Another one, similar. Not requesting resolution, just putting these up for perusal in case it's useful to someone.
Code:
[04/08/07 06:46:40] INFO: ====================================================
[04/08/07 06:46:40] INFO: Log opened.
[04/08/07 06:46:40] INFO: Init: Name subsystem initialized
[04/08/07 06:46:40] INFO: Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
[04/08/07 06:46:40] INFO: Init: Compiled: Apr 6 2007 09:48:48
[04/08/07 06:46:40] INFO: Init: Threadsafe Core: No
[04/08/07 06:46:40] INFO: Init: Base directory: C:\Program Files\Sony\Vanguard\binTest\
[04/08/07 06:46:40] INFO: Init: Character set: Unicode
[04/08/07 06:46:41] INFO: DevLoad: Bound to IpDrv.dll
[04/08/07 06:46:41] INFO: DevLoad: Bound to Engine.dll
[04/08/07 06:46:41] INFO: DevLoad: Bound to Core.dll
[04/08/07 06:46:41] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll
[04/08/07 06:46:41] INFO: DevLoad: Bound to Window.dll
[04/08/07 06:46:41] INFO: Init: Object subsystem initialized
[04/08/07 06:46:41] INFO: Init: Computer:
[04/08/07 06:46:41] INFO: Init: User:
[04/08/07 06:46:41] INFO: Init: CPU Page size=4096, Processors=2
[04/08/07 06:46:41] INFO: Init: CPU Detected: AuthenticAMD
[04/08/07 06:46:41] INFO: Init: CPU Features: MMX SSE SSE2 SSE3
[04/08/07 06:46:41] INFO: Init: CPU Speed=2006.489440 MHz
[04/08/07 06:46:41] INFO: Init: Memory total: Phys=2096364K Pagef=4194303K Virt=2097024K
[04/08/07 06:46:41] INFO: Init: Working set: 32000 / 159000
[04/08/07 06:46:41] INFO: Init: Process Info: Peak Memory Used: 18580 Working Set: 18580 PageFile: 20792
[04/08/07 06:46:41] INFO: Init: Added all subdirectories and cached all files in 0.024000 seconds
[04/08/07 06:46:42] INFO: Init: Loaded archive ..\AssetsTest\Archives\binaryprefabs.sgo containing 18102 files
[04/08/07 06:46:42] INFO: Init: Loaded archive ..\Assets\Archives\binshaders.sgo containing 64 files
[04/08/07 06:46:42] INFO: Init: Loaded archive ..\AssetsTest\Archives\textdata.sgo containing 5 files
[04/08/07 06:46:44] INFO: Init: Unreal engine initialized
[04/08/07 06:46:44] INFO: Init: Client initialized
[04/08/07 06:46:45] INFO: Init: Direct3D adapters detected:
[04/08/07 06:46:45] INFO: Init: Radeon X1300 Series (Omega 3.8.330) (ati2dvag.dll)
[04/08/07 06:46:45] INFO: Init: D3D Device: Video memory on board: 256
[04/08/07 06:46:45] INFO: Init: D3D Driver: AGP support detected
[04/08/07 06:46:45] INFO: Init: D3D Driver: PixelShaderVersion=2.0
[04/08/07 06:46:45] INFO: Init: D3D Driver: VertexShaderVersion=2.0
[04/08/07 06:46:45] INFO: Init: D3D Driver: MaxTextureBlendStages=8
[04/08/07 06:46:45] INFO: Init: D3D Driver: MaxSimultaneousTextures=8
[04/08/07 06:46:45] INFO: Init: D3D Driver: MaxActiveLights=8
[04/08/07 06:46:45] INFO: Init: D3D Driver: MaxPrimitiveCount=5592405
[04/08/07 06:46:45] INFO: Init: D3D Driver: MaxVertexIndex=16777215
[04/08/07 06:46:45] INFO: Init: D3D Driver: MaxStreams=16
[04/08/07 06:46:45] INFO: Init: D3D Driver: MaxStreamStride=508
[04/08/07 06:46:45] INFO: Init: D3D Driver: MaxVertexShaderConst=256
[04/08/07 06:46:45] INFO: Init: D3D Driver: Lighting buffer format: D3DFMT_A16B16G16R16F
[04/08/07 06:46:45] INFO: Init: D3D Driver: Lighting buffer supports Framebuffer Blending
