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Old 03-31-2007, 01:56 PM   #20 (permalink)
Ysharros
Senior Member
 
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 Additional Info
Last Online: 11-20-2008 02:11 PM
Join Date: Sep 2005
Location: Texas
Posts: 1,009

Level: 28

HP: 116 / 677
MP: 336 / 6390
EXP: 10%
Re: Can't connect character to zone

I just tried logging all of my chars in, some more than once (just to be sure). Locations include Khal, Lomshir, Tursh and Leth Nurae. Nada.

Client log (personal stuff snipped out):

Code:
[03/31/07 11:36:12] INFO: ====================================================
[03/31/07 11:36:13] INFO: Log opened.
[03/31/07 11:36:13] INFO: Init: Name subsystem initialized
[03/31/07 11:36:13] INFO: Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
[03/31/07 11:36:13] INFO: Init: Compiled: Mar 30 2007 09:24:45
[03/31/07 11:36:13] INFO: Init: Threadsafe Core: No
[03/31/07 11:36:13] INFO: Init: Base directory: C:\Program Files\Sony\Vanguard\binTest\
[03/31/07 11:36:13] INFO: Init: Character set: Unicode
[03/31/07 11:36:13] INFO: DevLoad: Bound to IpDrv.dll
[03/31/07 11:36:13] INFO: DevLoad: Bound to Engine.dll
[03/31/07 11:36:13] INFO: DevLoad: Bound to Core.dll
[03/31/07 11:36:13] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll
[03/31/07 11:36:13] INFO: DevLoad: Bound to Window.dll
[03/31/07 11:36:13] INFO: Init: Object subsystem initialized
[03/31/07 11:36:13] INFO: Init: Computer: [snip]
[03/31/07 11:36:13] INFO: Init: User: [snip]
[03/31/07 11:36:13] INFO: Init: CPU Page size=4096, Processors=2
[03/31/07 11:36:13] INFO: Init: CPU Detected: AuthenticAMD
[03/31/07 11:36:13] INFO: Init: CPU Features: MMX SSE SSE2 SSE3
[03/31/07 11:36:14] INFO: Init: CPU Speed=2006.499030 MHz
[03/31/07 11:36:14] INFO: Init: Memory total: Phys=2096364K Pagef=4194303K Virt=2097024K
[03/31/07 11:36:14] INFO: Init: Working set: 32000 / 159000
[03/31/07 11:36:14] INFO: Init: Process Info: Peak Memory Used: 18528 Working Set: 18528 PageFile: 20768
[03/31/07 11:36:14] INFO: Init: Added all subdirectories and cached all files in 0.022000 seconds
[03/31/07 11:36:14] INFO: Init: Loaded archive ..\AssetsTest\Archives\binaryprefabs.sgo containing 18102 files
[03/31/07 11:36:14] INFO: Init: Loaded archive ..\Assets\Archives\binshaders.sgo containing 64 files
[03/31/07 11:36:14] INFO: Init: Loaded archive ..\AssetsTest\Archives\textdata.sgo containing 5 files
[03/31/07 11:36:16] INFO: Init: Unreal engine initialized
[03/31/07 11:36:16] INFO: Init: Client initialized
[03/31/07 11:36:16] INFO: Init: Direct3D adapters detected:
[03/31/07 11:36:16] INFO: Init: Radeon X1300 Series (Omega 3.8.330)   (ati2dvag.dll)
[03/31/07 11:36:16] INFO: Init: D3D Device: Video memory on board: 256
[03/31/07 11:36:16] INFO: Init: D3D Driver: AGP support detected
[03/31/07 11:36:16] INFO: Init: D3D Driver: PixelShaderVersion=2.0
[03/31/07 11:36:16] INFO: Init: D3D Driver: VertexShaderVersion=2.0
[03/31/07 11:36:16] INFO: Init: D3D Driver: MaxTextureBlendStages=8
[03/31/07 11:36:16] INFO: Init: D3D Driver: MaxSimultaneousTextures=8
[03/31/07 11:36:16] INFO: Init: D3D Driver: MaxActiveLights=8
[03/31/07 11:36:16] INFO: Init: D3D Driver: MaxPrimitiveCount=5592405
[03/31/07 11:36:16] INFO: Init: D3D Driver: MaxVertexIndex=16777215
[03/31/07 11:36:16] INFO: Init: D3D Driver: MaxStreams=16
[03/31/07 11:36:16] INFO: Init: D3D Driver: MaxStreamStride=508
[03/31/07 11:36:16] INFO: Init: D3D Driver: MaxVertexShaderConst=256
[03/31/07 11:36:16] INFO: Init: D3D Driver: Lighting buffer format: D3DFMT_A16B16G16R16F
[03/31/07 11:36:16] INFO: Init: D3D Driver: Lighting buffer supports Framebuffer Blending
[03/31/07 11:36:16] INFO: Init: D3D Driver: Supports Shader Detail Level: 5
