Thread: Perception
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Old 07-12-2005, 06:56 AM   #4 (permalink)
Guanott
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Last Online: 06-18-2006 02:15 AM
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Re: Perception

Wow... this is going to be a pain in class making now. Long ago in eq, I made a rogue. I dumped points into intelligence and dexterity because I thought being smart would help. /sigh
Well, in this case, the system is going to be based on a lot more then brute strength, which is good. Nice to see a way to implement as many stats to each class, rather than only focusing on one or two primary necessities.
Kudos!
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