Quote:
Originally Posted by Ysharros
There is, but once the table is full it ignores the rest of the macro.
I still have separate buttons for my utilities, but that's personal preference.
NOTE: the downside to adding utilities with macro commands is that when you first use it, it'll add whatever it deems is "first" in the bag, however it works that out. This means you can and will end up with partial stacks on the table instead of full stacks. After the first time though, it smartens up and will use full stacks unless you don't happen to have any.
If there's a way round the above, I'd love to hear it. It's bitten me on the bum a few times. "Whaddaya mean I only have 8 fuel on the table?!?!?" 
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After you load it the first time close the recipe log then open again and it shold start you off with full resources.
