Greetings everyone.
With the changes being tested here concerning death, I read an interesting idea for changing the mechanics of soulbound items which I would like to share here.
How about setting it up where soulbound items don't decay? Gives meaning back to soulbinding items, and essentially removes items from the economy since the player cannot trade them away.
Whaddya think?
Edit: Well, since the mechanic has been removed, I don't feel this changes much. Would you all still support this change?