[04/10/07 01:44:33] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-12,-9)
[04/10/07 01:44:33] INFO: Log: * * * Moving to chunk -12, -9.  PLocXYZ = 102492.117188, -13705.118164, 2515.017578   TRAVLocXYZ = -102307.882813, -13705.118164, 2515.017578
[04/10/07 01:44:34] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/10/07 01:44:34] INFO: Log: Bringing Level Chunk_n11_n10.myLevel up for play...
[04/10/07 01:44:34] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/10/07 01:44:34] INFO: Log: Bringing Level Chunk_n11_n9.myLevel up for play...
[04/10/07 01:44:34] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/10/07 01:44:34] INFO: Log: Bringing Level Chunk_n11_n8.myLevel up for play...
[04/10/07 01:44:34] INFO: Log: VgPlanet::MoveViewActorToChunk(-12,-9) completed in 0.869000 seconds. (V = )
[04/10/07 01:44:35] INFO: Log: Connecting to SDKVGO-TEST-07.vanguardsoh.net:10114 (chunk_n12_n9)
[04/10/07 01:44:35] INFO: Log: Browse: SDKVGO-TEST-07.vanguardsoh.net:10114/Entry.vgr
[04/10/07 01:44:35] NETWORK: DevNet: Game client on port 0, rate 10000
[04/10/07 01:44:35] NETWORK: DevNet: Resolved SDKVGO-TEST-07.vanguardsoh.net (64.37.176.118)
[04/10/07 01:44:35] NETWORK: DevNet: Client received from 64.37.176.118:10114: CHALLENGE VER=3186 CHALLENGE=2035373964 STATS=0
[04/10/07 01:44:35] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n12_n9 LONE=0 IP=0.0.0.0 PORT=10114
[04/10/07 01:44:35] INFO: Log: Sending join.
[04/10/07 01:44:35] NETWORK: DevNet: Client received: JOINED 
[04/10/07 01:44:37] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 84985.000000, -10739.000000, 2152.250000   TRAVLocXYZ = -102307.882813, -13705.118164, 2515.017578  (V = )
[04/10/07 01:45:14] WARN: Warning: Missing Texture Texture UTX_boar_M_char.Color.Boar01_TNT imported from file ..\Assets\Textures\UTX_boar_M_char.utx referenced by ..\Assets\Textures\UTX_catLion_M_char.utx
[04/10/07 01:57:53] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-13,-9)
[04/10/07 01:57:53] INFO: Log: * * * Moving to chunk -13, -9.  PLocXYZ = -102449.250000, -13963.333984, 2533.620850   TRAVLocXYZ = 102350.750000, -13963.333984, 2533.620850
[04/10/07 01:57:53] INFO: Log: VgPlanet::MoveViewActorToChunk(-13,-9) completed in 0.000000 seconds. (V = )
[04/10/07 01:57:53] INFO: Log: Connecting to SDKVGO-TEST-15.vanguardsoh.net:10114 (chunk_n13_n9)
[04/10/07 01:57:53] INFO: Log: Browse: SDKVGO-TEST-15.vanguardsoh.net:10114/Entry.vgr
[04/10/07 01:57:53] NETWORK: DevNet: Game client on port 0, rate 10000
[04/10/07 01:57:54] NETWORK: DevNet: Resolved SDKVGO-TEST-15.vanguardsoh.net (64.37.176.126)
[04/10/07 01:57:54] NETWORK: DevNet: Client received from 64.37.176.126:10114: CHALLENGE VER=3186 CHALLENGE=-1487042450 STATS=0
[04/10/07 01:57:54] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n13_n9 LONE=0 IP=0.0.0.0 PORT=10114
[04/10/07 01:57:54] INFO: Log: Sending join.
[04/10/07 01:57:54] NETWORK: DevNet: Client received: JOINED 
[04/10/07 01:57:55] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -89534.000000, -6301.000000, 2553.689209   TRAVLocXYZ = 102350.750000, -13963.333984, 2533.620850  (V = )
[04/10/07 02:03:16] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-14,-9)
[04/10/07 02:03:16] INFO: Log: * * * Moving to chunk -14, -9.  PLocXYZ = -102448.671875, 68284.679688, 23175.712891   TRAVLocXYZ = 102351.328125, 68284.679688, 23175.712891
[04/10/07 02:03:17] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/10/07 02:03:17] INFO: Log: Bringing Level Chunk_n15_n10.myLevel up for play...
