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Re: Test Server is up but locked until 10:30AM PST
Nam, how accurate do you expect the XP progression testing here to be? I notice it was already pushed to the live servers. Won't you get much more accurate numbers from there, where people group together and have more diverse playstyles instead of just soloing?
I'm just a bit confused as to why remove the double XP from here when the new rates already got pushed to live and we simply don't have the resources to test them as we should...
Crafting XP is one thing, its only soloable, but the dynamics for adventurer progression are like night and day compared on Test and Live.
And speaking of crafting XP, are there plans to increase the multiplier here on test?
Also, the new sound card change, does this mean we can use EAX and the like now?
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