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Old 04-07-2007, 09:19 AM   #3 (permalink)
Ysharros
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Last Online: 11-20-2008 02:11 PM
Join Date: Sep 2005
Location: Texas
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Re: Request from Sigil/Dev's Regarding New Content (Quests)

Quote:
Originally Posted by sypher001 View Post
What we are SERIOUSLY worried about and frustrated is that if we do these quests now, that we will miss out on really great rewards when you finally finish the quests and itemize them.
That's entirely possible but, as Siul said, it's a risk in the early days of a game. It can be a risk throughout a game's life, in fact -- I've seen quest rewards change in games 2 years down the line, if not more.

I'm not particularly item-centric, so I'll admit this doesn't bother me too much -- the way I figure it, especially for levels 1-20 or so, is that if they add something really neat in a few months I'll probably be past having a use for it anyway, no matter how great. Now, if it were a house-trophy or something I get all enthusiastic about, I'd be right there with you waving my placard.

Change, however, is a constant in games, and it's not just some disclaimer used on splash screens. An MMO is never finished -- thank god, since it's what keeps me and others (I suspect) coming back for more.

Note that if any quest ends up giving any item that *must* be obtained by a given class, you will never be stiffed by the devs. They'll find a way to let you redo the quest or give you the item, or do a similar quest. We saw that routinely in beta where it mostly had to do with "flags" rather than items, but the basic principle is the same.
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