[04/10/07 02:03:17] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/10/07 02:03:17] INFO: Log: Bringing Level Chunk_n15_n9.myLevel up for play...
[04/10/07 02:03:18] INFO: Log: Level is Level chunk_n13_n9.myLevel
[04/10/07 02:03:18] INFO: Log: Bringing Level Chunk_n15_n8.myLevel up for play...
[04/10/07 02:03:18] INFO: Log: VgPlanet::MoveViewActorToChunk(-14,-9) completed in 1.202000 seconds. (V = )
[04/10/07 02:03:18] INFO: Log: Connecting to SDKVGO-TEST-13.vanguardsoh.net:10115 (chunk_n14_n9)
[04/10/07 02:03:18] INFO: Log: Browse: SDKVGO-TEST-13.vanguardsoh.net:10115/Entry.vgr
[04/10/07 02:03:18] NETWORK: DevNet: Game client on port 0, rate 10000
[04/10/07 02:03:23] NETWORK: DevNet: Resolved SDKVGO-TEST-13.vanguardsoh.net (64.37.176.124)
[04/10/07 02:03:23] NETWORK: DevNet: Client received from 64.37.176.124:10115: CHALLENGE VER=3186 CHALLENGE=-862448322 STATS=0
[04/10/07 02:03:24] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n14_n9 LONE=0 IP=0.0.0.0 PORT=10115
[04/10/07 02:03:24] INFO: Log: Sending join.
[04/10/07 02:03:24] NETWORK: DevNet: Client received: JOINED 
[04/10/07 02:03:25] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -71481.000000, 42941.000000, 22634.722656   TRAVLocXYZ = 102351.328125, 68284.679688, 23175.712891  (V = )
[04/10/07 02:03:54] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-14,-10)
[04/10/07 02:03:54] INFO: Log: * * * Moving to chunk -14, -10.  PLocXYZ = 63864.378906, 102448.632813, 26366.908203   TRAVLocXYZ = 63864.378906, -102351.367188, 26366.908203
[04/10/07 02:03:55] INFO: Log: Level is Level Chunk_n14_n9.myLevel
[04/10/07 02:03:55] INFO: Log: Bringing Level Chunk_n15_n11.myLevel up for play...
[04/10/07 02:03:55] INFO: Log: Level is Level Chunk_n14_n9.myLevel
[04/10/07 02:03:55] INFO: Log: Bringing Level Chunk_n14_n11.myLevel up for play...
[04/10/07 02:03:55] INFO: Log: Level is Level Chunk_n14_n9.myLevel
[04/10/07 02:03:55] INFO: Log: Bringing Level Chunk_n13_n11.myLevel up for play...
[04/10/07 02:03:55] INFO: Log: VgPlanet::MoveViewActorToChunk(-14,-10) completed in 0.978000 seconds. (V = )
[04/10/07 02:03:55] INFO: Log: Connecting to SDKVGO-TEST-17.vanguardsoh.net:10114 (chunk_n14_n10)
[04/10/07 02:03:55] INFO: Log: Browse: SDKVGO-TEST-17.vanguardsoh.net:10114/Entry.vgr
[04/10/07 02:03:55] NETWORK: DevNet: Game client on port 0, rate 10000
[04/10/07 02:03:55] NETWORK: DevNet: Resolved SDKVGO-TEST-17.vanguardsoh.net (64.37.176.128)
[04/10/07 02:03:56] NETWORK: DevNet: Client received from 64.37.176.128:10114: CHALLENGE VER=3186 CHALLENGE=168423970 STATS=0
[04/10/07 02:03:56] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n14_n10 LONE=0 IP=0.0.0.0 PORT=10114
[04/10/07 02:03:56] INFO: Log: Sending join.