[04/08/07 06:46:45] INFO: Init: D3D Driver: Supports Shader Detail Level: 5
[04/08/07 06:46:45] INFO: Init: D3D Driver: Using Hacked HW Instancing
[04/08/07 06:46:45] INFO: Init: D3D Driver: Using w- pixel fog
[04/08/07 06:46:45] INFO: Init: D3D Driver: Supports trilinear
[04/08/07 06:46:45] INFO: Init: D3D Driver: using cubemaps [with mipmaps]
[04/08/07 06:46:45] INFO: Init: D3D Driver: Supports BLENDDIFFUSEALPHA
[04/08/07 06:46:45] INFO: Init: D3D Driver: Supports LOD biasing
[04/08/07 06:46:45] INFO: Init: D3D Driver: Supports Z biasing
[04/08/07 06:46:45] INFO: Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
[04/08/07 06:46:45] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
[04/08/07 06:46:45] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
[04/08/07 06:46:45] INFO: Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
[04/08/07 06:46:45] INFO: Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
[04/08/07 06:46:45] INFO: Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
[04/08/07 06:46:45] INFO: Init: D3D Device: szDriver=ati2dvag.dll
[04/08/07 06:46:45] INFO: Init: D3D Device: szDescription=Radeon X1300 Series (Omega 3.8.330)
[04/08/07 06:46:45] INFO: Init: D3D Device: wProduct=6
[04/08/07 06:46:45] INFO: Init: D3D Device: wVersion=14
[04/08/07 06:46:45] INFO: Init: D3D Device: wSubVersion=10
[04/08/07 06:46:45] INFO: Init: D3D Device: wBuild=6660
[04/08/07 06:46:45] INFO: Init: D3D Device: dwVendorId=4098
[04/08/07 06:46:45] INFO: Init: D3D Device: dwDeviceId=28994
[04/08/07 06:46:45] INFO: Init: D3D Device: dwSubSysId=50466818
[04/08/07 06:46:45] INFO: Init: D3D Device: dwRevision=0
[04/08/07 06:46:45] INFO: Init: D3D Detected: ATI video card.
[04/08/07 06:46:45] INFO: Init: GPUs detected: 1.
[04/08/07 06:46:45] INFO: Init: (Karma): Initializing Karma for game.
[04/08/07 06:46:45] INFO: Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0
[04/08/07 06:46:45] INFO: Log: Trying to connect to LoginServer at vanguardlogin1.soe.sony.com port 9000 ...
[04/08/07 06:46:45] INFO: Init: WinSock: I am (192.168.1.101)
[04/08/07 06:46:45] NETWORK: DevNet: Resolved vanguardlogin1.soe.sony.com (64.37.177.249)
[04/08/07 06:46:47] INFO: Log: Level is Level Entry.myLevel
[04/08/07 06:46:47] INFO: Log: Bringing Level Entry.myLevel up for play...
[04/08/07 06:46:47] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[04/08/07 06:46:47] INFO: Log: Level is Level loading_screen.myLevel
[04/08/07 06:46:47] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[04/08/07 06:46:48] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/08/07 06:46:49] INFO: Init: ALAudio: subsystem initialized.
[04/08/07 06:47:09] INFO: Init: Input system initialized for WindowsViewport
[04/08/07 06:47:09] INFO: Log: Opened viewport
[04/08/07 06:47:10] INFO: Log: Attempting to set resolution: 1280x1024 (Fullscreen)
[04/08/07 06:47:10] INFO: Init: Best-match display mode: 1280x1024x32@75
[04/08/07 06:47:10] INFO: Log: Using 32-bit back-buffer format (22)
[04/08/07 06:47:10] INFO: Log: Using 32-bit depth-buffer format (75)
[04/08/07 06:47:10] INFO: Log: FSAA support: 6x. Floating-point FSAA: 6x.
