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Old 02-21-2007, 02:40 PM   #2 (permalink)
Kiril
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 Additional Info
Last Online: 03-15-2008 10:20 AM
Join Date: Jan 2007
Location: Ireland
Posts: 196

Level: 13

HP: 19 / 301
MP: 65 / 1451
EXP: 4%
Re: Bug Reporting Thread

Issue: Crash To Desktop

Server Name: Gelenia

Character Name: Yllek Kram (he is actually a friend of mine, I said I would look into it and saw this and siad I'd bug report for him as it was on my computer)

Characters Level: 7/8 (I know its vague but he has since played on another computer without a problem so maybe its just a setting issue to do with the computer but both are nearly indentical in set up)

Location (Chunk): Tanvu

Date: 21 of Feb
Approximate Time: 12:34 GMT
This happens at random alot, this was just the last time, logged in, moved and it crashed. It has happened at character select, character creation, and sometimes never happens.

Copy of VGClient
Code:
[02/21/07 12:29:32] INFO: ====================================================
[02/21/07 12:29:32] INFO: Log opened.
[02/21/07 12:29:32] INFO: Init: Name subsystem initialized
[02/21/07 12:29:32] INFO: Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
[02/21/07 12:29:32] INFO: Init: Compiled: Feb 13 2007 20:23:38
[02/21/07 12:29:32] INFO: Init: Threadsafe Core: No
[02/21/07 12:29:32] INFO: Init: Base directory: C:\Program Files\Sony\Vanguard\bin\
[02/21/07 12:29:32] INFO: Init: Character set: Unicode
[02/21/07 12:29:41] INFO: DevLoad: Bound to IpDrv.dll
[02/21/07 12:29:41] INFO: DevLoad: Bound to Engine.dll
[02/21/07 12:29:41] INFO: DevLoad: Bound to Core.dll
[02/21/07 12:29:41] INFO: DevLoad: Bound to SGOUnrealAbstractionLayer.dll
[02/21/07 12:29:41] INFO: DevLoad: Bound to Window.dll
[02/21/07 12:29:42] INFO: Init: Object subsystem initialized
[02/21/07 12:29:42] INFO: Init: Computer: LITES7
[02/21/07 12:29:42] INFO: Init: User: user1
[02/21/07 12:29:42] INFO: Init: CPU Page size=4096, Processors=1
[02/21/07 12:29:42] INFO: Init: CPU Detected: AuthenticAMD
[02/21/07 12:29:42] INFO: Init: CPU Features: MMX SSE SSE2 SSE3
[02/21/07 12:29:42] INFO: Init: CPU Speed=2201.981645 MHz
[02/21/07 12:29:42] INFO: Init: Memory total: Phys=1047024K Pagef=2518512K Virt=2097024K
[02/21/07 12:29:42] INFO: Init: Working set: 32000 / 159000
[02/21/07 12:29:42] INFO: Init: Process Info: Peak Memory Used: 18040 Working Set: 4256 PageFile: 20828
[02/21/07 12:29:42] INFO: Init: Added all subdirectories and cached all files in 0.014000 seconds
[02/21/07 12:29:43] INFO: Init: Loaded archive ..\Assets\Archives\binaryprefabs.sgo containing 17666 files
[02/21/07 12:29:43] INFO: Init: Loaded archive ..\Assets\Archives\binshaders.sgo containing 64 files
[02/21/07 12:29:43] INFO: Init: Loaded archive ..\Assets\Archives\textdata.sgo containing 5 files
[02/21/07 12:29:45] INFO: Init: Unreal engine initialized
[02/21/07 12:29:45] INFO: Init: Client initialized
[02/21/07 12:29:45] INFO: Init: Direct3D adapters detected:
[02/21/07 12:29:45] INFO: Init: RADEON X1600 Series  (ati2dvag.dll)
[02/21/07 12:29:45] INFO: Init: D3D Device: Video memory on board: 252
[02/21/07 12:29:45] INFO: Init: D3D Driver: AGP support detected
[02/21/07 12:29:45] INFO: Init: D3D Driver: PixelShaderVersion=3.0
[02/21/07 12:29:45] INFO: Init: D3D Driver: VertexShaderVersion=3.0
[02/21/07 12:29:45] INFO: Init: D3D Driver: MaxTextureBlendStages=8
[02/21/07 12:29:45] INFO: Init: D3D Driver: MaxSimultaneousTextures=8
[02/21/07 12:29:45] INFO: Init: D3D Driver: MaxActiveLights=8
[02/21/07 12:29:45] INFO: Init: D3D Driver: MaxPrimitiveCount=5592405
[02/21/07 12:29:45] INFO: Init: D3D Driver: MaxVertexIndex=16777215
[02/21/07 12:29:45] INFO: Init: D3D Driver: MaxStreams=16
[02/21/07 12:29:45] INFO: Init: D3D Driver: MaxStreamStride=508