[04/10/07 02:03:56] NETWORK: DevNet: Client received: JOINED 
[04/10/07 02:03:58] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -71481.000000, 42941.000000, 22634.701172   TRAVLocXYZ = 63864.378906, -102351.367188, 26366.908203  (V = )
[04/10/07 02:04:30] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-14,-9)
[04/10/07 02:04:30] INFO: Log: * * * Moving to chunk -14, -9.  PLocXYZ = 25468.792969, -102566.531250, 25063.722656   TRAVLocXYZ = 25468.792969, 102233.468750, 25063.722656
[04/10/07 02:04:30] INFO: Log: VgPlanet::MoveViewActorToChunk(-14,-9) completed in 0.001000 seconds. (V = )
[04/10/07 02:04:30] INFO: Log: Connecting to SDKVGO-TEST-13.vanguardsoh.net:10115 (chunk_n14_n9)
[04/10/07 02:04:30] INFO: Log: Browse: SDKVGO-TEST-13.vanguardsoh.net:10115/Entry.vgr
[04/10/07 02:04:30] NETWORK: DevNet: Game client on port 0, rate 10000
[04/10/07 02:04:30] NETWORK: DevNet: Resolved SDKVGO-TEST-13.vanguardsoh.net (64.37.176.124)
[04/10/07 02:04:31] NETWORK: DevNet: Client received from 64.37.176.124:10115: CHALLENGE VER=3186 CHALLENGE=-139348108 STATS=0
[04/10/07 02:04:31] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n14_n9 LONE=0 IP=0.0.0.0 PORT=10115
[04/10/07 02:04:31] INFO: Log: Sending join.
[04/10/07 02:04:31] NETWORK: DevNet: Client received: JOINED 
[04/10/07 02:04:31] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -71481.000000, 42941.000000, 22634.701172   TRAVLocXYZ = 25468.792969, 102233.468750, 25063.722656  (V = )
[04/10/07 02:12:35] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-14,-10)
[04/10/07 02:12:35] INFO: Log: * * * Moving to chunk -14, -10.  PLocXYZ = 18228.753906, 102459.460938, 22666.152344   TRAVLocXYZ = 18228.753906, -102340.539063, 22666.152344
[04/10/07 02:12:35] INFO: Log: VgPlanet::MoveViewActorToChunk(-14,-10) completed in 0.001000 seconds. (V = )
[04/10/07 02:12:35] INFO: Log: Connecting to SDKVGO-TEST-17.vanguardsoh.net:10114 (chunk_n14_n10)
[04/10/07 02:12:35] INFO: Log: Browse: SDKVGO-TEST-17.vanguardsoh.net:10114/Entry.vgr
[04/10/07 02:12:35] NETWORK: DevNet: Game client on port 0, rate 10000
[04/10/07 02:12:35] NETWORK: DevNet: Resolved SDKVGO-TEST-17.vanguardsoh.net (64.37.176.128)
[04/10/07 02:12:35] NETWORK: DevNet: Client received from 64.37.176.128:10114: CHALLENGE VER=3186 CHALLENGE=1765425936 STATS=0
[04/10/07 02:12:35] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n14_n10 LONE=0 IP=0.0.0.0 PORT=10114
[04/10/07 02:12:35] INFO: Log: Sending join.
[04/10/07 02:12:36] NETWORK: DevNet: Client received: JOINED 
[04/10/07 02:12:36] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 13429.000000, 96959.000000, 22642.675781   TRAVLocXYZ = 18228.753906, -102340.539063, 22666.152344  (V = )
[04/10/07 02:13:49] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-13,-10)
[04/10/07 02:13:49] INFO: Log: * * * Moving to chunk -13, -10.  PLocXYZ = 102465.546875, -5825.316406, 26649.365234   TRAVLocXYZ = -102334.453125, -5825.316406, 26649.365234
[04/10/07 02:13:49] INFO: Log: Level is Level Chunk_n14_n10.myLevel
[04/10/07 02:13:49] INFO: Log: Bringing Level Chunk_n12_n11.myLevel up for play...