[04/08/07 06:47:10] INFO: Log: Creating device
[04/08/07 06:47:10] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[04/08/07 06:47:10] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[04/08/07 06:47:10] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[04/08/07 06:47:14] INFO: Init: Game engine initialized
[04/08/07 06:47:14] INFO: Log: Startup time: 31.893000 seconds
[04/08/07 06:47:14] INFO: Init: Start SGOUI Init Start
[04/08/07 06:47:18] INFO: Log: VGUIXmlWinManager construction time = 2.841002 sec
[04/08/07 06:47:18] INFO: Init: Start SGOUI Init End
[04/08/07 06:47:19] INFO: Log: Trying to connect to LoginServer at 64.37.176.112
port 10101 ...
[04/08/07 06:47:19] NETWORK: DevNet: Client received from 64.37.176.112:10101: CHALLENGE VER=3186 CHALLENGE=-189108894 STATS=1
[04/08/07 06:47:19] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[04/08/07 06:47:19] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[04/08/07 06:47:21] INFO: Log: Trying to connect to WorldServer at sdkvgo-test-01.vanguardsoh.net port 10100 ...
[04/08/07 06:47:21] NETWORK: DevNet: Resolved sdkvgo-test-01.vanguardsoh.net (64.37.176.112)
[04/08/07 06:47:22] NETWORK: DevNet: Client received from 64.37.176.112:10100: CHALLENGE VER=3186 CHALLENGE=953463212 STATS=1
[04/08/07 06:47:22] INFO: Log: Trying to connect to ChatServer at SDKVGO-TEST-01.vanguardsoh.net port 10102 ...
[04/08/07 06:47:22] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[04/08/07 06:47:22] INFO: Log: Trying to connect to SocialServer at SDKVGO-TEST-01.vanguardsoh.net port 10104 ...
[04/08/07 06:47:22] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[04/08/07 06:47:22] NETWORK: DevNet: Client received from 64.37.176.112:10104: CHALLENGE VER=3186 CHALLENGE=1555468490 STATS=1
[04/08/07 06:47:22] INFO: Log: Sent login to ChatServer.
[04/08/07 06:47:23] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[04/08/07 06:47:25] INFO: Log: Sent login to SocialServer.
[04/08/07 06:47:50] INFO: Log: Connecting to SDKVGO-TEST-04.vanguardsoh.net:10114 (chunk_n27_27)
[04/08/07 06:47:50] INFO: Log: Browse: SDKVGO-TEST-04.vanguardsoh.net:10114/Entry.vgr
[04/08/07 06:47:50] NETWORK: DevNet: Game client on port 0, rate 10000
[04/08/07 06:47:50] NETWORK: DevNet: Resolved SDKVGO-TEST-04.vanguardsoh.net (64.37.176.115)
[04/08/07 06:47:50] NETWORK: DevNet: Client received from 64.37.176.115:10114: CHALLENGE VER=3186 CHALLENGE=374819318 STATS=0
[04/08/07 06:47:50] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n27_27 LONE=0 IP=0.0.0.0 PORT=10114
[04/08/07 06:47:51] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx
[04/08/07 06:47:52] INFO: Log: Level is Level chunk_n27_27.myLevel
[04/08/07 06:47:52] INFO: Log: Bringing Level chunk_n27_27.myLevel up for play...
[04/08/07 06:47:53] INFO: Log: Level is Level chunk_n27_27.myLevel
[04/08/07 06:47:53] INFO: Log: Bringing Level Chunk_n28_26.myLevel up for play...
[04/08/07 06:47:54] INFO: Log: Level is Level chunk_n27_27.myLevel
[04/08/07 06:47:54] INFO: Log: Bringing Level Chunk_n27_26.myLevel up for play...
[04/08/07 06:47:54] INFO: Log: Level is Level chunk_n27_27.myLevel
[04/08/07 06:47:54] INFO: Log: Bringing Level Chunk_n26_26.myLevel up for play...
