Crash 3 of the night.
Code:
[03/26/07 20:43:12] INFO: ====================================================
[03/26/07 20:43:12] INFO: Log opened.
[03/26/07 20:43:12] INFO: Init: Name subsystem initialized
[03/26/07 20:43:12] INFO: Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
[03/26/07 20:43:12] INFO: Init: Compiled: Mar 26 2007 09:19:53
[03/26/07 20:43:12] INFO: Init: Threadsafe Core: No
[03/26/07 20:43:12] INFO: Init: Base directory: C:\Vanguard\binTest\
[03/26/07 20:43:12] INFO: Init: Character set: Unicode
[03/26/07 20:43:12] INFO: DevLoad: Bound to IpDrv.dll
[03/26/07 20:43:12] INFO: DevLoad: Bound to Engine.dll
[03/26/07 20:43:12] INFO: DevLoad: Bound to Core.dll
[03/26/07 20:43:12] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll
[03/26/07 20:43:12] INFO: DevLoad: Bound to Window.dll
[03/26/07 20:43:12] INFO: Init: Object subsystem initialized
[03/26/07 20:43:12] INFO: Init: Computer: BLACKBIRD
[03/26/07 20:43:12] INFO: Init: User: Cary
[03/26/07 20:43:12] INFO: Init: CPU Page size=4096, Processors=2
[03/26/07 20:43:12] INFO: Init: CPU Detected: AuthenticAMD
[03/26/07 20:43:12] INFO: Init: CPU Features: MMX SSE SSE2 SSE3
[03/26/07 20:43:12] INFO: Init: CPU Speed=2814.242790 MHz
[03/26/07 20:43:12] INFO: Init: Memory total: Phys=2095596K Pagef=4034224K Virt=2097024K
[03/26/07 20:43:12] INFO: Init: Working set: 32000 / 159000
[03/26/07 20:43:12] INFO: Init: Process Info: Peak Memory Used: 18628 Working Set: 18628 PageFile: 20880
[03/26/07 20:43:12] INFO: Init: Added all subdirectories and cached all files in 0.013000 seconds
[03/26/07 20:43:12] INFO: Init: Loaded archive ..\AssetsTest\Archives\binaryprefabs.sgo containing 18102 files
[03/26/07 20:43:12] INFO: Init: Loaded archive ..\Assets\Archives\binshaders.sgo containing 64 files
[03/26/07 20:43:12] INFO: Init: Loaded archive ..\AssetsTest\Archives\textdata.sgo containing 5 files
[03/26/07 20:43:13] INFO: Init: Unreal engine initialized
[03/26/07 20:43:13] INFO: Init: Client initialized
[03/26/07 20:43:13] INFO: Init: Direct3D adapters detected:
[03/26/07 20:43:13] INFO: Init: NVIDIA GeForce 7600 GS (nv4_disp.dll)
[03/26/07 20:43:13] INFO: Init: D3D Device: Video memory on board: 499
[03/26/07 20:43:13] INFO: Init: D3D Driver: AGP support detected
[03/26/07 20:43:13] INFO: Init: D3D Driver: PixelShaderVersion=3.0
[03/26/07 20:43:13] INFO: Init: D3D Driver: VertexShaderVersion=3.0
[03/26/07 20:43:13] INFO: Init: D3D Driver: MaxTextureBlendStages=8
[03/26/07 20:43:13] INFO: Init: D3D Driver: MaxSimultaneousTextures=8
[03/26/07 20:43:13] INFO: Init: D3D Driver: MaxActiveLights=8
[03/26/07 20:43:13] INFO: Init: D3D Driver: MaxPrimitiveCount=1048575
[03/26/07 20:43:13] INFO: Init: D3D Driver: MaxVertexIndex=1048575
[03/26/07 20:43:13] INFO: Init: D3D Driver: MaxStreams=16
[03/26/07 20:43:13] INFO: Init: D3D Driver: MaxStreamStride=255
[03/26/07 20:43:13] INFO: Init: D3D Driver: MaxVertexShaderConst=256
[03/26/07 20:43:13] INFO: Init: D3D Driver: Lighting buffer format: D3DFMT_A16B16G16R16F
[03/26/07 20:43:13] INFO: Init: D3D Driver: Lighting buffer supports Framebuffer Blending
[03/26/07 20:43:13] INFO: Init: D3D Driver: Device supports HW Shadow Maps
[03/26/07 20:43:13] INFO: Init: D3D Driver: Device supports FP Filtering
[03/26/07 20:43:13] INFO: Init: D3D Driver: Supports Shader Detail Level: 5
[03/26/07 20:43:13] INFO: Init: D3D Driver: Device supports Shader Model 3
[03/26/07 20:43:13] INFO: Init: D3D Driver: Using w- pixel fog