[03/31/07 11:36:16] INFO: Init: D3D Driver: Using Hacked HW Instancing
[03/31/07 11:36:16] INFO: Init: D3D Driver: Using w- pixel fog
[03/31/07 11:36:16] INFO: Init: D3D Driver: Supports trilinear
[03/31/07 11:36:16] INFO: Init: D3D Driver: using cubemaps [with mipmaps]
[03/31/07 11:36:16] INFO: Init: D3D Driver: Supports BLENDDIFFUSEALPHA
[03/31/07 11:36:16] INFO: Init: D3D Driver: Supports LOD biasing
[03/31/07 11:36:16] INFO: Init: D3D Driver: Supports Z biasing
[03/31/07 11:36:16] INFO: Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
[03/31/07 11:36:16] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
[03/31/07 11:36:16] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
[03/31/07 11:36:16] INFO: Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
[03/31/07 11:36:16] INFO: Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
[03/31/07 11:36:16] INFO: Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
[03/31/07 11:36:16] INFO: Init: D3D Device: szDriver=ati2dvag.dll
[03/31/07 11:36:16] INFO: Init: D3D Device: szDescription=Radeon X1300 Series (Omega 3.8.330)  
[03/31/07 11:36:16] INFO: Init: D3D Device: wProduct=6
[03/31/07 11:36:16] INFO: Init: D3D Device: wVersion=14
[03/31/07 11:36:16] INFO: Init: D3D Device: wSubVersion=10
[03/31/07 11:36:16] INFO: Init: D3D Device: wBuild=6660
[03/31/07 11:36:16] INFO: Init: D3D Device: dwVendorId=4098
[03/31/07 11:36:16] INFO: Init: D3D Device: dwDeviceId=28994
[03/31/07 11:36:16] INFO: Init: D3D Device: dwSubSysId=50466818
[03/31/07 11:36:16] INFO: Init: D3D Device: dwRevision=0
[03/31/07 11:36:16] INFO: Init: D3D Detected: ATI video card.
[03/31/07 11:36:16] INFO: Init: GPUs detected: 1.
[03/31/07 11:36:16] INFO: Init: (Karma): Initializing Karma for game.
[03/31/07 11:36:16] INFO: Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0
[03/31/07 11:36:16] INFO: Log: Trying to connect to LoginServer at vanguardlogin1.soe.sony.com port 9000 ...
[03/31/07 11:36:16] INFO: Init: WinSock: [snip]
[03/31/07 11:36:16] NETWORK: DevNet: Resolved vanguardlogin1.soe.sony.com (64.37.177.249)
[03/31/07 11:36:19] INFO: Log: Level is Level Entry.myLevel
[03/31/07 11:36:19] INFO: Log: Bringing Level Entry.myLevel up for play...
[03/31/07 11:36:19] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[03/31/07 11:36:19] INFO: Log: Level is Level loading_screen.myLevel
[03/31/07 11:36:19] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[03/31/07 11:36:19] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[03/31/07 11:36:20] INFO: Init: ALAudio: subsystem initialized.
[03/31/07 11:36:41] INFO: Init: Input system initialized for WindowsViewport
[03/31/07 11:36:41] INFO: Log: Opened viewport
[03/31/07 11:36:41] INFO: Log: Attempting to set resolution: 1280x1024 (Fullscreen)
[03/31/07 11:36:41] INFO: Init: Best-match display mode: 1280x1024x32@75
[03/31/07 11:36:41] INFO: Log: Using 32-bit back-buffer format (22)
[03/31/07 11:36:41] INFO: Log: Using 32-bit depth-buffer format (75)
[03/31/07 11:36:41] INFO: Log: FSAA support: 6x.  Floating-point FSAA: 6x.
[03/31/07 11:36:41] INFO: Log: Creating device
[03/31/07 11:36:41] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[03/31/07 11:36:41] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[03/31/07 11:36:41] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[03/31/07 11:36:41] INFO: Init: Game engine initialized
[03/31/07 11:36:41] INFO: Log: Startup time: 27.353000 seconds
[03/31/07 11:36:42] INFO: Init: Start SGOUI Init Start
[03/31/07 11:36:45] INFO: Log: VGUIXmlWinManager construction time = 2.682000 sec
[03/31/07 11:36:45] INFO: Init: Start SGOUI Init End
[03/31/07 11:36:46] INFO: Log: Trying to connect to LoginServer at 64.37.177.201
 port 10101 ...
