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Old 04-05-2007, 10:18 AM   #2 (permalink)
Manganar
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Last Online: 12-04-2007 12:18 PM
Join Date: Mar 2007
Location: CC, Texas
Posts: 35

Level: 4

HP: 1 / 92
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Re: CTD -- client log(s)

Looks like to me that your memory is being flooded with a single reference and ends up overstacking and causing a failed loading. If we could find out what particle or texture it was trying to load into mem we could isolate the graphical problem. Are there any way to get a comprehensive detailed log for crashes?

ERROR: Error: (Karma): KInitActorDynamics: No Model.
Karma character could be a mesh detail problem or collision-hull, but thats just a guess lol.

that is the only thing I can see that would cause a problem but it could also be something else in the model.
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