[02/21/07 12:29:45] INFO: Init: D3D Driver: MaxVertexShaderConst=256
[02/21/07 12:29:45] INFO: Init: D3D Driver: Lighting buffer format: D3DFMT_A16B16G16R16F
[02/21/07 12:29:45] INFO: Init: D3D Driver: Lighting buffer supports Framebuffer Blending
[02/21/07 12:29:45] INFO: Init: D3D Driver: Supports Shader Detail Level: 5
[02/21/07 12:29:45] INFO: Init: D3D Driver: Device supports Shader Model 3
[02/21/07 12:29:45] INFO: Init: D3D Driver: Using w- pixel fog
[02/21/07 12:29:45] INFO: Init: D3D Driver: Supports trilinear
[02/21/07 12:29:45] INFO: Init: D3D Driver: using cubemaps [with mipmaps]
[02/21/07 12:29:45] INFO: Init: D3D Driver: Supports BLENDDIFFUSEALPHA
[02/21/07 12:29:45] INFO: Init: D3D Driver: Supports LOD biasing
[02/21/07 12:29:45] INFO: Init: D3D Driver: Supports Z biasing
[02/21/07 12:29:45] INFO: Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
[02/21/07 12:29:45] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
[02/21/07 12:29:45] INFO: Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
[02/21/07 12:29:45] INFO: Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
[02/21/07 12:29:45] INFO: Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
[02/21/07 12:29:45] INFO: Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
[02/21/07 12:29:45] INFO: Init: D3D Device: szDriver=ati2dvag.dll
[02/21/07 12:29:45] INFO: Init: D3D Device: szDescription=RADEON X1600 Series 
[02/21/07 12:29:45] INFO: Init: D3D Device: wProduct=6
[02/21/07 12:29:45] INFO: Init: D3D Device: wVersion=14
[02/21/07 12:29:45] INFO: Init: D3D Device: wSubVersion=10
[02/21/07 12:29:45] INFO: Init: D3D Device: wBuild=6626
[02/21/07 12:29:45] INFO: Init: D3D Device: dwVendorId=4098
[02/21/07 12:29:45] INFO: Init: D3D Device: dwDeviceId=29122
[02/21/07 12:29:45] INFO: Init: D3D Device: dwSubSysId=138417995
[02/21/07 12:29:45] INFO: Init: D3D Device: dwRevision=0
[02/21/07 12:29:45] INFO: Init: D3D Detected: ATI video card.
[02/21/07 12:29:45] INFO: Init: GPUs detected: 1.
[02/21/07 12:29:45] INFO: Init: (Karma): Initializing Karma for game.
[02/21/07 12:29:45] INFO: Init: WinSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0
[02/21/07 12:29:46] INFO: Log: Trying to connect to LoginServer at vanguardlogin1.soe.sony.com port 9000 ...
[02/21/07 12:29:46] INFO: Init: WinSock: I am LITES7 (10.0.0.35)
[02/21/07 12:29:46] NETWORK: DevNet: Resolved vanguardlogin1.soe.sony.com (64.37.177.249)
[02/21/07 12:29:50] INFO: Log: Level is Level Entry.myLevel
[02/21/07 12:29:50] INFO: Log: Bringing Level Entry.myLevel up for play...
[02/21/07 12:29:50] INFO: Log: Browse: loading_screen.vgr?Seamless=1?SingleChunk=0?Class=SGOUnrealAbstractionLayer.SGOPCPawn?CinematicEntry=1
[02/21/07 12:29:50] INFO: Log: Level is Level loading_screen.myLevel
[02/21/07 12:29:50] INFO: Log: Bringing Level loading_screen.myLevel up for play...
[02/21/07 12:29:51] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[02/21/07 12:29:52] INFO: Init: ALAudio: subsystem initialized.
[02/21/07 12:30:12] INFO: Init: Input system initialized for WindowsViewport
[02/21/07 12:30:12] INFO: Log: Opened viewport
[02/21/07 12:30:12] INFO: Log: Attempting to set resolution: 1280x1024 (Fullscreen)
[02/21/07 12:30:12] INFO: Init: Best-match display mode: 1280x1024x32@75
[02/21/07 12:30:12] INFO: Log: Using 32-bit back-buffer format (22)
[02/21/07 12:30:12] INFO: Log: Using 32-bit depth-buffer format (75)
[02/21/07 12:30:12] INFO: Log: FSAA support: 6x.  Floating-point FSAA: 6x.
[02/21/07 12:30:12] INFO: Log: Creating device
[02/21/07 12:30:15] INFO: Init: D3D Driver: CreateDevice: successfully created after 1 attempt(s).
[02/21/07 12:30:15] INFO: Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
[02/21/07 12:30:15] INFO: Init: D3D Driver: CreateDevice: will use hardware vertex processing