[03/31/07 11:36:47] NETWORK: DevNet: Client received from 64.37.177.201:10101: CHALLENGE VER=3186 CHALLENGE=-806228128 STATS=1
[03/31/07 11:36:47] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[03/31/07 11:36:47] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[03/31/07 11:36:52] INFO: Log: Trying to connect to WorldServer at sdkvgo-23-01.vanguardsoh.net port 10100 ...
[03/31/07 11:36:52] NETWORK: DevNet: Resolved sdkvgo-23-01.vanguardsoh.net (64.37.177.201)
[03/31/07 11:36:52] NETWORK: DevNet: Client received from 64.37.177.201:10100: CHALLENGE VER=3186 CHALLENGE=-1812757204 STATS=1
[03/31/07 11:36:53] INFO: Log: Trying to connect to ChatServer at SDKVGO-23-01.vanguardsoh.net port 10102 ...
[03/31/07 11:36:53] NETWORK: DevNet: Resolved SDKVGO-23-01.vanguardsoh.net (64.37.177.201)
[03/31/07 11:36:53] INFO: Log: Trying to connect to SocialServer at SDKVGO-23-01.vanguardsoh.net port 10104 ...
[03/31/07 11:36:53] NETWORK: DevNet: Resolved SDKVGO-23-01.vanguardsoh.net (64.37.177.201)
[03/31/07 11:36:53] NETWORK: DevNet: Client received from 64.37.177.201:10104: CHALLENGE VER=3186 CHALLENGE=-1029455722 STATS=1
[03/31/07 11:36:53] INFO: Log: Sent login to ChatServer.
[03/31/07 11:36:54] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[03/31/07 11:36:55] INFO: Log: Sent login to SocialServer.
[03/31/07 11:45:38] INFO: Log: Connecting to SDKVGO-23-03.vanguardsoh.net:10114 (chunk_n15_n9)
[03/31/07 11:45:38] INFO: Log: Browse: SDKVGO-23-03.vanguardsoh.net:10114/Entry.vgr
[03/31/07 11:45:38] NETWORK: DevNet: Game client on port 0, rate 10000
[03/31/07 11:45:38] NETWORK: DevNet: Resolved SDKVGO-23-03.vanguardsoh.net (64.37.177.203)
[03/31/07 11:45:38] NETWORK: DevNet: Client received from 64.37.177.203:10114: CHALLENGE VER=3186 CHALLENGE=1632548898 STATS=0
[03/31/07 11:45:39] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n15_n9 LONE=0 IP=0.0.0.0 PORT=10114
[03/31/07 11:45:39] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx
[03/31/07 11:45:40] INFO: Log: Level is Level chunk_n15_n9.myLevel
[03/31/07 11:45:40] INFO: Log: Bringing Level chunk_n15_n9.myLevel up for play...
[03/31/07 11:45:40] INFO: Log: Level is Level chunk_n15_n9.myLevel
[03/31/07 11:45:40] INFO: Log: Bringing Level Chunk_n16_n10.myLevel up for play...
[03/31/07 11:45:41] INFO: Log: Level is Level chunk_n15_n9.myLevel
[03/31/07 11:45:41] INFO: Log: Bringing Level Chunk_n15_n10.myLevel up for play...
[03/31/07 11:45:41] INFO: Log: Level is Level chunk_n15_n9.myLevel
[03/31/07 11:45:41] INFO: Log: Bringing Level Chunk_n14_n10.myLevel up for play...
[03/31/07 11:45:41] INFO: Log: Level is Level chunk_n15_n9.myLevel
[03/31/07 11:45:41] INFO: Log: Bringing Level Chunk_n16_n9.myLevel up for play...
[03/31/07 11:45:42] INFO: Log: Level is Level chunk_n15_n9.myLevel
[03/31/07 11:45:42] INFO: Log: Bringing Level Chunk_n14_n9.myLevel up for play...
[03/31/07 11:45:42] INFO: Log: Level is Level chunk_n15_n9.myLevel
[03/31/07 11:45:42] INFO: Log: Bringing Level Chunk_n16_n8.myLevel up for play...
[03/31/07 11:45:42] INFO: Log: Level is Level chunk_n15_n9.myLevel
[03/31/07 11:45:42] INFO: Log: Bringing Level Chunk_n15_n8.myLevel up for play...
[03/31/07 11:45:43] INFO: Log: Level is Level chunk_n15_n9.myLevel
[03/31/07 11:45:43] INFO: Log: Bringing Level Chunk_n14_n8.myLevel up for play...
[03/31/07 11:45:43] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[03/31/07 11:46:01] INFO: Log: Sending join.
