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Old 03-13-2007, 07:19 PM   #8 (permalink)
Nadger
Junior Member
 
 Additional Info
Last Online: 03-13-2007 07:19 PM
Join Date: Mar 2007
Posts: 1

Level: 1

HP: 0 / 0
MP: 0 / 0
EXP: 0%
Re: Patch Notes (Please Sticky)

Vanguard Build 1779 Patch Notes 3/13/2007 - TEST SERVER

GAMEPLAY NOTES
- The Khal teleport-in location has moved off the docks. The teleport-out location has not changed.
- Ranged damage over time abilities had a bug causing them do almost no damage. This has been fixed.
- A rounding bug with ability tooltips was found and fixed. This was causing some abilities to display in the tooltip as doing less damage than was done with the actual ability.
- Damage numbers in ranged attack tooltips now show the value properly scaled by your dexterity.

ADVENTURING NOTES
- Paladin – Both lines of Boons now last until canceled.
- Paladin – Zeal now halves the endurance cost of abilities while active.
- Paladin – Dictum of Valus and Sunburst are now nearly impossible to resist.
- Paladin – Increased the damage of Dictum of Valus
- Paladin – Increased the damage of Sunburst
- Paladin – Paragon now partially stacks with other spells that increase primary attributes
- Ranger – Cripple now removes your opponent’s stance.

CRAFTING NOTES
- Bows and crossbows of the sniper and of the assassin now display their proper names.
- Fixed issue where journeyman’s recipes were resulting in the wrong item when adding striking crystals
- Fixed issue resulting in legendary rarity items coming from base attuning dust only crafted items. (Note: any items that have been generated using this error have had their rarity changed to reflect the components that were used to make them.)
- Reminded the work order loot tables that they should be dropping tier 4 and 5 horseshoe recipes for blacksmiths
- The revamping of cloaks has been completed. All craftable cloaks should now have the proper stats this includes the new attribute cloaks.
- Rare saddlebag recipes have been removed from game. Saddlebag and rare saddlebag recipes have been consolidated and made to work like normal bag recipes work.
- Crafting XP for tier 3 and higher has been increased per process. This was done to compensate for the length of recipes at those tiers.
- Mineralogists should no longer be offered any bow recipes.
- Gwartak Clan recipes should now display the proper minimum amount of refined resources.
- The smoke complications should have updated descriptions.
- Gwartak Clan armor should now be usable by more classes.
- Crafting faction items have had their stats updated.
- Some minor conversation issues were discovered with the Ahgram crafting faction NPCs. These have been fixed.
- Gwartak Clan Dagger is now rare.
- Gwartak items have had their level standardized. This may increase the level/power of certain produced items.
- Some quest and special recipes now require higher grades to successful complete the item as intended. Failure to do so will result in destroyed material.
- Amateur tier quest crafted items should no longer bring up the No Drop confirmation window.
- Resonating shards/crystals of deflection have had their names updated to Revenge
- Items made with resonating shards/crystals of revenge have had their names updated from ‘of Levitation’ to ‘of Revenge’
- ‘of Revenge’ items should now have the proper ability attached to them
- All focusing dusts that previously listed jewelry settings as options have been updated to not display this option as you cannot make jewelry settings.
- Artificer jewel refining recipes now have the option to attune jewels with either an attribute or a resistance.
- Artificer jewelry recipes can now have attribute attuned jewels used in them.
- The following dusts have been removed from loot tables as they were no longer used
Focusing Powder of Reason
Focusing Shards of Reason
Focusing Crystals of Reason
Focusing Powder of Vigilance
Focusing Shards of Vigilance
Focusing Crystals of Vigilance
Focusing Crystals of Absorption
They have all been converted to cash items for your selling enjoyment.


DIPLOMACY NOTES
- Neck items are now standardized to new Presence values (generally higher by 10-50%), and in weight and other statistics.
- Ring items are now standardized to new Presence values (generally higher by 10-50%), and in weight and other statistics.

WORLD POPULATION NOTES
- Falgarholm - The various wolves of Falgarholm now allow players to skin their corpses.
- Jathred’s Twist - Several of the rare overland NPCs will now appear at their correct (increased) rate.
- Jathred’s Twist - The minotaurs in this area will now reward arena reward tokens
- Rahz Inkur - Several additional loot bearing NPCs have been setup to appear regardless of player interaction in the area
- Vol Tuniel - Thinned out the population in several sections of the dungeon to increase playability

GUI NOTES
- Damage in ability tooltips had a bug causing most damage numbers to display lower than their actual value if you have more than an average rating in the related attribute. For example, if you had more than average intelligence your spell damage tooltips were showing less damage than your abilities did.
- Melee tooltips for direct attacks did not update as your strength value changed. This caused those melee attacks to display only the ability damage unmodified by your strength. This bug has been fixed.
- The Quest Status (tracking) window may now be resized in layout mode.
- Guild leaders may now rename guild ranks by clicking on the "Ranks" button in the guild window.

CODING NOTES
- The character select screen should now remember the last character you played and re-select it when you camp out and also the next time you log in.
- Fixed a memory leak that happened while in the character select screen.
- You may now demote guild members one additional rank.

~The Vanguard Team
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