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Old 03-18-2007, 09:12 AM   #1 (permalink)
Archaegeo
Junior Member
 
 Additional Info
Last Online: 03-31-2007 08:39 PM
Join Date: Mar 2007
Posts: 4

Level: 1

HP: 0 / 5
MP: 1 / 23
EXP: 21%
3x Crafting Weekend shows an apparent problem with the system

During the 3x weekend, noone wanted to make items for other PCs because you do not get xp from them after you have made them 1x.

This really seems backwards because you can repeatedly get xp for WO's for making the same items, and you are provided the materials for WO's.

Meanwhile, the action of making a real item for another player provides no xp, yet you must gather materials to do it and it increases social interaction.

Dont get me wrong, the crafting system is pretty good here, it just has this problem, and the fact it is a complete grind.

If you want to make crafting a grind like adventuring, make ti so you have to travel more to craft things (and give more xp per craft).

My 0.02
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