[02/21/07 12:30:15] INFO: Log: Creating IME context.
[02/21/07 12:30:15] INFO: Log: OS doesn't support IME.
[02/21/07 12:30:34] INFO: Init: Game engine initialized
[02/21/07 12:30:34] INFO: Log: Startup time: 51.153000 seconds
[02/21/07 12:30:34] INFO: Init: Start SGOUI Init Start
[02/21/07 12:30:37] INFO: Log: VGUIXmlWinManager construction time = 1.249000 sec
[02/21/07 12:30:37] INFO: Init: Start SGOUI Init End
[02/21/07 12:30:37] INFO: Log: Trying to connect to LoginServer at vanguardlogin8.soe.sony.com port 10101 ...
[02/21/07 12:30:37] NETWORK: DevNet: Resolved vanguardlogin8.soe.sony.com (64.37.177.252)
[02/21/07 12:30:38] NETWORK: DevNet: Client received from 64.37.177.252:10101: CHALLENGE VER=3186 CHALLENGE=352890480 STATS=1
[02/21/07 12:30:38] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[02/21/07 12:30:38] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[02/21/07 12:30:43] INFO: Log: Trying to connect to WorldServer at amsvgo-01-01.vanguardsoh.net port 10100 ...
[02/21/07 12:30:43] NETWORK: DevNet: Resolved amsvgo-01-01.vanguardsoh.net (195.33.134.33)
[02/21/07 12:30:43] NETWORK: DevNet: Client received from 195.33.134.33:10100: CHALLENGE VER=3186 CHALLENGE=1537176689 STATS=1
[02/21/07 12:30:43] INFO: Log: Trying to connect to ChatServer at AMSVGO-01-01.vanguardsoh.net port 10102 ...
[02/21/07 12:30:44] NETWORK: DevNet: Resolved AMSVGO-01-01.vanguardsoh.net (195.33.134.33)
[02/21/07 12:30:44] INFO: Log: Trying to connect to SocialServer at AMSVGO-01-01.vanguardsoh.net port 10104 ...
[02/21/07 12:30:44] NETWORK: DevNet: Resolved AMSVGO-01-01.vanguardsoh.net (195.33.134.33)
[02/21/07 12:30:44] INFO: Log: Sent login to ChatServer.
[02/21/07 12:30:44] NETWORK: DevNet: Client received from 195.33.134.33:10104: CHALLENGE VER=3186 CHALLENGE=-2070173915 STATS=1
[02/21/07 12:30:45] INFO: Log: Sent login to SocialServer.
[02/21/07 12:31:05] INFO: Log: Allocating 16bit 65536 byte dynamic index buffer.
[02/21/07 12:31:06] INFO: Log: Allocating 32bit 65536 byte dynamic index buffer.
[02/21/07 12:31:29] INFO: Log: Connecting to AMSVGO-01-12.vanguardsoh.net:10115 (Chunk_n19_6)
[02/21/07 12:31:29] INFO: Log: Browse: AMSVGO-01-12.vanguardsoh.net:10115/Entry.vgr
[02/21/07 12:31:29] NETWORK: DevNet: Game client on port 0, rate 10000
[02/21/07 12:31:29] NETWORK: DevNet: Resolved AMSVGO-01-12.vanguardsoh.net (195.33.134.44)
[02/21/07 12:31:29] NETWORK: DevNet: Client received from 195.33.134.44:10115: CHALLENGE VER=3186 CHALLENGE=787338257 STATS=0
[02/21/07 12:31:30] NETWORK: DevNet: Welcomed by server: LEVEL=Chunk_n19_6 LONE=0 IP=0.0.0.0 PORT=10115
[02/21/07 12:31:31] WARN: Warning: Missing StaticMesh StaticMesh Ra21_P1_C2_Ships_Mesh.Ra21_P1_C2_Ships_basicbox001 imported from file ..\Assets\Meshes\Ra21_P1_C2_Ships_Mesh.usx referenced by ..\Assets\SkeletalMeshes\SteveKar.ukx
[02/21/07 12:31:32] WARN: Warning: Missing Class Class Editor.TransBuffer imported from file .\Editor.u referenced by .\Editor.u
[02/21/07 12:31:33] INFO: Log: Level is Level Chunk_n19_6.myLevel
[02/21/07 12:31:33] INFO: Log: Bringing Level Chunk_n19_6.myLevel up for play...
[02/21/07 12:31:33] INFO: Log: Level is Level Chunk_n19_6.myLevel
[02/21/07 12:31:33] INFO: Log: Bringing Level Chunk_n20_5.myLevel up for play...
[02/21/07 12:31:33] INFO: Log: Collecting garbage
[02/21/07 12:31:33] INFO: Log: Purging garbage
[02/21/07 12:31:33] INFO: Log: Garbage: objects: 14755->11849; refs: 115011
[02/21/07 12:31:34] INFO: Log: Level is Level Chunk_n19_6.myLevel
[02/21/07 12:31:34] INFO: Log: Bringing Level Chunk_n19_5.myLevel up for play...
[02/21/07 12:31:34] INFO: Log: Level is Level Chunk_n19_6.myLevel
[02/21/07 12:31:34] INFO: Log: Bringing Level Chunk_n18_5.myLevel up for play...
[02/21/07 12:31:34] INFO: Log: Level is Level Chunk_n19_6.myLevel
[02/21/07 12:31:34] INFO: Log: Bringing Level Chunk_n20_6.myLevel up for play...