[04/08/07 06:47:55] INFO: Log: Level is Level chunk_n27_27.myLevel
[04/08/07 06:47:55] INFO: Log: Bringing Level Chunk_n28_27.myLevel up for play...
[04/08/07 06:47:55] INFO: Log: Level is Level chunk_n27_27.myLevel
[04/08/07 06:47:55] INFO: Log: Bringing Level Chunk_n26_27.myLevel up for play...
[04/08/07 06:47:56] INFO: Log: Level is Level chunk_n27_27.myLevel
[04/08/07 06:47:56] INFO: Log: Bringing Level Chunk_n28_28.myLevel up for play...
[04/08/07 06:47:56] INFO: Log: Level is Level chunk_n27_27.myLevel
[04/08/07 06:47:56] INFO: Log: Bringing Level Chunk_n27_28.myLevel up for play...
[04/08/07 06:47:57] INFO: Log: Level is Level chunk_n27_27.myLevel
[04/08/07 06:47:57] INFO: Log: Bringing Level Chunk_n26_28.myLevel up for play...
[04/08/07 06:47:57] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/08/07 06:48:15] INFO: Log: Sending join.
[04/08/07 06:48:17] NETWORK: DevNet: Client received: JOINED
[04/08/07 06:52:24] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[04/08/07 06:52:24] INFO: Log: Level is Level loading_screen.myLevel
[04/08/07 06:52:24] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[04/08/07 06:52:24] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/08/07 06:52:24] INFO: Log: Collecting garbage
[04/08/07 06:52:24] INFO: Log: Purging garbage
[04/08/07 06:52:26] INFO: Log: Garbage: objects: 52319->12780; refs: 92106
[04/08/07 06:52:30] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[04/08/07 06:52:30] INFO: Log: Trying to connect to LoginServer at 64.37.176.112
port 10101 ...
[04/08/07 06:52:30] NETWORK: DevNet: Client received from 64.37.176.112:10101: CHALLENGE VER=3186 CHALLENGE=-1383718432 STATS=1
[04/08/07 06:53:45] INFO: Log: Connecting to SDKVGO-TEST-13.vanguardsoh.net:10115 (chunk_n14_n9)
[04/08/07 06:53:45] INFO: Log: Browse: SDKVGO-TEST-13.vanguardsoh.net:10115/Entry.vgr
[04/08/07 06:53:45] NETWORK: DevNet: Game client on port 0, rate 10000
[04/08/07 06:53:45] NETWORK: DevNet: Resolved SDKVGO-TEST-13.vanguardsoh.net (64.37.176.124)
[04/08/07 06:53:45] NETWORK: DevNet: Client received from 64.37.176.124:10115: CHALLENGE VER=3186 CHALLENGE=-102819166 STATS=0
[04/08/07 06:53:45] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n14_n9 LONE=0 IP=0.0.0.0 PORT=10115
[04/08/07 06:53:45] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx
[04/08/07 06:53:46] INFO: Log: Level is Level chunk_n14_n9.myLevel
[04/08/07 06:53:46] INFO: Log: Bringing Level chunk_n14_n9.myLevel up for play...
[04/08/07 06:53:46] INFO: Log: Level is Level chunk_n14_n9.myLevel
[04/08/07 06:53:46] INFO: Log: Bringing Level Chunk_n15_n10.myLevel up for play...
[04/08/07 06:53:47] INFO: Log: Level is Level chunk_n14_n9.myLevel
[04/08/07 06:53:47] INFO: Log: Bringing Level Chunk_n14_n10.myLevel up for play...
[04/08/07 06:53:47] INFO: Log: Level is Level chunk_n14_n9.myLevel
[04/08/07 06:53:47] INFO: Log: Bringing Level Chunk_n13_n10.myLevel up for play...
[04/08/07 06:53:48] INFO: Log: Level is Level chunk_n14_n9.myLevel
[04/08/07 06:53:48] INFO: Log: Bringing Level Chunk_n15_n9.myLevel up for play...
[04/08/07 06:53:48] INFO: Log: Level is Level chunk_n14_n9.myLevel
[04/08/07 06:53:48] INFO: Log: Bringing Level Chunk_n13_n9.myLevel up for play...
