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Re: Increased XP for Test players?
A test server should be about testing. So being able to pick your level and request gear is needed.
If you ran across a bug at a certain level on live, and wanted to recreate it on test, you shouldn't have to play a character up 20-odd levels just to test that broken quest you remember.
Another example is the heroic crafting tools not being recoginsed. Who's going to test out that gear if they have to grind work orders to get those items? No one will, and things like that won't get tested.
One way would be to have all items in game on the exchange for 1 cp. Eve Online does it this way on their test server.
Then you could recreate your live character's gear and test properly.
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