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Old 04-03-2007, 05:34 PM   #7 (permalink)
Solstice79
Junior Member
 
 Additional Info
Last Online: 04-11-2007 03:52 AM
Join Date: Apr 2007
Posts: 8

Level: 1

HP: 0 / 18
MP: 2 / 90
EXP: 73%
Re: Making Vanguard PVP Competitive

I agree with most of this, I also think that they need t omake a new PvP server with a level limit on kills.
I know its a little carebear but no one likes haveing a level 50 camp your team in CiS mid major battle.
I also don't really like the infamy idea, I don't think PvP servers need anything special to PvP infamy is a rank, that should be enough. Title maybe but gear or wahtever no. I think infamy is fine, or maybe a genralized rank I..E WoW ( yeah I said WoW ) But once again people chose PvP server cause they wanted the danager, nto cause they wanted some special reward for killing someone.
Mez if off the charts and either needs a much higher resist rate when cast on other players or something.
Evac should be canceled as soon as PvP combat starts.
The group combat thing I haven't noticed as I seemed to get infamy from group kills. But I might of just lucky alot. If you don't get credit for a group kill this should be fixed, unless your dead in which case no credit. Even if your dead adn waiting on a rez.
I am nto sure if the Uber damage spells is so much a problem, as is teh fact taht someone 20 levels higher than you can 1 hit you with these. Which if hte yimplemented some form of level limit would fix that. I ahve yet to be one hitted by anyone near my level. Although I ahve seen a necro take me down 80% of my health in one hit, but I survived. Maybe its jsut cause I am a healer so I could heal myself, but thats what Casters do they need teh big hit. If you want a counter there spell they should in turn get some form of melee counter No?
And thats just my 2 copper. This is my first time on a PvP server and I am having a good time for the most part.
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