Quote:
Originally Posted by Mitch
If the combat music loudness is set to zero then the ambient music should normaly not interupted and reseted, but that's the case atm. Please make it so that, if combat music slider is set to zero, the ambient music will not interrupted and reseted by every fight.
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I can't understand why you'd want to do this, but I won't get into that.
It's all one music stream, though. When the combat theme kicks in (which is a variant of the ambient theme, btw), it replaces the ambient theme - it's the way the music is coded, so while you're in combat, the combat music is still "playing", even though you can't hear it. When combat ends, it cycles back to the ambient music.
I guess what you're asking for is a way to disable the dynamic soundtrack (but why...?). I guess that might be doable.