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Re: Russian Roulette the new name for crafting
I noticed a few things tonight while crafting.
I 'think' complication frequency is a combination of station skill as well as your skill in the particular 'field'. Your skill in the field will also determine how easy it is to get rid of a complication.
I started leveling my artificer up with plans to go into mineralogy. Because of this, I've been 'fine tuning' his skill progression. So far, He's 60/60/40 mineralogy/artificer/carpentry.
On mineralogy/artificer WO's. I was able to get B grade somewhat reliably (or close to it). Complications would also take 1 or 2 attempts to get rid of. There would be a odd ball 3 one in there.
On carpentry WO's, it was a whole different story. I was struggling to make C grade on some and adequately making it on others. Complications would consistently take 3 tries to get rid of. Overall, carpentry WO's sucked.
Because of this, I started skilling up the station skill as the 'highest' skill out of the 3. It 'seems' to make it easier but only time will tell.
Overall, Ihad a very educational night with my skills as I kept changing them to see what kinda of effect it'd have on my crafting. So far, I've decided that Station is number 1, and tool/utility are number 2.
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