[03/26/07 20:43:13] INFO: Init: D3D Driver: Supports trilinear
[03/26/07 20:43:13] INFO: Init: D3D Driver: not using cubemaps
[03/26/07 20:43:13] INFO: Init: D3D Driver: Supports BLENDDIFFUSEALPHA
[03/26/07 20:43:13] INFO: Init: D3D Driver: Supports LOD biasing
[03/26/07 20:43:13] INFO: Init: D3D Driver: Supports Z biasing
[03/26/07 20:43:13] INFO: Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
[03/26/07 20:43:13] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
[03/26/07 20:43:13] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
[03/26/07 20:43:13] INFO: Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
[03/26/07 20:43:13] INFO: Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
[03/26/07 20:43:13] INFO: Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
[03/26/07 20:43:13] INFO: Init: D3D Device: szDriver=nv4_disp.dll
[03/26/07 20:43:13] INFO: Init: D3D Device: szDescription=NVIDIA GeForce 7600 GS
[03/26/07 20:43:13] INFO: Init: D3D Device: wProduct=6
[03/26/07 20:43:13] INFO: Init: D3D Device: wVersion=14
[03/26/07 20:43:13] INFO: Init: D3D Device: wSubVersion=10
[03/26/07 20:43:13] INFO: Init: D3D Device: wBuild=9371
[03/26/07 20:43:13] INFO: Init: D3D Device: dwVendorId=4318
[03/26/07 20:43:13] INFO: Init: D3D Device: dwDeviceId=914
[03/26/07 20:43:13] INFO: Init: D3D Device: dwSubSysId=0
[03/26/07 20:43:13] INFO: Init: D3D Device: dwRevision=161
[03/26/07 20:43:13] INFO: Init: D3D Detected: NVIDIA video card.
[03/26/07 20:43:13] INFO: Init: GPUs detected: 1.
[03/26/07 20:43:13] INFO: Init: (Karma): Initializing Karma for game.
[03/26/07 20:43:13] INFO: Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0
[03/26/07 20:43:13] INFO: Log: Trying to connect to LoginServer at vanguardlogin1.soe.sony.com port 9000 ...
[03/26/07 20:43:13] INFO: Init: WinSock: I am black-bird (192.168.254.20)
[03/26/07 20:43:13] NETWORK: DevNet: Resolved vanguardlogin1.soe.sony.com (64.37.177.249)
[03/26/07 20:43:14] INFO: Log: Level is Level Entry.myLevel
[03/26/07 20:43:14] INFO: Log: Bringing Level Entry.myLevel up for play...
[03/26/07 20:43:14] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1?team=255
[03/26/07 20:43:14] INFO: Log: Level is Level loading_screen.myLevel
[03/26/07 20:43:14] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[03/26/07 20:43:14] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[03/26/07 20:43:14] INFO: Init: Input system initialized for WindowsViewport
[03/26/07 20:43:14] INFO: Log: Opened viewport
[03/26/07 20:43:14] INFO: Log: Attempting to set resolution: 1280x1024 (Fullscreen)
[03/26/07 20:43:14] INFO: Init: Best-match display mode: 1280x1024x32@60
[03/26/07 20:43:14] INFO: Log: Using 32-bit back-buffer format (22)
[03/26/07 20:43:14] INFO: Log: Using 32-bit depth-buffer format (75)
[03/26/07 20:43:14] INFO: Log: FSAA support: 8x. Floating-point FSAA: 2x.
[03/26/07 20:43:14] INFO: Log: Creating device
[03/26/07 20:43:14] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[03/26/07 20:43:14] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[03/26/07 20:43:14] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[03/26/07 20:43:18] INFO: Init: Game engine initialized
[03/26/07 20:43:18] INFO: Log: Startup time: 5.802000 seconds
[03/26/07 20:43:18] INFO: Init: Start SGOUI Init Start
[03/26/07 20:43:20] INFO: Log: VGUIXmlWinManager construction time = 0.843000 sec
[03/26/07 20:43:20] INFO: Init: Start SGOUI Init End
[03/26/07 20:43:20] INFO: Log: Trying to connect to LoginServer at 64.37.176.112
port 10101 ...