[02/21/07 12:31:35] INFO: Log: Level is Level Chunk_n19_6.myLevel
[02/21/07 12:31:35] INFO: Log: Bringing Level Chunk_n18_6.myLevel up for play...
[02/21/07 12:31:35] INFO: Log: Level is Level Chunk_n19_6.myLevel
[02/21/07 12:31:35] INFO: Log: Bringing Level Chunk_n20_7.myLevel up for play...
[02/21/07 12:31:35] INFO: Log: Level is Level Chunk_n19_6.myLevel
[02/21/07 12:31:35] INFO: Log: Bringing Level Chunk_n19_7.myLevel up for play...
[02/21/07 12:31:36] INFO: Log: Level is Level Chunk_n19_6.myLevel
[02/21/07 12:31:36] INFO: Log: Bringing Level Chunk_n18_7.myLevel up for play...
[02/21/07 12:31:36] INFO: Log: * * INITIAL LEVEL LOAD COMPLETE
[02/21/07 12:31:41] INFO: Log: Sending join.
[02/21/07 12:31:44] NETWORK: DevNet: Client received: JOINED 
[02/21/07 12:31:45] WARN: Warning: Failed to load 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON'
[02/21/07 12:31:45] WARN: Warning: Failed to load 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON'
[02/21/07 12:31:45] WARN: Warning: Failed to load 'EMFXMesh UEM_treeTangleleaf_M_char.treeTangleleaf_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_treeTangleleaf_M_char.treeTangleleaf_M_char_ALL_1_SKELETON'
[02/21/07 12:32:19] WARN: Warning: Failed to load 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON'
[02/21/07 12:32:39] WARN: Warning: Failed to load 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON'
[02/21/07 12:32:40] WARN: Warning: Failed to load 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON'
[02/21/07 12:32:43] WARN: Warning: Failed to load 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON'
[02/21/07 12:32:43] WARN: Warning: Failed to load 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON'
[02/21/07 12:32:43] WARN: Warning: Failed to load 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON'
[02/21/07 12:32:44] WARN: Warning: Failed to load 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON'
[02/21/07 12:32:46] WARN: Warning: Failed to load 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON'
[02/21/07 12:32:47] WARN: Warning: Failed to load 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON'
[02/21/07 12:32:48] WARN: Warning: Failed to load 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON'
[02/21/07 12:32:49] WARN: Warning: Failed to load 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON'
[02/21/07 12:32:49] WARN: Warning: Failed to load 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON'
[02/21/07 12:32:51] WARN: Warning: Failed to load 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON'
[02/21/07 12:32:52] WARN: Warning: Failed to load 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON'
[02/21/07 12:32:52] WARN: Warning: Failed to load 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON'
[02/21/07 12:32:52] WARN: Warning: Failed to load 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON'
[02/21/07 12:32:54] WARN: Warning: Failed to load 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON'
[02/21/07 12:32:55] WARN: Warning: Failed to load 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON'
[02/21/07 12:32:55] WARN: Warning: Failed to load 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON'
[02/21/07 12:32:57] WARN: Warning: Failed to load 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON'
[02/21/07 12:33:29] WARN: Warning: Failed to load 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON'
[02/21/07 12:34:24] WARN: Warning: Failed to load 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON': Failed to find object 'EMFXMesh UEM_swamphibianBoss_M_char.swamphibianBoss_M_char_ALL_1_SKELETON'
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Last edited by Kiril : 02-24-2007 at 06:40 AM.
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