[03/31/07 11:46:03] NETWORK: DevNet: Client received: JOINED 
[03/31/07 11:46:04] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[03/31/07 11:46:04] INFO: Log: Level is Level loading_screen.myLevel
[03/31/07 11:46:04] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[03/31/07 11:46:04] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[03/31/07 11:46:04] INFO: Log: Collecting garbage
[03/31/07 11:46:04] INFO: Log: Purging garbage
[03/31/07 11:46:04] INFO: Log: Garbage: objects: 26843->10139; refs: 89979
[03/31/07 11:46:07] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[03/31/07 11:46:07] INFO: Log: Trying to connect to LoginServer at 64.37.177.201
 port 10101 ...
[03/31/07 11:46:08] NETWORK: DevNet: Client received from 64.37.177.201:10101: CHALLENGE VER=3186 CHALLENGE=1805074902 STATS=1
[03/31/07 11:46:13] INFO: Log: Connecting to SDKVGO-23-07.vanguardsoh.net:10114 (chunk_n13_n9)
[03/31/07 11:46:13] INFO: Log: Browse: SDKVGO-23-07.vanguardsoh.net:10114/Entry.vgr
[03/31/07 11:46:13] NETWORK: DevNet: Game client on port 0, rate 10000
[03/31/07 11:46:13] NETWORK: DevNet: Resolved SDKVGO-23-07.vanguardsoh.net (64.37.177.207)
[03/31/07 11:46:13] NETWORK: DevNet: Client received from 64.37.177.207:10114: CHALLENGE VER=3186 CHALLENGE=2062530008 STATS=0
[03/31/07 11:46:14] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n13_n9 LONE=0 IP=0.0.0.0 PORT=10114
[03/31/07 11:46:14] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx
[03/31/07 11:46:14] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:46:14] INFO: Log: Bringing Level chunk_n13_n9.myLevel up for play...
[03/31/07 11:46:14] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:46:14] INFO: Log: Bringing Level Chunk_n14_n10.myLevel up for play...
[03/31/07 11:46:15] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:46:15] INFO: Log: Bringing Level Chunk_n13_n10.myLevel up for play...
[03/31/07 11:46:15] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:46:15] INFO: Log: Bringing Level Chunk_n12_n10.myLevel up for play...
[03/31/07 11:46:15] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:46:15] INFO: Log: Bringing Level Chunk_n14_n9.myLevel up for play...
[03/31/07 11:46:15] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:46:15] INFO: Log: Bringing Level Chunk_n12_n9.myLevel up for play...
[03/31/07 11:46:15] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[03/31/07 11:46:16] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:46:16] INFO: Log: Bringing Level Chunk_n14_n8.myLevel up for play...
[03/31/07 11:46:16] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:46:16] INFO: Log: Bringing Level Chunk_n13_n8.myLevel up for play...
[03/31/07 11:46:16] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:46:16] INFO: Log: Bringing Level Chunk_n12_n8.myLevel up for play...
[03/31/07 11:46:16] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[03/31/07 11:46:16] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[03/31/07 11:46:33] INFO: Log: Sending join.
[03/31/07 11:46:34] NETWORK: DevNet: Client received: JOINED 
[03/31/07 11:46:34] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[03/31/07 11:46:35] INFO: Log: Level is Level loading_screen.myLevel
[03/31/07 11:46:35] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[03/31/07 11:46:35] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[03/31/07 11:46:35] INFO: Log: Collecting garbage
[03/31/07 11:46:35] INFO: Log: Purging garbage
[03/31/07 11:46:35] INFO: Log: Garbage: objects: 29702->10195; refs: 90320
[03/31/07 11:46:38] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[03/31/07 11:46:38] INFO: Log: Trying to connect to LoginServer at 64.37.177.201
 port 10101 ...
[03/31/07 11:46:38] NETWORK: DevNet: Client received from 64.37.177.201:10101: CHALLENGE VER=3186 CHALLENGE=-1209342870 STATS=1
[03/31/07 11:46:43] INFO: Log: Connecting to SDKVGO-23-06.vanguardsoh.net:10114 (chunk_n27_27)
[03/31/07 11:46:43] INFO: Log: Browse: SDKVGO-23-06.vanguardsoh.net:10114/Entry.vgr
[03/31/07 11:46:43] NETWORK: DevNet: Game client on port 0, rate 10000
[03/31/07 11:46:43] NETWORK: DevNet: Resolved SDKVGO-23-06.vanguardsoh.net (64.37.177.206)
[03/31/07 11:46:43] NETWORK: DevNet: Client received from 64.37.177.206:10114: CHALLENGE VER=3186 CHALLENGE=1369711918 STATS=0
[03/31/07 11:46:43] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n27_27 LONE=0 IP=0.0.0.0 PORT=10114
[03/31/07 11:46:44] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx
[03/31/07 11:46:44] INFO: Log: Level is Level chunk_n27_27.myLevel
[03/31/07 11:46:44] INFO: Log: Bringing Level chunk_n27_27.myLevel up for play...