[04/10/07 02:13:49] INFO: Log: VgPlanet::MoveViewActorToChunk(-13,-10) completed in 0.322000 seconds. (V = )
[04/10/07 02:13:49] INFO: Log: Connecting to SDKVGO-TEST-20.vanguardsoh.net:10115 (chunk_n13_n10)
[04/10/07 02:13:49] INFO: Log: Browse: SDKVGO-TEST-20.vanguardsoh.net:10115/Entry.vgr
[04/10/07 02:13:49] NETWORK: DevNet: Game client on port 0, rate 10000
[04/10/07 02:13:49] NETWORK: DevNet: Resolved SDKVGO-TEST-20.vanguardsoh.net (64.37.176.131)
[04/10/07 02:13:49] NETWORK: DevNet: Client received from 64.37.176.131:10115: CHALLENGE VER=3186 CHALLENGE=-1477815097 STATS=0
[04/10/07 02:13:50] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n13_n10 LONE=0 IP=0.0.0.0 PORT=10115
[04/10/07 02:13:50] INFO: Log: Sending join.
[04/10/07 02:13:50] NETWORK: DevNet: Client received: JOINED 
[04/10/07 02:13:51] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 86753.000000, -23829.000000, 26911.304688   TRAVLocXYZ = -102334.453125, -5825.316406, 26649.365234  (V = )
[04/10/07 03:08:41] INFO: Log: Could not create compiled shader for Shader P1_c2_wood_shaders.Shaders.P1_c2_wood_Burned_PalmBunched001
[04/10/07 03:09:26] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-13,-11)
[04/10/07 03:09:26] INFO: Log: * * * Moving to chunk -13, -11.  PLocXYZ = -17845.781250, 102460.960938, 27231.855469   TRAVLocXYZ = -17845.781250, -102339.039063, 27231.855469
[04/10/07 03:09:26] INFO: Log: Level is Level Chunk_n13_n10.myLevel
[04/10/07 03:09:26] INFO: Log: Bringing Level Chunk_n14_n12.myLevel up for play...
[04/10/07 03:09:27] INFO: Log: Level is Level Chunk_n13_n10.myLevel
[04/10/07 03:09:27] INFO: Log: Bringing Level Chunk_n13_n12.myLevel up for play...
[04/10/07 03:09:27] INFO: Log: Level is Level Chunk_n13_n10.myLevel
[04/10/07 03:09:27] INFO: Log: Bringing Level Chunk_n12_n12.myLevel up for play...
[04/10/07 03:09:27] INFO: Log: VgPlanet::MoveViewActorToChunk(-13,-11) completed in 0.675000 seconds. (V = )
[04/10/07 03:09:27] INFO: Log: Connecting to SDKVGO-TEST-18.vanguardsoh.net:10124 (Chunk_n13_n11)
[04/10/07 03:09:27] INFO: Log: Browse: SDKVGO-TEST-18.vanguardsoh.net:10124/Entry.vgr
[04/10/07 03:09:27] NETWORK: DevNet: Game client on port 0, rate 10000
[04/10/07 03:09:28] NETWORK: DevNet: Resolved SDKVGO-TEST-18.vanguardsoh.net (64.37.176.129)
[04/10/07 03:09:28] NETWORK: DevNet: Client received from 64.37.176.129:10124: CHALLENGE VER=3186 CHALLENGE=1297838088 STATS=0
[04/10/07 03:09:29] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n13_n11 LONE=0 IP=0.0.0.0 PORT=10124
[04/10/07 03:09:29] INFO: Log: Sending join.
[04/10/07 03:09:29] NETWORK: DevNet: Client received: JOINED 
[04/10/07 03:09:31] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = -74245.000000, 79022.000000, 9597.189453   TRAVLocXYZ = -17845.781250, -102339.039063, 27231.855469  (V = )
[04/10/07 03:10:42] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-12,-11)
[04/10/07 03:10:42] INFO: Log: * * * Moving to chunk -12, -11.  PLocXYZ = 102453.765625, -100047.843750, 39979.906250   TRAVLocXYZ = -102346.234375, -100047.843750, 39979.906250
[04/10/07 03:10:42] INFO: Log: Level is Level Chunk_n13_n11.myLevel
[04/10/07 03:10:42] INFO: Log: Bringing Level Chunk_n11_n12.myLevel up for play...