[04/08/07 06:53:48] INFO: Log: Level is Level chunk_n14_n9.myLevel
[04/08/07 06:53:48] INFO: Log: Bringing Level Chunk_n15_n8.myLevel up for play...
[04/08/07 06:53:49] INFO: Log: Level is Level chunk_n14_n9.myLevel
[04/08/07 06:53:49] INFO: Log: Bringing Level Chunk_n14_n8.myLevel up for play...
[04/08/07 06:53:49] INFO: Log: Level is Level chunk_n14_n9.myLevel
[04/08/07 06:53:49] INFO: Log: Bringing Level Chunk_n13_n8.myLevel up for play...
[04/08/07 06:53:49] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/08/07 06:54:06] INFO: Log: Sending join.
[04/08/07 06:54:07] NETWORK: DevNet: Client received: JOINED
[04/08/07 07:23:34] INFO: Log: Start VGPlanet::MoveViewActorToChunk(-15,-9)
[04/08/07 07:23:34] INFO: Log: * * * Moving to chunk -15, -9. PLocXYZ = -102527.304688, 2656.160400, 10993.751953 TRAVLocXYZ = 102272.695313, 2656.160400, 10993.751953
[04/08/07 07:23:34] INFO: Log: Level is Level chunk_n14_n9.myLevel
[04/08/07 07:23:34] INFO: Log: Bringing Level Chunk_n16_n10.myLevel up for play...
[04/08/07 07:23:35] INFO: Log: Level is Level chunk_n14_n9.myLevel
[04/08/07 07:23:35] INFO: Log: Bringing Level Chunk_n16_n9.myLevel up for play...
[04/08/07 07:23:35] INFO: Log: Level is Level chunk_n14_n9.myLevel
[04/08/07 07:23:35] INFO: Log: Bringing Level Chunk_n16_n8.myLevel up for play...
[04/08/07 07:23:35] INFO: Log: VgPlanet::MoveViewActorToChunk(-15,-9) completed in 0.958000 seconds. (V = )
[04/08/07 07:23:35] INFO: Log: Connecting to SDKVGO-TEST-09.vanguardsoh.net:10114 (chunk_n15_n9)
[04/08/07 07:23:35] INFO: Log: Browse: SDKVGO-TEST-09.vanguardsoh.net:10114/Entry.vgr
[04/08/07 07:23:35] NETWORK: DevNet: Game client on port 0, rate 10000
[04/08/07 07:23:35] NETWORK: DevNet: Resolved SDKVGO-TEST-09.vanguardsoh.net (64.37.176.120)
[04/08/07 07:23:35] NETWORK: DevNet: Client received from 64.37.176.120:10114: CHALLENGE VER=3186 CHALLENGE=994010358 STATS=0
[04/08/07 07:23:36] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n15_n9 LONE=0 IP=0.0.0.0 PORT=10114
[04/08/07 07:23:36] INFO: Log: Sending join.
[04/08/07 07:23:36] NETWORK: DevNet: Client received: JOINED
[04/08/07 07:23:37] INFO: Log: * * * Setting player loc to TravLOC PLocXYZ = -83551.000000, 13225.000000, 17608.650391 TRAVLocXYZ = 102272.695313, 2656.160400, 10993.751953 (V = )
[04/08/07 07:24:57] WARN: Warning: Missing Texture Texture UTX_boar_M_char.Color.Boar01_TNT imported from file ..\Assets\Textures\UTX_boar_M_char.utx referenced by ..\Assets\Textures\UTX_catLion_M_char.utx
[04/08/07 07:25:14] INFO: Log: Could not create compiled shader for Shader P1_c2_stone_shaders.Shaders.P1_c2_stone_striated006
[04/08/07 07:26:04] WARN: Warning: Failed to load 'None': Can't find file 'None'
[04/08/07 07:26:04] WARN: Warning: Failed loading package: Can't find file 'None'
[04/08/07 07:35:32] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[04/08/07 07:35:32] INFO: Log: Level is Level loading_screen.myLevel
[04/08/07 07:35:32] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[04/08/07 07:35:32] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/08/07 07:35:32] INFO: Log: Collecting garbage
[04/08/07 07:35:32] INFO: Log: Purging garbage
[04/08/07 07:35:37] INFO: Log: Garbage: objects: 66440->15965; refs: 92732
[04/08/07 07:35:49] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[04/08/07 07:35:50] INFO: Log: Trying to connect to LoginServer at 64.37.176.112
port 10101 ...