[03/26/07 20:43:20] INFO: Log: Precaching: loading_screen.LevelInfo0
[03/26/07 20:43:20] NETWORK: DevNet: Client received from 64.37.176.112:10101: CHALLENGE VER=3186 CHALLENGE=1644472712 STATS=1
[03/26/07 20:43:20] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[03/26/07 20:43:20] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[03/26/07 20:43:23] INFO: Log: Trying to connect to WorldServer at sdkvgo-test-01.vanguardsoh.net port 10100 ...
[03/26/07 20:43:23] NETWORK: DevNet: Resolved sdkvgo-test-01.vanguardsoh.net (64.37.176.112)
[03/26/07 20:43:23] NETWORK: DevNet: Client received from 64.37.176.112:10100: CHALLENGE VER=3186 CHALLENGE=-446037012 STATS=1
[03/26/07 20:43:23] INFO: Log: Trying to connect to ChatServer at SDKVGO-TEST-01.vanguardsoh.net port 10102 ...
[03/26/07 20:43:23] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[03/26/07 20:43:23] INFO: Log: Trying to connect to SocialServer at SDKVGO-TEST-01.vanguardsoh.net port 10104 ...
[03/26/07 20:43:23] NETWORK: DevNet: Resolved SDKVGO-TEST-01.vanguardsoh.net (64.37.176.112)
[03/26/07 20:43:23] NETWORK: DevNet: Client received from 64.37.176.112:10104: CHALLENGE VER=3186 CHALLENGE=220236288 STATS=1
[03/26/07 20:43:23] INFO: Log: Sent login to ChatServer.
[03/26/07 20:43:23] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[03/26/07 20:43:23] WARN: Warning: Failed to load 'UEM_human_M_tool_5': Can't find file for package 'UEM_human_M_tool_5'
[03/26/07 20:43:24] INFO: Log: Sent login to SocialServer.
[03/26/07 20:43:25] INFO: Log: Connecting to SDKVGO-TEST-05.vanguardsoh.net:10115 (chunk_n19_4)
[03/26/07 20:43:25] INFO: Log: Browse: SDKVGO-TEST-05.vanguardsoh.net:10115/Entry.vgr
[03/26/07 20:43:25] NETWORK: DevNet: Game client on port 0, rate 10000
[03/26/07 20:43:25] NETWORK: DevNet: Resolved SDKVGO-TEST-05.vanguardsoh.net (64.37.176.116)
[03/26/07 20:43:25] NETWORK: DevNet: Client received from 64.37.176.116:10115: CHALLENGE VER=3186 CHALLENGE=-1247416324 STATS=0
[03/26/07 20:43:25] NETWORK: DevNet: Welcomed by server: LEVEL=chunk_n19_4 LONE=0 IP=0.0.0.0 PORT=10115
[03/26/07 20:43:26] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx
[03/26/07 20:43:26] INFO: Log: Level is Level chunk_n19_4.myLevel
[03/26/07 20:43:26] INFO: Log: Bringing Level chunk_n19_4.myLevel up for play...
[03/26/07 20:43:26] INFO: Log: Level is Level chunk_n19_4.myLevel
[03/26/07 20:43:26] INFO: Log: Bringing Level Chunk_n20_3.myLevel up for play...
[03/26/07 20:43:26] INFO: Log: Level is Level chunk_n19_4.myLevel
[03/26/07 20:43:26] INFO: Log: Bringing Level Chunk_n19_3.myLevel up for play...
[03/26/07 20:43:26] INFO: Log: Level is Level chunk_n19_4.myLevel
[03/26/07 20:43:26] INFO: Log: Bringing Level Chunk_n18_3.myLevel up for play...
[03/26/07 20:43:26] INFO: Log: Level is Level chunk_n19_4.myLevel
[03/26/07 20:43:26] INFO: Log: Bringing Level Chunk_n20_4.myLevel up for play...
[03/26/07 20:43:26] INFO: Log: Level is Level chunk_n19_4.myLevel
[03/26/07 20:43:26] INFO: Log: Bringing Level Chunk_n18_4.myLevel up for play...
[03/26/07 20:43:26] INFO: Log: Level is Level chunk_n19_4.myLevel
[03/26/07 20:43:26] INFO: Log: Bringing Level Chunk_n20_5.myLevel up for play...
[03/26/07 20:43:26] INFO: Log: Level is Level chunk_n19_4.myLevel
[03/26/07 20:43:26] INFO: Log: Bringing Level Chunk_n19_5.myLevel up for play...
[03/26/07 20:43:26] INFO: Log: Level is Level chunk_n19_4.myLevel
[03/26/07 20:43:26] INFO: Log: Bringing Level Chunk_n18_5.myLevel up for play...
[03/26/07 20:43:26] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[03/26/07 20:43:30] INFO: Log: Sending join.