[03/31/07 11:46:45] INFO: Log: Level is Level chunk_n27_27.myLevel
[03/31/07 11:46:45] INFO: Log: Bringing Level Chunk_n28_26.myLevel up for play...
[03/31/07 11:46:46] INFO: Log: Level is Level chunk_n27_27.myLevel
[03/31/07 11:46:46] INFO: Log: Bringing Level Chunk_n27_26.myLevel up for play...
[03/31/07 11:46:46] INFO: Log: Level is Level chunk_n27_27.myLevel
[03/31/07 11:46:46] INFO: Log: Bringing Level Chunk_n26_26.myLevel up for play...
[03/31/07 11:46:46] INFO: Log: Level is Level chunk_n27_27.myLevel
[03/31/07 11:46:46] INFO: Log: Bringing Level Chunk_n28_27.myLevel up for play...
[03/31/07 11:46:47] INFO: Log: Level is Level chunk_n27_27.myLevel
[03/31/07 11:46:47] INFO: Log: Bringing Level Chunk_n26_27.myLevel up for play...
[03/31/07 11:46:47] INFO: Log: Level is Level chunk_n27_27.myLevel
[03/31/07 11:46:47] INFO: Log: Bringing Level Chunk_n28_28.myLevel up for play...
[03/31/07 11:46:48] INFO: Log: Level is Level chunk_n27_27.myLevel
[03/31/07 11:46:48] INFO: Log: Bringing Level Chunk_n27_28.myLevel up for play...
[03/31/07 11:46:48] INFO: Log: Level is Level chunk_n27_27.myLevel
[03/31/07 11:46:48] INFO: Log: Bringing Level Chunk_n26_28.myLevel up for play...
[03/31/07 11:46:48] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[03/31/07 11:47:05] INFO: Log: Sending join.
[03/31/07 11:47:07] NETWORK: DevNet: Client received: JOINED 
[03/31/07 11:47:07] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[03/31/07 11:47:07] INFO: Log: Level is Level loading_screen.myLevel
[03/31/07 11:47:07] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[03/31/07 11:47:07] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[03/31/07 11:47:07] INFO: Log: Collecting garbage
[03/31/07 11:47:07] INFO: Log: Purging garbage
[03/31/07 11:47:07] INFO: Log: Garbage: objects: 27861->10195; refs: 90320
[03/31/07 11:47:11] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[03/31/07 11:47:11] INFO: Log: Trying to connect to LoginServer at 64.37.177.201
 port 10101 ...
[03/31/07 11:47:11] NETWORK: DevNet: Client received from 64.37.177.201:10101: CHALLENGE VER=3186 CHALLENGE=-849469740 STATS=1
[03/31/07 11:47:16] INFO: Log: Connecting to SDKVGO-23-06.vanguardsoh.net:10114 (chunk_n27_27)
[03/31/07 11:47:16] INFO: Log: Browse: SDKVGO-23-06.vanguardsoh.net:10114/Entry.vgr
[03/31/07 11:47:16] NETWORK: DevNet: Game client on port 0, rate 10000
[03/31/07 11:47:16] NETWORK: DevNet: Resolved SDKVGO-23-06.vanguardsoh.net (64.37.177.206)
[03/31/07 11:47:17] NETWORK: DevNet: Client received from 64.37.177.206:10114: CHALLENGE VER=3186 CHALLENGE=-766956006 STATS=0
[03/31/07 11:47:17] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n27_27 LONE=0 IP=0.0.0.0 PORT=10114
[03/31/07 11:47:17] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx
[03/31/07 11:47:17] INFO: Log: Level is Level chunk_n27_27.myLevel
[03/31/07 11:47:17] INFO: Log: Bringing Level chunk_n27_27.myLevel up for play...
[03/31/07 11:47:17] INFO: Log: Level is Level chunk_n27_27.myLevel
[03/31/07 11:47:17] INFO: Log: Bringing Level Chunk_n28_26.myLevel up for play...
[03/31/07 11:47:17] INFO: Log: Level is Level chunk_n27_27.myLevel
[03/31/07 11:47:17] INFO: Log: Bringing Level Chunk_n27_26.myLevel up for play...
[03/31/07 11:47:18] INFO: Log: Level is Level chunk_n27_27.myLevel
[03/31/07 11:47:18] INFO: Log: Bringing Level Chunk_n26_26.myLevel up for play...
