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Russian Roulette the new name for crafting
you know... no matter what i try or do...
i swear crafting is russian roulette... i love it, don't get me wrong...
but i swear the complications are random.. you can't prevent them, mitigating them is random...
example:
i'm making a jute bag...not even going to list the failures.. there were several tho
> go to make 5 jute bolts...
get 4 "complications" total for one set..
i end up making 20 jute bolts... complications for no less than 3 each time...most are a low b/c
> go to make jute bags
get 4 "complications" total for one set.. get ripped fabric despite it being a high c, just below b
make more... can't get any less than 3 complications....
so no less than 6 complications.. each complication averages between 2/3 clicks to clear
not including how many "poor", "fair" "moderate", etc for the clicks for the regular processes.
i was deliberately going the way of cheapest points to get a min level b for each item(mainly using cleaning to get it to the B grade)
most times i couldn't neatly fold the product, not enough points left after all the complications and changing tool belts.. and i really did ignore those that i could...
5 slots for everything you need isn't enough... i grab solvent, jute bolt, cleaner, bandages, and water and garunteed it's going to ask for something i didn't have there(have to really pick and choose for other things.. choose jute bags because their relative easy recipe).
tool belts only hold 3... but cost you to change... i do keep the ruler, needle and scraper in the first one.. repair tools, sheers and brush in the second... so have to switch for complications (far too often, and the crafting gods were being nice to today.. i have had 6 complications in one making of jute bolts before).
now before you start asking for details... the complications is a common problem.. i just don't think either the points are enough, or there's too many complications, not enough tool space? who knows, but i am getting frustrated with something i do love the aspect of.
one last complaint.. we need harvesting bag...something to store the harvested materials in and a bag to store the pre-made (but too large for the crafting pouch) items in.
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Only the good die young eh?!
Welcome to eternity!
Murphy's law- anything that can go wrong will go wrong at the worst possible moment.
Sullivan's law- murphy was an optimist.
It's a case of mind over matter, you don't have a mind so it doesn't matter...
Ceyllynn Ferlomarcan
Shaman Leatherworker
AfterHours
ThunderAxe
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