[03/26/07 20:43:30] NETWORK: DevNet: Client received: JOINED
[03/26/07 20:43:32] WARN: Warning: Failed to load 'UEM_human_M_tool_5': Can't find file for package 'UEM_human_M_tool_5'
[03/26/07 20:45:42] INFO: Log: Callback received msg: Upload ID (0): HANDLE_CREATED (4), Status:
[03/26/07 20:45:42] INFO: Log: Callback received msg: Upload ID (0): RESOLVING_NAME (30), Status: playersqueue.station.sony.com
[03/26/07 20:45:42] INFO: Log: Callback received msg: Upload ID (0): NAME_RESOLVED (14), Status: 199.108.0.135
[03/26/07 20:45:42] INFO: Log: Callback received msg: Upload ID (0): CONNECTING_TO_SERVER (14), Status: 199.108.0.135
[03/26/07 20:45:42] INFO: Log: Callback received msg: Upload ID (0): CONNECTED_TO_SERVER (14), Status: 199.108.0.135
[03/26/07 20:45:42] INFO: Log: Callback received msg: Upload ID (0): SENDING_REQUEST (0), Status: (null)
[03/26/07 20:45:42] INFO: Log: Callback received msg: Upload ID (0): REQUEST_SENT (4), Status: É
[03/26/07 20:45:42] INFO: Log: Callback received msg: Upload ID (0): SENDING_REQUEST (0), Status: (null)
[03/26/07 20:45:42] INFO: Log: Callback received msg: Upload ID (0): REQUEST_SENT (4), Status: Œt
[03/26/07 20:45:42] INFO: Log: Callback received msg: Upload ID (0): RECEIVING_RESPONSE (0), Status: (null)
[03/26/07 20:45:48] INFO: Log: Callback received msg: Upload ID (0): RESPONSE_RECEIVED (4), Status:
[03/26/07 20:45:48] INFO: Log: HttpQueryInfo: HTTP/1.1 200 OK
Date: Tue, 27 Mar 2007 00:45:28 GMT
Set-Cookie: JSESSIONID=48AAF3BC76D221759B04295B064DAB3E.sdk-vgspt10-4209; Path=/
messageID: ID:sdk-vgspt10.station.sony.com-51232-1173287309034-4:219462:1:1:1
Content-Length: 0
Content-Type: text/plain; charset=UTF-8
[03/26/07 20:45:48] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status:
[03/26/07 20:45:48] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status:
[03/26/07 20:49:42] INFO: Log: Callback received msg: Upload ID (1): HANDLE_CREATED (4), Status:
[03/26/07 20:49:42] INFO: Log: Callback received msg: Upload ID (1): CONNECTING_TO_SERVER (14), Status: 199.108.0.135
[03/26/07 20:49:42] INFO: Log: Callback received msg: Upload ID (1): CONNECTED_TO_SERVER (14), Status: 199.108.0.135
[03/26/07 20:49:42] INFO: Log: Callback received msg: Upload ID (1): SENDING_REQUEST (0), Status: (null)
[03/26/07 20:49:42] INFO: Log: Callback received msg: Upload ID (1): REQUEST_SENT (4), Status: É
[03/26/07 20:49:42] INFO: Log: Callback received msg: Upload ID (1): SENDING_REQUEST (0), Status: (null)
[03/26/07 20:49:42] INFO: Log: Callback received msg: Upload ID (1): REQUEST_SENT (4), Status: ŒÂ
[03/26/07 20:49:42] INFO: Log: Callback received msg: Upload ID (1): RECEIVING_RESPONSE (0), Status: (null)
[03/26/07 20:49:49] INFO: Log: Callback received msg: Upload ID (1): RESPONSE_RECEIVED (4), Status:
[03/26/07 20:49:49] INFO: Log: HttpQueryInfo: HTTP/1.1 200 OK
Date: Tue, 27 Mar 2007 00:49:28 GMT
Set-Cookie: JSESSIONID=7820F55865BA6AA5C0997E29800F8B69.sdk-vgspt9-4209; Path=/
messageID: ID:sdk-vgspt9.station.sony.com-42069-1173288758890-4:217900:1:1:1
Content-Length: 0
Content-Type: text/plain; charset=UTF-8
[03/26/07 20:49:49] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status:
[03/26/07 20:49:49] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status:
[03/26/07 20:54:42] INFO: Log: Callback received msg: Upload ID (2): HANDLE_CREATED (4), Status:
[03/26/07 20:54:42] INFO: Log: Callback received msg: Upload ID (2): CONNECTING_TO_SERVER (14), Status: 199.108.0.135