[04/08/07 07:35:50] NETWORK: DevNet: Client received from 64.37.176.112:10101: CHALLENGE VER=3186 CHALLENGE=1220086132 STATS=1
[04/08/07 07:35:57] INFO: Log: Connecting to SDKVGO-TEST-09.vanguardsoh.net:10114 (chunk_n15_n9)
[04/08/07 07:35:57] INFO: Log: Browse: SDKVGO-TEST-09.vanguardsoh.net:10114/Entry.vgr
[04/08/07 07:35:57] NETWORK: DevNet: Game client on port 0, rate 10000
[04/08/07 07:35:57] NETWORK: DevNet: Resolved SDKVGO-TEST-09.vanguardsoh.net (64.37.176.120)
[04/08/07 07:35:57] NETWORK: DevNet: Client received from 64.37.176.120:10114: CHALLENGE VER=3186 CHALLENGE=-596733108 STATS=0
[04/08/07 07:35:58] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n15_n9 LONE=0 IP=0.0.0.0 PORT=10114
[04/08/07 07:35:59] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx
[04/08/07 07:35:59] INFO: Log: Level is Level chunk_n15_n9.myLevel
[04/08/07 07:35:59] INFO: Log: Bringing Level chunk_n15_n9.myLevel up for play...
[04/08/07 07:35:59] INFO: Log: Level is Level chunk_n15_n9.myLevel
[04/08/07 07:35:59] INFO: Log: Bringing Level Chunk_n16_n10.myLevel up for play...
[04/08/07 07:36:00] INFO: Log: Level is Level chunk_n15_n9.myLevel
[04/08/07 07:36:00] INFO: Log: Bringing Level Chunk_n15_n10.myLevel up for play...
[04/08/07 07:36:00] INFO: Log: Level is Level chunk_n15_n9.myLevel
[04/08/07 07:36:00] INFO: Log: Bringing Level Chunk_n14_n10.myLevel up for play...
[04/08/07 07:36:00] INFO: Log: Level is Level chunk_n15_n9.myLevel
[04/08/07 07:36:00] INFO: Log: Bringing Level Chunk_n16_n9.myLevel up for play...
[04/08/07 07:36:00] INFO: Log: Level is Level chunk_n15_n9.myLevel
[04/08/07 07:36:00] INFO: Log: Bringing Level Chunk_n14_n9.myLevel up for play...
[04/08/07 07:36:00] INFO: Log: Level is Level chunk_n15_n9.myLevel
[04/08/07 07:36:00] INFO: Log: Bringing Level Chunk_n16_n8.myLevel up for play...
[04/08/07 07:36:01] INFO: Log: Level is Level chunk_n15_n9.myLevel
[04/08/07 07:36:01] INFO: Log: Bringing Level Chunk_n15_n8.myLevel up for play...
[04/08/07 07:36:01] INFO: Log: Level is Level chunk_n15_n9.myLevel
[04/08/07 07:36:01] INFO: Log: Bringing Level Chunk_n14_n8.myLevel up for play...
[04/08/07 07:36:01] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/08/07 07:36:20] INFO: Log: Sending join.
