I think what this patch did was make frequency of comps less dependent on station skill I think it was? I didn't do much crafting today but I didn't feel I was getting any less comps.
To me the crafting is a bit tedious. I love that it's a process in which you have the opportunity to customize and produce better quality stuff but...
Work orders are a good idea, but I don't like that I don't really have anything to show for it. Yes some coins and maybe an item but I haven't MADE anything that's going to be used by someone.
I guess it's tough to balance. I understand not getting skill for actual items beyond the first time so we don't have a market flooded with lowbie items nobody wants but... oh who knows. The game is still brand new so I guess we just have to give them time to tweak things around.