[03/31/07 11:47:18] INFO: Log: Level is Level chunk_n27_27.myLevel
[03/31/07 11:47:18] INFO: Log: Bringing Level Chunk_n28_27.myLevel up for play...
[03/31/07 11:47:18] INFO: Log: Level is Level chunk_n27_27.myLevel
[03/31/07 11:47:18] INFO: Log: Bringing Level Chunk_n26_27.myLevel up for play...
[03/31/07 11:47:18] INFO: Log: Level is Level chunk_n27_27.myLevel
[03/31/07 11:47:18] INFO: Log: Bringing Level Chunk_n28_28.myLevel up for play...
[03/31/07 11:47:18] INFO: Log: Level is Level chunk_n27_27.myLevel
[03/31/07 11:47:18] INFO: Log: Bringing Level Chunk_n27_28.myLevel up for play...
[03/31/07 11:47:18] INFO: Log: Level is Level chunk_n27_27.myLevel
[03/31/07 11:47:18] INFO: Log: Bringing Level Chunk_n26_28.myLevel up for play...
[03/31/07 11:47:18] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[03/31/07 11:47:35] INFO: Log: Sending join.
[03/31/07 11:47:35] NETWORK: DevNet: Client received: JOINED 
[03/31/07 11:47:36] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[03/31/07 11:47:36] INFO: Log: Level is Level loading_screen.myLevel
[03/31/07 11:47:36] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[03/31/07 11:47:36] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[03/31/07 11:47:36] INFO: Log: Collecting garbage
[03/31/07 11:47:36] INFO: Log: Purging garbage
[03/31/07 11:47:36] INFO: Log: Garbage: objects: 27548->10195; refs: 90320
[03/31/07 11:47:39] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[03/31/07 11:47:39] INFO: Log: Trying to connect to LoginServer at 64.37.177.201
 port 10101 ...
[03/31/07 11:47:39] NETWORK: DevNet: Client received from 64.37.177.201:10101: CHALLENGE VER=3186 CHALLENGE=352220786 STATS=1
[03/31/07 11:47:43] INFO: Log: Connecting to SDKVGO-23-10.vanguardsoh.net:10114 (chunk_n25_26)
[03/31/07 11:47:43] INFO: Log: Browse: SDKVGO-23-10.vanguardsoh.net:10114/Entry.vgr
[03/31/07 11:47:43] NETWORK: DevNet: Game client on port 0, rate 10000
[03/31/07 11:47:43] NETWORK: DevNet: Resolved SDKVGO-23-10.vanguardsoh.net (64.37.177.210)
[03/31/07 11:47:46] NETWORK: DevNet: Client received from 64.37.177.210:10114: CHALLENGE VER=3186 CHALLENGE=-1331035352 STATS=0
[03/31/07 11:47:46] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n25_26 LONE=0 IP=0.0.0.0 PORT=10114
[03/31/07 11:47:46] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx
[03/31/07 11:47:47] INFO: Log: Level is Level chunk_n25_26.myLevel
[03/31/07 11:47:47] INFO: Log: Bringing Level chunk_n25_26.myLevel up for play...
[03/31/07 11:47:47] INFO: Log: Level is Level chunk_n25_26.myLevel
[03/31/07 11:47:47] INFO: Log: Bringing Level Chunk_n26_25.myLevel up for play...
[03/31/07 11:47:47] INFO: Log: Level is Level chunk_n25_26.myLevel
[03/31/07 11:47:47] INFO: Log: Bringing Level Chunk_n25_25.myLevel up for play...
[03/31/07 11:47:48] INFO: Log: Level is Level chunk_n25_26.myLevel
[03/31/07 11:47:48] INFO: Log: Bringing Level Chunk_n24_25.myLevel up for play...
[03/31/07 11:47:48] INFO: Log: Level is Level chunk_n25_26.myLevel
[03/31/07 11:47:48] INFO: Log: Bringing Level Chunk_n26_26.myLevel up for play...
[03/31/07 11:47:49] INFO: Log: Level is Level chunk_n25_26.myLevel
[03/31/07 11:47:49] INFO: Log: Bringing Level Chunk_n24_26.myLevel up for play...
[03/31/07 11:47:49] INFO: Log: Level is Level chunk_n25_26.myLevel
[03/31/07 11:47:49] INFO: Log: Bringing Level Chunk_n26_27.myLevel up for play...
[03/31/07 11:47:49] INFO: Log: Level is Level chunk_n25_26.myLevel
[03/31/07 11:47:49] INFO: Log: Bringing Level Chunk_n25_27.myLevel up for play...
