Quote:
Originally Posted by Shinto
While trying not to go into a rant myself, I'd like to say that this statement seems to indicate somewhat of a lack of understanding of what goes into a program this massive. Even if you minimize cyclomatic complexity, the number of program states is high enough that "infinite" almost describes it. It is provably impossible that they would have found every flaw even if they had waited six months more to release.
To be honest, I'm not sure what you are wanting. There are already characters about to hit max level, and it is trivial to level up. There are bugs, yes, but they are being fixed as we speak. The macro system is simple, but it is useful. Adding to it just makes botting easier. I don't see any suggested change that benefits the game, other than the suggestion that they fix bugs.
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fair enough in terms of glitches. due to the fact that they are fixing them will allow me to leave it at this.
reguardles of the macro system or you saying it would allow players to bot easier i'm not so sure of this. there WILL be botting reguardles of the macro system. hell, 1 month after the game released there is botting already......
you should rephrase and say "I don't see any suggested change in my point of view would benefit the game." because in all acctuallity if they added more versatility to this and found a way to change Memlocks as often as they could they could easily prevent botting. (Memlocks are what allows botting to ocure)
so due to the fact that botting can, will and already does occure as does with any other Online game, why not make a broader range of options availible for game play?'
yes there are characters almost ready to hit max level, in terms of exp gain the game is fine, to a sense. but they should allow the leveling up process to be easier. use a better macro system that the came can incorperate. i think that my suggestion earlier would allow this to happen.
i am just a single person expressing my opinions please work with them.