[04/10/07 03:10:42] INFO: Log: Level is Level Chunk_n13_n11.myLevel
[04/10/07 03:10:42] INFO: Log: Bringing Level Chunk_n11_n11.myLevel up for play...
[04/10/07 03:10:42] INFO: Log: VgPlanet::MoveViewActorToChunk(-12,-11) completed in 0.501000 seconds. (V = )
[04/10/07 03:10:42] INFO: Log: Connecting to SDKVGO-TEST-20.vanguardsoh.net:10135 (Chunk_n12_n11)
[04/10/07 03:10:42] INFO: Log: Browse: SDKVGO-TEST-20.vanguardsoh.net:10135/Entry.vgr
[04/10/07 03:10:42] NETWORK: DevNet: Game client on port 0, rate 10000
[04/10/07 03:10:42] NETWORK: DevNet: Resolved SDKVGO-TEST-20.vanguardsoh.net (64.37.176.131)
[04/10/07 03:10:43] NETWORK: DevNet: Client received from 64.37.176.131:10135: CHALLENGE VER=3186 CHALLENGE=973495195 STATS=0
[04/10/07 03:10:43] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n12_n11 LONE=0 IP=0.0.0.0 PORT=10135
[04/10/07 03:10:43] INFO: Log: Sending join.
[04/10/07 03:10:43] NETWORK: DevNet: Client received: JOINED 
[04/10/07 03:10:44] INFO: Log: * * * Setting player loc to TravLOC  PLocXYZ = 80116.000000, -94537.000000, 40558.703125   TRAVLocXYZ = -102346.234375, -100047.843750, 39979.906250  (V = )
[04/10/07 03:11:35] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[04/10/07 03:11:42] FATAL: Critical: Assertion failed: !Files.Num() [File:c:\depot_vanguard\coding\source\xlib\Unreal\D3DDrv\Src\D3DHardwareShader.cpp] [Line: 732]
[04/10/07 03:11:42] FATAL: Critical: Windows GetLastError: The system cannot find the path specified. (3)
[04/10/07 03:11:42] FATAL: Exit: Executing UObject::StaticShutdownAfterError
[04/10/07 03:11:42] FATAL: Exit: Executing UWindowsClient::ShutdownAfterError
[04/10/07 03:11:42] FATAL: Exit: OpenAL Audio subsystem shut down.
[04/10/07 03:11:42] FATAL: Critical: CreateShader
[04/10/07 03:11:42] FATAL: Critical: UD3DRenderDevice::GetPixelShader
[04/10/07 03:11:42] FATAL: Critical: FD3DRenderInterface::SetHWSShaderMaterial
[04/10/07 03:11:42] FATAL: Critical: FD3DRenderInterface::SetMaterial
[04/10/07 03:11:42] FATAL: Critical: (Shader P1_c2_stone_shaders.Shaders.p1_c2_stone_sandstone004)
[04/10/07 03:11:42] FATAL: Critical: RenderStaticMesh
[04/10/07 03:11:42] FATAL: Critical: FDynamicActor::Render
[04/10/07 03:11:42] FATAL: Critical: [ Rendering:StaticMeshActor Ra28_P1_C2_Grid_MordebiTemple_ro02_binaryprefab.ubc_1031.Ra28_P1_C2_Grid_MordebiTemple_ro02StaticMeshActor155_1031_19446 ]
[04/10/07 03:11:42] FATAL: Critical: VgPlanetScene::RenderLevelsActorArray
[04/10/07 03:11:42] FATAL: Critical: RenderLevel
[04/10/07 03:11:42] FATAL: Critical: (Level=-12,-11 Pos=-24622.05,-67464.44,14793.99)
[04/10/07 03:11:42] FATAL: Critical: VgPlanetScene::RenderScene
[04/10/07 03:11:42] FATAL: Critical: VgPlanetScene::RenderLevels
[04/10/07 03:11:42] FATAL: Critical: (Pos=-24622.05,-67464.44,14793.99)
[04/10/07 03:11:42] FATAL: Critical: UGameEngine::Draw
[04/10/07 03:11:42] FATAL: Critical: UWindowsViewport::Repaint
[04/10/07 03:11:42] FATAL: Critical: UWindowsClient::Tick
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