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Re: 3x Crafting Weekend shows an apparent problem with the system
I am not sure why giving people a way to raise their level faster is a bad thing, it will, in the long run make more items available as the server gets more high level crafters.
Crafters who stop leveling to make real items will only do that to make money, make times for their own or alt's use, or out of an altruistic desire to help their guild or the server as a whole. The impluse to do this is probably not affected by the amount of XP work orders provide; in fact, without doing work orders, crafters probably can't afford (even get?) the enhancement resources to actually make the stuff people desire.
This topic would be equivent to saying that 3x adventuring weekends are bad because players will adventure instead of craft. Players will do what they enjoy doing, even on a test server (unless they get caught up in some directed testing for a developer).
Last edited by SwordMage : 03-18-2007 at 06:45 PM.
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