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Re: Patch change not working so well for me (vent post warning)
I'd like to know what happened to the beneficial complications they used to have? During Beta 4, I remember a period of several days where I'd get as many "good" complications as "bad" ones. Obviously, they had the frequency cranked up so they could test them.... but I haven't seen a single one since then.
Not one.
Were we all bad beta testers, so they disabled them to punish us for being naughty?
I don't expect a choir to sing every time I swing my mallet, but it would be nice to see something good happen at least once or twice during an entire afternoon of crafting... especially when I can count on BAD things happening in almost every item I attempt.
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