[03/26/07 20:54:42] INFO: Log: Callback received msg: Upload ID (2): CONNECTED_TO_SERVER (14), Status: 199.108.0.135
[03/26/07 20:54:42] INFO: Log: Callback received msg: Upload ID (2): SENDING_REQUEST (0), Status: (null)
[03/26/07 20:54:42] INFO: Log: Callback received msg: Upload ID (2): REQUEST_SENT (4), Status: É
[03/26/07 20:54:42] INFO: Log: Callback received msg: Upload ID (2): SENDING_REQUEST (0), Status: (null)
[03/26/07 20:54:42] INFO: Log: Callback received msg: Upload ID (2): REQUEST_SENT (4), Status: †©
[03/26/07 20:54:42] INFO: Log: Callback received msg: Upload ID (2): RECEIVING_RESPONSE (0), Status: (null)
[03/26/07 20:54:51] INFO: Log: Callback received msg: Upload ID (2): RESPONSE_RECEIVED (4), Status:
[03/26/07 20:54:51] INFO: Log: HttpQueryInfo: HTTP/1.1 200 OK
Date: Tue, 27 Mar 2007 00:54:28 GMT
Set-Cookie: JSESSIONID=FD074D16DC41B2ABFAD5B881D49067F5.sdk-vgspt9-4209; Path=/
messageID: ID:sdk-vgspt9.station.sony.com-42069-1173288758890-4:217950:1:1:1
Content-Length: 0
Content-Type: text/plain; charset=UTF-8
[03/26/07 20:54:51] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status:
[03/26/07 20:54:51] INFO: Log: Callback received msg: HANDLE_CLOSING (4), Status:
[03/26/07 20:55:30] INFO: Log: Browse: Entry.vgr?closed
[03/26/07 20:55:31] INFO: Log: Collecting garbage
[03/26/07 20:55:31] INFO: Log: Purging garbage
[03/26/07 20:55:31] INFO: Log: Garbage: objects: 42587->38008; refs: 506183
[03/26/07 20:55:31] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[03/26/07 20:55:32] WARN: Warning: NotifyClosingConnection: Lost connection to WorldServer.
[03/26/07 20:55:44] INFO: Log: EndFullscreen
[03/26/07 20:55:44] INFO: Log: Attempting to set resolution: 1280x1024 (Windowed)
[03/26/07 20:55:44] INFO: Log: Using 32-bit back-buffer format (22)
[03/26/07 20:55:44] INFO: Log: Using 32-bit depth-buffer format (75)
[03/26/07 20:55:44] INFO: Log: FSAA support: 8x. Floating-point FSAA: 2x.
[03/26/07 20:55:45] INFO: Init: D3D Driver: ResetDevice: Failed to reset after 2 attempt(s). It will be re-created (code:2289436780).
[03/26/07 20:55:45] INFO: Log: Creating device
[03/26/07 20:55:45] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[03/26/07 20:55:45] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[03/26/07 20:55:45] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[03/26/07 20:55:47] INFO: Log: Closed viewport
[03/26/07 20:55:47] INFO: Log: All Windows Closed
[03/26/07 20:55:47] INFO: Log: appRequestExit(0)
[03/26/07 20:55:48] INFO: Exit: Preparing to exit.
[03/26/07 20:55:48] INFO: Log: Purging garbage
[03/26/07 20:55:48] INFO: Log: Unbound to IpDrv.dll
[03/26/07 20:55:48] INFO: Log: Unbound to Engine.dll
[03/26/07 20:55:48] INFO: Log: Unbound to Core.dll
[03/26/07 20:55:48] INFO: Log: Unbound to SGOUnrealAbstractionLayer.dll
[03/26/07 20:55:48] INFO: Log: Unbound to Window.dll
[03/26/07 20:55:48] INFO: Exit: WinSock shut down
[03/26/07 20:55:48] INFO: Exit: Game engine shut down
[03/26/07 20:55:48] INFO: Log: Unbound to WinDrv.dll
[03/26/07 20:55:48] INFO: Exit: Windows client shut down
[03/26/07 20:55:48] INFO: Log: Unbound to D3DDrv.dll
[03/26/07 20:55:48] INFO: Log: Unbound to Vehicles.dll
[03/26/07 20:55:48] INFO: Log: Unbound to Fire.dll
[03/26/07 20:55:48] INFO: Log: Garbage: objects: 37230->2304; refs: 506183
[03/26/07 20:55:48] INFO: Exit: Object subsystem successfully closed.
[03/26/07 20:55:48] INFO: Exit: Exiting.