[04/08/07 07:36:22] NETWORK: DevNet: Client received: JOINED
[04/08/07 07:36:30] WARN: Warning: Failed to load 'None': Can't find file 'None'
[04/08/07 07:36:30] WARN: Warning: Failed loading package: Can't find file 'None'
[04/08/07 07:36:57] WARN: Warning: Missing Texture Texture UTX_boar_M_char.Color.Boar01_TNT imported from file ..\Assets\Textures\UTX_boar_M_char.utx referenced by ..\Assets\Textures\UTX_catLion_M_char.utx
[04/08/07 07:47:16] INFO: Log: Could not create compiled shader for Shader P1_c2_stone_shaders.Shaders.P1_c2_stone_striated006
[04/08/07 08:38:52] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[04/08/07 08:38:53] INFO: Log: Level is Level loading_screen.myLevel
[04/08/07 08:38:53] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[04/08/07 08:38:53] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/08/07 08:38:53] INFO: Log: Collecting garbage
[04/08/07 08:38:53] INFO: Log: Purging garbage
[04/08/07 08:38:55] INFO: Log: Garbage: objects: 55829->18304; refs: 92911
[04/08/07 08:39:07] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[04/08/07 08:39:08] INFO: Log: Trying to connect to LoginServer at 64.37.176.112
port 10101 ...
[04/08/07 08:39:08] NETWORK: DevNet: Client received from 64.37.176.112:10101: CHALLENGE VER=3186 CHALLENGE=1368035134 STATS=1
[04/08/07 08:39:22] INFO: Log: Connecting to SDKVGO-TEST-04.vanguardsoh.net:10114 (chunk_n27_27)
[04/08/07 08:39:22] INFO: Log: Browse: SDKVGO-TEST-04.vanguardsoh.net:10114/Entry.vgr
[04/08/07 08:39:22] NETWORK: DevNet: Game client on port 0, rate 10000
[04/08/07 08:39:22] NETWORK: DevNet: Resolved SDKVGO-TEST-04.vanguardsoh.net (64.37.176.115)
[04/08/07 08:39:22] NETWORK: DevNet: Client received from 64.37.176.115:10114: CHALLENGE VER=3186 CHALLENGE=-1990316174 STATS=0
[04/08/07 08:39:22] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n27_27 LONE=0 IP=0.0.0.0 PORT=10114
[04/08/07 08:39:23] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx
[04/08/07 08:39:24] INFO: Log: Level is Level chunk_n27_27.myLevel
[04/08/07 08:39:24] INFO: Log: Bringing Level chunk_n27_27.myLevel up for play...
[04/08/07 08:39:25] INFO: Log: Level is Level chunk_n27_27.myLevel
[04/08/07 08:39:25] INFO: Log: Bringing Level Chunk_n28_26.myLevel up for play...
[04/08/07 08:39:25] INFO: Log: Level is Level chunk_n27_27.myLevel
[04/08/07 08:39:25] INFO: Log: Bringing Level Chunk_n27_26.myLevel up for play...
[04/08/07 08:39:26] INFO: Log: Level is Level chunk_n27_27.myLevel
[04/08/07 08:39:26] INFO: Log: Bringing Level Chunk_n26_26.myLevel up for play...
[04/08/07 08:39:26] INFO: Log: Level is Level chunk_n27_27.myLevel
[04/08/07 08:39:26] INFO: Log: Bringing Level Chunk_n28_27.myLevel up for play...
[04/08/07 08:39:27] INFO: Log: Level is Level chunk_n27_27.myLevel
[04/08/07 08:39:27] INFO: Log: Bringing Level Chunk_n26_27.myLevel up for play...
[04/08/07 08:39:27] INFO: Log: Level is Level chunk_n27_27.myLevel
[04/08/07 08:39:27] INFO: Log: Bringing Level Chunk_n28_28.myLevel up for play...
[04/08/07 08:39:27] INFO: Log: Level is Level chunk_n27_27.myLevel
[04/08/07 08:39:27] INFO: Log: Bringing Level Chunk_n27_28.myLevel up for play...
[04/08/07 08:39:28] INFO: Log: Level is Level chunk_n27_27.myLevel
[04/08/07 08:39:28] INFO: Log: Bringing Level Chunk_n26_28.myLevel up for play...
[04/08/07 08:39:28] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[04/08/07 08:39:48] INFO: Log: Sending join.
[04/08/07 08:39:49] NETWORK: DevNet: Client received: JOINED
[04/08/07 08:40:57] INFO: Log: ReadFile Failed : Insufficient system resources exist to complete the requested service.