[03/31/07 11:47:49] INFO: Log: Level is Level chunk_n25_26.myLevel
[03/31/07 11:47:49] INFO: Log: Bringing Level Chunk_n24_27.myLevel up for play...
[03/31/07 11:47:50] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[03/31/07 11:47:50] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[03/31/07 11:48:07] INFO: Log: Sending join.
[03/31/07 11:48:07] NETWORK: DevNet: Client received: JOINED 
[03/31/07 11:48:07] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[03/31/07 11:48:08] INFO: Log: Level is Level loading_screen.myLevel
[03/31/07 11:48:08] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[03/31/07 11:48:08] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[03/31/07 11:48:08] INFO: Log: Collecting garbage
[03/31/07 11:48:08] INFO: Log: Purging garbage
[03/31/07 11:48:08] INFO: Log: Garbage: objects: 27125->10195; refs: 90320
[03/31/07 11:48:11] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[03/31/07 11:48:11] INFO: Log: Trying to connect to LoginServer at 64.37.177.201
 port 10101 ...
[03/31/07 11:48:11] NETWORK: DevNet: Client received from 64.37.177.201:10101: CHALLENGE VER=3186 CHALLENGE=-476318524 STATS=1
[03/31/07 11:48:14] INFO: Log: Connecting to SDKVGO-23-07.vanguardsoh.net:10114 (chunk_n13_n9)
[03/31/07 11:48:14] INFO: Log: Browse: SDKVGO-23-07.vanguardsoh.net:10114/Entry.vgr
[03/31/07 11:48:14] NETWORK: DevNet: Game client on port 0, rate 10000
[03/31/07 11:48:14] NETWORK: DevNet: Resolved SDKVGO-23-07.vanguardsoh.net (64.37.177.207)
[03/31/07 11:48:14] NETWORK: DevNet: Client received from 64.37.177.207:10114: CHALLENGE VER=3186 CHALLENGE=-1923519616 STATS=0
[03/31/07 11:48:14] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n13_n9 LONE=0 IP=0.0.0.0 PORT=10114
[03/31/07 11:48:14] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx
[03/31/07 11:48:15] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:48:15] INFO: Log: Bringing Level chunk_n13_n9.myLevel up for play...
[03/31/07 11:48:15] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:48:15] INFO: Log: Bringing Level Chunk_n14_n10.myLevel up for play...
[03/31/07 11:48:15] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:48:15] INFO: Log: Bringing Level Chunk_n13_n10.myLevel up for play...
[03/31/07 11:48:15] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:48:15] INFO: Log: Bringing Level Chunk_n12_n10.myLevel up for play...
[03/31/07 11:48:15] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:48:15] INFO: Log: Bringing Level Chunk_n14_n9.myLevel up for play...
[03/31/07 11:48:15] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:48:15] INFO: Log: Bringing Level Chunk_n12_n9.myLevel up for play...
[03/31/07 11:48:15] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[03/31/07 11:48:15] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:48:15] INFO: Log: Bringing Level Chunk_n14_n8.myLevel up for play...
[03/31/07 11:48:15] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:48:15] INFO: Log: Bringing Level Chunk_n13_n8.myLevel up for play...
[03/31/07 11:48:15] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:48:15] INFO: Log: Bringing Level Chunk_n12_n8.myLevel up for play...
[03/31/07 11:48:15] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[03/31/07 11:48:15] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[03/31/07 11:48:33] INFO: Log: Sending join.
[03/31/07 11:48:33] NETWORK: DevNet: Client received: JOINED 
[03/31/07 11:48:33] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[03/31/07 11:48:33] INFO: Log: Level is Level loading_screen.myLevel
[03/31/07 11:48:33] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[03/31/07 11:48:33] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[03/31/07 11:48:33] INFO: Log: Collecting garbage
[03/31/07 11:48:33] INFO: Log: Purging garbage
[03/31/07 11:48:34] INFO: Log: Garbage: objects: 29679->10195; refs: 90320
[03/31/07 11:48:37] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[03/31/07 11:48:37] INFO: Log: Trying to connect to LoginServer at 64.37.177.201
 port 10101 ...
[03/31/07 11:48:37] NETWORK: DevNet: Client received from 64.37.177.201:10101: CHALLENGE VER=3186 CHALLENGE=-744453490 STATS=1
[03/31/07 11:48:41] INFO: Log: Connecting to SDKVGO-23-07.vanguardsoh.net:10114 (chunk_n13_n9)
[03/31/07 11:48:41] INFO: Log: Browse: SDKVGO-23-07.vanguardsoh.net:10114/Entry.vgr
[03/31/07 11:48:41] NETWORK: DevNet: Game client on port 0, rate 10000
[03/31/07 11:48:41] NETWORK: DevNet: Resolved SDKVGO-23-07.vanguardsoh.net (64.37.177.207)
[03/31/07 11:48:41] NETWORK: DevNet: Client received from 64.37.177.207:10114: CHALLENGE VER=3186 CHALLENGE=-182815180 STATS=0
[03/31/07 11:48:41] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n13_n9 LONE=0 IP=0.0.0.0 PORT=10114
[03/31/07 11:48:41] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx
[03/31/07 11:48:41] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:48:41] INFO: Log: Bringing Level chunk_n13_n9.myLevel up for play...
[03/31/07 11:48:41] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:48:41] INFO: Log: Bringing Level Chunk_n14_n10.myLevel up for play...
[03/31/07 11:48:42] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:48:42] INFO: Log: Bringing Level Chunk_n13_n10.myLevel up for play...
[03/31/07 11:48:42] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:48:42] INFO: Log: Bringing Level Chunk_n12_n10.myLevel up for play...
[03/31/07 11:48:42] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:48:42] INFO: Log: Bringing Level Chunk_n14_n9.myLevel up for play...
[03/31/07 11:48:42] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:48:42] INFO: Log: Bringing Level Chunk_n12_n9.myLevel up for play...
[03/31/07 11:48:42] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[03/31/07 11:48:42] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:48:42] INFO: Log: Bringing Level Chunk_n14_n8.myLevel up for play...
[03/31/07 11:48:42] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:48:42] INFO: Log: Bringing Level Chunk_n13_n8.myLevel up for play...
[03/31/07 11:48:42] INFO: Log: Level is Level chunk_n13_n9.myLevel
[03/31/07 11:48:42] INFO: Log: Bringing Level Chunk_n12_n8.myLevel up for play...
[03/31/07 11:48:42] ERROR: Error: (Karma): KInitActorDynamics: No Model.
[03/31/07 11:48:42] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[03/31/07 11:48:59] INFO: Log: Sending join.
[03/31/07 11:49:00] NETWORK: DevNet: Client received: JOINED 
[03/31/07 11:49:00] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[03/31/07 11:49:00] INFO: Log: Level is Level loading_screen.myLevel
[03/31/07 11:49:00] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[03/31/07 11:49:00] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[03/31/07 11:49:00] INFO: Log: Collecting garbage
[03/31/07 11:49:00] INFO: Log: Purging garbage
[03/31/07 11:49:00] INFO: Log: Garbage: objects: 29340->10195; refs: 90320
[03/31/07 11:49:03] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[03/31/07 11:49:04] INFO: Log: Trying to connect to LoginServer at 64.37.177.201
 port 10101 ...
[03/31/07 11:49:04] NETWORK: DevNet: Client received from 64.37.177.201:10101: CHALLENGE VER=3186 CHALLENGE=1177169828 STATS=1
[03/31/07 11:49:11] INFO: Log: appRequestExit(0)
[03/31/07 11:49:11] INFO: Exit: Preparing to exit.
[03/31/07 11:49:11] INFO: Log: Purging garbage
[03/31/07 11:49:11] INFO: Log: Unbound to IpDrv.dll
[03/31/07 11:49:11] INFO: Log: Unbound to Engine.dll
[03/31/07 11:49:11] INFO: Log: Unbound to Core.dll
[03/31/07 11:49:11] INFO: Log: Unbound to SGOUnrealAbstractionLayer.dll
[03/31/07 11:49:11] INFO: Log: Unbound to Window.dll
[03/31/07 11:49:11] INFO: Exit: WinSock shut down
[03/31/07 11:49:11] INFO: Exit: Game engine shut down
[03/31/07 11:49:11] INFO: Log: Unbound to WinDrv.dll
[03/31/07 11:49:12] INFO: Exit: Windows client shut down
[03/31/07 11:49:12] INFO: Log: Unbound to D3DDrv.dll
[03/31/07 11:49:12] INFO: Log: Unbound to ALAudio.dll
[03/31/07 11:49:12] INFO: Exit: OpenAL Audio subsystem shut down.
[03/31/07 11:49:12] INFO: Log: Unbound to Vehicles.dll
[03/31/07 11:49:12] INFO: Log: Unbound to Fire.dll
[03/31/07 11:49:12] INFO: Log: Garbage: objects: 12187->0; refs: 90320
[03/31/07 11:49:12] INFO: Exit: Object subsystem successfully closed.
[03/31/07 11:49:12] INFO: Exit: Exiting.
Going to try to nab a mod here to see if we can't get the two threads with info concatenated.
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Stylish Corpse -- yet another MMO blog
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